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Marvel Comics for Dummies
Marvel Comics for Dummies

You may be familiar with heroic characters from Marvel Comics like Black Panther, Iron Man, and Wolverine, or villains like Loki and Thanos. But how much do you know about Squirrel Girl, Cyclops, or the Leader? With over 85 years of comics published since their founding, the Marvel Comics archive is a vast universe of iconic stories and legendary characters. Marvel Comics For Dummies is your shortcut to navigating this immense collection of heroes and their adventures. Learn the background of key characters, explore essential storylines, and discover the interconnectedness of the Marvel universe. Created in collaboration with Marvel Comics, this full-color guide contains striking comic book artwork along with interesting insights that serve as an exciting map to the Marvel universe. Explore the iconic super heroes and storylines from Marvel Comics You may be familiar with heroic characters from Marvel Comics like Black Panther, Iron Man, and Wolverine, or villains like Loki and Thanos. But how much do you know about Squirrel Girl, Cyclops, or the Leader? With over 85 years of comics published since their founding, the Marvel Comics archive is a vast universe of iconic stories and legendary characters. Marvel Comics For Dummies is your shortcut to navigating this immense collection of heroes and their adventures. Learn the background of key characters, explore essential storylines, and discover the interconnectedness of the Marvel universe. Created in collaboration with Marvel Comics, this full-color guide contains striking comic book artwork along with interesting insights that serve as an exciting map to the Marvel universe. * Uncover Marvel’s origin story * Get to know iconic Marvel super heroes and villains * Tour the Marvel Comics Multiverse * Make sense of Marvel’s many super-hero teams * Explore definitive storylines that span the history of Marvel Comics From curious newbie to long-time reader, Marvel Comics For Dummies brings the Marvel Multiverse to life. Reference Book, SC, 8x10, 256pgs, FC

      ei vielä ilmestynyt odotettavissa 14. kesäkuuta 2025
36.00 €
This is Free Trader Beowulf: A System History of Traveller (HC)
This is Free Trader Beowulf: A System History of Traveller (HC)

Buy this game from Fantasiapelit and get a free PDF to accompany it! Read more about our free PDF program This is Free Trader Beowulf, calling anyone... Mayday, Mayday. A box emblazoned with those words went on sale for the first time on July 22, 1977, at the Origins III Game Fair, heralding the advent of the Traveller roleplaying game from GDW. It wasn’t the first science-fiction roleplaying game, but through its innovative design and through the development of its evocative universe of Charted Space, it would become the longest running SFRPG in the industry. However, its path would not be simple. After Traveller reached its early apogee just four years in, it would face decades of increasing problems, raising many questions. Why did GDW decided to shatter their Imperium? What led them to seek outside help to produce the second edition of the game? Why did they abandon the Traveller game system with their next revision? How could such a popular publisher face bankruptcy just two decades on? Similarly, what happened to Imperium Games, QuikLink Interactive, and others who followed in GDW’s footsteps as the inheritors of the Traveller legacy? And finally, how did Mongoose Publishing reach into the past and bring Traveller back to its position as the industry’s best-loved SFRPG? This volume answers those questions and more. It tracks Traveller from its inspirations in the early ’70s, though its initial publication, and across seven distinct editions of its original 2d6 gaming system. It reveals the stories of Traveller’s three major publishers; GDW, Imperium Games, and Mongoose, as well many licensees. Most importantly, it tells how Traveller fell into increasing darkness before descending into a Long Night, and how it rose again as a phoenix. From the author of Designers & Dragons, which told the story of the entire roleplaying industry, comes the intimate history of a single roleplaying game, culled from hundreds of primary sources and interviews. A Designers & Dragons System History 296 pages

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72.00 €
Game Wizards: The Epic Battle for Dungeons & Dragons
Game Wizards: The Epic Battle for Dungeons & Dragons

The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its co-creators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success—and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass-market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson—a noted authority on role-playing games—explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the “Satanic Panic” accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened. 408 pp., 6 x 9 in, 30 b&w illus.

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32.50 €

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