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Interceptor: Starter Set
Interceptor: Starter Set

Interceptor is a game of space fighter combat for two or more players.

Interceptor is set in the Aetherstream universe where the Terran Commonwealth once unified all humanity. Following the Vanishing, in which the Earth and its solar system simply disappeared, panic and greed took hold. Now the last remnant of the Commonwealth is trying to reclaim its past glory. The Callistonian Empire, led by its enigmatic Imperatrix, is the first target of this renewed aggression.

In Interceptor, the fighter is the main space superiority weapon and their pilots are the holovid heroes of the day. The fast paced mechanics enable quick skirmishes of just a few fighters to large battle with entire squadrons to be played out quickly. The Maneuver Template provides for quick movement and show what it will take for a daring pilot to push the limits of their fighter and themselves to get that perfect shot. Cards for the fighters and their pilots make the game easy to track and play. The fighters measure 1 ½” to 2” in length and the game is played on a 1 ¾” hex grid. The basic box contains all that is needed to play including:
* 192 page full color rulebook
* 2 23” x 34” star field hex mapsheets
* 2 Maneuver Templates
* 10 Unique Terran Commonwealth fighters in gold with stands
* 10 Unique Callistonian Empire fighters in purple with stands
* 20 Fighter Record cards
* 35 Pilot Record cards
* 20 10-sided dice
* 1 6-sided die
* 35 full color reference tokens
* 2 dry erase markers

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130.00 €
Star Wars X-Wing: Delta-7 Aethersprite Expansion Pack
Star Wars X-Wing: Delta-7 Aethersprite Expansion Pack

The Delta-7 Aethersprite is an elegant craft designed to help Jedi Knights cross the gulfs between the stars in their quest to uphold justice. Equipped with an astromech for navigation, it is lightly armed but highly maneuverable, its fine-tuned controls allowing a Force-sensitive pilot to fly it with unmatched precision.

With five ship cards—including four unique pilots—the Delta-7 Aethersprite Expansion Pack adds even more Jedi for you to include in your Galactic Republic squadrons, including the legendary Anakin Skywalker. Featuring an alternate paint scheme to ship included in the Guardians of the Republic Squadron Pack, this expansion also features six upgrade cards designed to get even more out of your ship and its Jedi pilots.

Jedi Knights travel far across the galaxy in their mission to uphold justice. Rather than cross the gulfs between the stars and their destination in any ship, they choose one specifically designed to augment their considerable abilities. Equipped with an astromech for navigation, the Delta-7 Aethersprite is lightly armed but highly maneuverable, its fine-tuned controls allowing a Force-sensitive pilot to fly it with unmatched precision.

With five ship cards—including four unique pilots—the Delta-7 Aethersprite Expansion Pack adds even more Jedi for you to include in your Galactic Republic squadrons, including the legendary Anakin Skywalker. Though the Delta-7 is specifically designed to work with its pilot’s enhanced reflexes, any Jedi would still welcome the aid of the Calibrated Laser Targeting modification to add even more damage potential to their primary attacks. Furthermore, the miniature included in this expansion features an alternate paint scheme to the ships included in the Guardians of the Republic Squadron Pack, here evoking the starfighter flown by none other than Anakin Skywalker.

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31.00 €
Aether Sea
Aether Sea

Osta tämä peli Fantasiapeleistä ja saa välittömästi sen PDF -versio kaupan päälle!
Lue lisää täältä

One tiny ship.
One huge expanse of aetherspace.

Maneuver your ship through the vast aether in The Aether Sea, a Fate world and adventure by Ed Turner. A thousand years of war on Homeworld left it a magically-blighted wasteland, so the elves and dwarves stopped fighting for five minutes and figured out how to leave it behind. Soon everyone took to the vast, empty aether sea. The Royal Hegemony keeps a tight rein on the Spellcaster’s Union, and the magic that makes aether travel possible. Play the crew of a little aethercraft out in the deep sea. But you’ve got bad blood with the Royals, so take jobs carefully and make do with the best magic unofficial channels can provide. Keeping the ship afloat won’t be easy. The sea’s a dark and lonely place, and secondhand magic is... fussy. When it works at all.

The Aether Sea requires Fate Core or Fate Accelerated to play. This 44-page supplement contains:
* New species creation rules using Fate Accelerated style approaches.
* A simple, easy-to-use magic system, including systems for dabbling in magic, using cantrips for specific magical tasks, and spells and artifacts.
* Ideas for aethercraft, including aspects, combat, and maneuvering through space.
* A full starter adventure: It’s Only an Elven Moon.

The Aether Sea. Batten down the hatches and get ready for liftoff!

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12.00 €
Aetheric Mechanics
Aetheric Mechanics

The newest addition to Warren Ellis' Apparat line of original graphic novels has arrived! The year is 1907, and Britain has entered into a terrifying war with Ruritania, whose strange metal planes darken the skies, and whose monstrous war engines cast looming shadows from across the channel. Doctor Robert Watcham, lately returned to London from the front, makes his homecoming to Dilke Street. There lives his old friend, and England's greatest amateur detective, Sax Raker. Even as his beloved city prepares for war, Raker is himself about to embark on the strangest, and perhaps the most important, investigation of his career — the case of the man who wasn't there. This is no simple matter of murder; Sax Raker faces haunting questions to which there are no cut-and-dried answers. Is the mysterious killer, at last, evidence for Raker's long-held belief in a secret criminal mastermind? Is it some apparition uniquely belonging to this singular city, a place that seems to have lost all semblance of sense two years ago? Or do all the signs point to something much, much worse? This may very well be the last case for our Raker: a spinning tale of mystery, a tangled story of science, a twisting account of thwarted love, a fleeting glimpse into the aetheric mechanics of the world itself — and, of course, death. Following up the huge success of Crecy, Ellis turns his spark of mad genius to bring us a fantastical tale in this all new original graphic novel illustrated in detailed perfection by Gianluca Pagliarani.

SC, 7x10, 48pgs, B&W

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9.10 €
Aetherium RPG
Aetherium RPG

Hahmolomake valmistajan sivuilta.

Roleplaying between worlds

The Aetherium roleplaying game is a game about two worlds: the digitally-accessed mindscape of the Aetherium and the material world, known as the Meatspace. The characters you play in this game bridge these two worlds, existing in both places and subject to the demands of each.

Connect to your Rig and get ready to log in to the Aetherium.

What Is Aetherium RPG?
The Aetherium roleplaying game is a new way to explore to world of the Aetherium, a quasi-virtual frontier that is rife with possibility but limited in freedom. Enter the Aetherium and fight for your beliefs, your Collective, or your life, or log out and make a name for yourself in the material world.

Take a deep dive into this dystopian cyberpunk future, a game with easy to grasp mechanics that let characters be and do what they want. Design your own Programs and Hack the world around you, taking advantage of the limitless possibilities of the Aetherium's digital mindscape.

The core system uses a dice pool of simple ten-sided dice that allows for some flexibility in the rolls and results while mostly staying out of the way so players can focus on the story.

The Aetherium RPG allows for characters to twist reality, creating and changing the world around them! Play as an operative, anarchist, corporate agent, hactivist, pioneer, spy, and more as you struggle to maintain your wondrously creative programs and your mind soars through infinite worlds. Your body may be trapped in Meatspace, but playing the Aetherium Roleplaying Game transports you(r character) to a brilliant new digital dimension.

The Aetherium RPG allows players to log in to the world of Aetherium, a quasi-digital reality that humanity can access through a neural link called a Rig. Whether the characters spend most of the game logged into this limitless new world or they often trudge through the Meatspace (the dreary material world), this book unveils both worlds in enough detail to get players started.

This RPG features a streamlined ten-sided dice pool system at its core, with a ton of character choices for players to realize the character that they want to play. When you get into the action, it's as simple as rolling a number of d10s equal to your Stat and looking for 7s or higher. Players can customize their rolls some through the use of Stunts and by gaining a form of injury called Glitch.

When interacting with the Aetherium, players are often rolling Aetherium dice, which are a custom twelve-sided die (a simple conversion chart is located in numerous places in the book for ease of reference, allowing you to use your own d12s, if you have them). These dice also allow players to manipulate the world around them through a process known as Hacking.

This is a hardback book clocking in at 256 pages of roleplaying fun, including all the rules you need to play and two adventures to get you started.

A cyberpunk tabletop roleplaying game set in the Aetherium universe, a quasi-digital reality where possibilities are limitless.

Download your mind and create the reality you desire.

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60.00 €
Interceptor: Core Rulebook
Interceptor: Core Rulebook

The open channel chattered to life with the age old taunt: “Prepare to meet your doom, Renegade!” Only to be answered by: “Is that you, Legion? It’s been, what, 35 years since you first tried? What makes you think you can do it this time?” “How about this” and the channel exploded with the sound of curses, cockpit alarms and the sound of electronics and systems failing. Then silence, no one able to figure out who had done what to whom. The other pilots listening in just shook their heads as the seemingly immortal pilots Constantin and Erskine renewed their age old rivalry. Interceptor, space fighter combat is their chosen field of battle.

The Terran Commonwealth once unified all humanity. Following the Vanishing, in which the Earth and its solar system simply disappeared, panic and greed took hold. Now the last remnant of the Commonwealth is trying to reclaim its past glory. The Callistonian Empire, led by its enigmatic Imperatrix, is the first target of this renewed aggression.

In Interceptor, the fighter is the main space superiority weapon and their pilots are the holovid heroes of the day. The fast paced mechanics enable quick skirmishes of just a few fighters to large battles with entire squadrons. The Maneuver Template provides for quick movement and shows what it will take for a daring pilot to push their limits to get that perfect shot. Cards for fighters and pilots make the game easy to track and play.

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30.00 €
Warriors of the Great Cities: Tempest’s Eye (30)
Warriors of the Great Cities: Tempest’s Eye (30)

Tempest’s Eye is a city carved out of the rock of the gigantic Titanspear Mountain, a multi-level metropolis linked together by winch-lifts and cable carriages. The enemies of Order long ago learned to fear the warriors of the Aetherguard, who call Tempest’s Eye their home; as do the Tempest Lords, noble heroes who rule with stern benevolence.

Represent the city of Tempest's Eye in a Warhammer Age of Sigmar: Firestorm campaign quickly and easily with this set of 30 plastic miniatures, designed to represent the forces of Order that live there. Included:

- 1 Lord-Castellant: armed with a Castellant’s halberd and clutching a warding lantern, he comes with a loyal Gryph-hound;
- A set of Prosecutors: 6 models in total, which can be armed with either celestial hammers or stormcall javelins and sigmarite shield.
- A set of Tempest Lords Upgrades: used to upgrade the Prosecutors to represent the Tempest Lords Warrior Chamber, this set comprises Five Liberator Kite shields, Three Prosecutor Round shields, Eight Standard pauldrons, Six Paladin pauldrons and Five Paladin tilting plates;
- 1 Gyrocopter: complete with 4 different ancestor seals and 4 pilot options, this kit can also be optionally assembled as a Gyrobomber;
- 1 Warden King: standing atop an oath stone, he is armed with a rune weapon and ancestor shield;
- 2 sets of Irondrakes: 20 modes in total, these are armed with drakeguns, with their Ironwardens carrying a choice of drakegun, grudgehammer torpedo, a brace of drakefire pistols or a pistol and a cinderblast bomb.

Errata: please download the updated Tempest's Eye Allegiance Ability PDF . This update supersedes the Allegiance Ability provided with this product.

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130.00 €

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