||It is 2392. Earthers, Gongen, Mavericks, Shi, and Quay are in all-out conflict on and around Ganymede to secure the mysterious element, traginium. In Nowhere to Hide, your faction will maneuver to acquire traginium assets, beef up their weapons using the new quickdraw keyword, and gain immunity from attrition with matching commanders.
WARS™, a proprietary science fiction property and trading card game from Decipher has the same game mechanics that made Star Wars CCG one of the industry's leading core products. All original art including contributions from John Howe, famed artist from The Lord of the Rings.
This second set, Nowhere To Hide consist of 167 all-new cards: 55 each common, uncommon, and rare, plus 2 premium foils found only in starter decks. Two "themed" 60-card starter decks – "Cats and Claws" and "Overlords" – will each contain 5 foil cards (two copies of a premium foil found only in starter decks, plus foil versions of three additional Nowhere to Hide cards) plus a mixture of Nowhere to Hide and Incursion non-foil cards. The 15-card booster packs each contain one rare (or rare foil, in approximately one in eight packs) plus a mixture of commons and uncommons (all from Nowhere to Hide).