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D&D 5: Game Master's Toolbox -Wandering Monster Deck, Dungeon
D&D 5: Game Master's Toolbox -Wandering Monster Deck, Dungeon

The Wandering Monsters Deck: Dungeon (5E) is the perfect accessory to randomly generate interesting and appropriate monsters in your tabletop RPG games. This deck is meant to challenge your players and always keep things fun!

This deck includes: 3-5 possible encounters in dungeons (5th Edition), adjustable encounters, appropriate challenge ratings. Liven your next fantasy role playing game experience with the Wandering Monster Deck: Dungeon (5E)!

Wandering Monster Decks are an excellent addition to any game master’s toolbox. Each deck is full of monsters that fit a particular environment.

The 52-card deck is based on one of the various bestiaries available for 5th Edition and Pathfinder.

Each card is themed, with flavor text along the top and three to five possible encounters, offering a range of challenge rating options. The flavor text is there to set the scene, and every possible encounter has been carefully crafted to make sense within that scene. If there are multiple creatures, it makes sense that they would be together and in that particular environment.

The cards are designed to be used in two ways. You can take a more old-school approach to wandering monsters and roll for the encounter using a d6, d8, or d10 (depending on the card) and use the numbers on the table to determine what monster or monsters the party encounters. This approach could result in a walk in the park for the party, a fight for their lives, or an encounter that's just right.

The other way to use these cards is to refer to the challenge rating of each encounter and choose the most appropriate for the party. This will assure that players are fairly challenged according to their level, and should save players from boredom, as well as the dreaded TPK(!), but we make no promises.

The decks can be used on the fly to create random encounters during gameplay, or they can be used while you’re building out your own adventures. All of the challenge ratings have been calculated for you, and the cards are specifically designed to inspire your creativity with their themes, flavor text, and interesting encounters. You’ll find yourself using a much more diverse collection of creatures than you normally would, and your players will be more entertained than ever!

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19.50 €
D&D 5: Game Master's Toolbox -Wandering Monster Deck, Underground
D&D 5: Game Master's Toolbox -Wandering Monster Deck, Underground

Generate interesting and appropriate monsters for your tabletop RPG campaigns with the Wandering Monsters Deck: Underground (5E) expansion deck from Nord Games.

This expansion deck includes: 3-5 possible, underground encounters on each card, 52 per deck, Adjustable intensity encounters, and appropriate challenge ratings.

What are you waiting for? Optimize your favorite top role playing game with this exciting Monster deck.

Wandering Monster Decks are an excellent addition to any game master’s toolbox. Each deck is full of monsters that fit a particular environment.

The 52-card deck is based on one of the various bestiaries available for 5th Edition and Pathfinder.

Each card is themed, with flavor text along the top and three to five possible encounters, offering a range of challenge rating options. The flavor text is there to set the scene, and every possible encounter has been carefully crafted to make sense within that scene. If there are multiple creatures, it makes sense that they would be together and in that particular environment.

The cards are designed to be used in two ways. You can take a more old-school approach to wandering monsters and roll for the encounter using a d6, d8, or d10 (depending on the card) and use the numbers on the table to determine what monster or monsters the party encounters. This approach could result in a walk in the park for the party, a fight for their lives, or an encounter that's just right.

The other way to use these cards is to refer to the challenge rating of each encounter and choose the most appropriate for the party. This will assure that players are fairly challenged according to their level, and should save players from boredom, as well as the dreaded TPK(!), but we make no promises.

The decks can be used on the fly to create random encounters during gameplay, or they can be used while you’re building out your own adventures. All of the challenge ratings have been calculated for you, and the cards are specifically designed to inspire your creativity with their themes, flavor text, and interesting encounters. You’ll find yourself using a much more diverse collection of creatures than you normally would, and your players will be more entertained than ever!

  !   tilattava tuote
19.50 €
D&D 5: Game Master's Toolbox -Wandering Monster Deck, Waterways
D&D 5: Game Master's Toolbox -Wandering Monster Deck, Waterways

The Wandering Monsters Deck: Waterways (5E) is the perfect accessory to randomly generate interesting and appropriate monsters to challenge your players and always keep things fun while playing top role playing games!

This monster expansion deck includes: 3-5 possible encounters in the waterways on each card, 52 cards per deck, adjustable intensity encounters, and appropriate challenge ratings.

Add exciting new monsters that you would have never thought to use before today with the Wandering Monsters Deck: Waterways (5E)!

Wandering Monster Decks are an excellent addition to any game master’s toolbox. Each deck is full of monsters that fit a particular environment.

The 52-card deck is based on one of the various bestiaries available for 5th Edition and Pathfinder.

Each card is themed, with flavor text along the top and three to five possible encounters, offering a range of challenge rating options. The flavor text is there to set the scene, and every possible encounter has been carefully crafted to make sense within that scene. If there are multiple creatures, it makes sense that they would be together and in that particular environment.

The cards are designed to be used in two ways. You can take a more old-school approach to wandering monsters and roll for the encounter using a d6, d8, or d10 (depending on the card) and use the numbers on the table to determine what monster or monsters the party encounters. This approach could result in a walk in the park for the party, a fight for their lives, or an encounter that's just right.

The other way to use these cards is to refer to the challenge rating of each encounter and choose the most appropriate for the party. This will assure that players are fairly challenged according to their level, and should save players from boredom, as well as the dreaded TPK(!), but we make no promises.

The decks can be used on the fly to create random encounters during gameplay, or they can be used while you’re building out your own adventures. All of the challenge ratings have been calculated for you, and the cards are specifically designed to inspire your creativity with their themes, flavor text, and interesting encounters. You’ll find yourself using a much more diverse collection of creatures than you normally would, and your players will be more entertained than ever!

  !   tilattava tuote
19.50 €
D&D 5: Game Master's Toolbox -Wandering Monster Deck, Wilderlands
D&D 5: Game Master's Toolbox -Wandering Monster Deck, Wilderlands

The Wandering Monsters Deck: Wilderlands (5E) is the perfect accessory to randomly generate interesting and appropriate monsters in your tabletop RPG games and to challenge your players and keep things fun!

This innovative deck helps you to choose exciting monsters and adversaries. Save yourself hours of setup time and challenge your players with monsters you never thought to use!

Wandering Monster Decks are an excellent addition to any game master’s toolbox. Each deck is full of monsters that fit a particular environment.

The 52-card deck is based on one of the various bestiaries available for 5th Edition and Pathfinder.

Each card is themed, with flavor text along the top and three to five possible encounters, offering a range of challenge rating options. The flavor text is there to set the scene, and every possible encounter has been carefully crafted to make sense within that scene. If there are multiple creatures, it makes sense that they would be together and in that particular environment.

The cards are designed to be used in two ways. You can take a more old-school approach to wandering monsters and roll for the encounter using a d6, d8, or d10 (depending on the card) and use the numbers on the table to determine what monster or monsters the party encounters. This approach could result in a walk in the park for the party, a fight for their lives, or an encounter that's just right.

The other way to use these cards is to refer to the challenge rating of each encounter and choose the most appropriate for the party. This will assure that players are fairly challenged according to their level, and should save players from boredom, as well as the dreaded TPK(!), but we make no promises.

The decks can be used on the fly to create random encounters during gameplay, or they can be used while you’re building out your own adventures. All of the challenge ratings have been calculated for you, and the cards are specifically designed to inspire your creativity with their themes, flavor text, and interesting encounters. You’ll find yourself using a much more diverse collection of creatures than you normally would, and your players will be more entertained than ever!

  !   tilattava tuote
19.50 €
Feldherr foam kit for the Kingdom Death: Monster 1.5 boardgame box
Feldherr foam kit for the Kingdom Death: Monster 1.5 boardgame box

This set will be the new home for e.g. Phoenix, Allister, Erza, Lucy, Kings Man, Watcher, Gold Smoke King, White Lion, Butcher and many others!
Fits the original Kingdom Death Monster 1.5 core game box: Value-Set for Kingdom Death Monsters (KDM) 1.5 miniatures. All miniatures of the Wave 1 find well protected place in this set. Three foam trays are universally crafted for Kingdom Death, allowing also some of the miniatures from future epansions (Wave 2 / Wave 3 and Wave 4) will be included. Appr. 40 compartements can be used for further expansions! In total, you can stow 92 miniatures and the giant Phoenix in the original board game box.

Overall, the foam set has a dimension of 610 mm x 310 mm x 170 mm height. We assume that our foam set lies on the original plastic sorting insert and the game tiles and rules are also transported in the box. If so, it is about 12 cm above the edge of the lower carton.


The Value Set contains:
1 two-part foam tray for the giant Phoenix 310 mm x 210 mm x 160 mm height (additional 3 compartments in the base)
1 foam tray for 36 small Kingdom Death Monster miniatures 400 mm x 310 mm x 40 mm height
1 foam tray for 31 midsized Kingdom Death Monster miniatures 400 mm x 310 mm x 50 mm height
1 foam tray for 22 large Kingdom Death Monster miniatures 400 mm x 310 mm x 60 mm height
2 foam topper
Informations about Phoenix foam tray:
Since the Phoenix is quite large, we have made a two-piece foam tray.
Among other things, we took into account that the Phoenix can be variably positioned on the base.
In order to make reasonable use of the space in the lower part, it also has room for some large models.
The upper part of the Foam Foam Tray lies on the lower part and protects the Phoenix sideways and from above.

Informations about foam tray for 36 small Kingdom Death Monster miniatures:
36 compartments 40 mm x 54 mm x 30 mm

Informations about foam tray for 31 midsize Kingdom Death Monster miniatures:
10 compartments 70 mm x 50 mm x 40 mm
8 compartments 70 mm x 35 mm x 40 mm
6 compartments 70 mm x 30 mm x 40 mm
4 compartments 60 mm x 35 mm x 40 mm
3 compartments 60 mm x 30 mm x 40 mm

Informations about foam tray for 22 large Kingdom Death Monster miniatures:
6 compartments 50 mm x 30 mm x 50 mm
4 compartments 65 mm x 50 mm x 50 mm
4 compartments 75 mm x 50 mm x 50 mm
4 compartments 75 mm x 65 mm x 50 mm
2 compartments 85 mm x 70 mm x 50 mm
2 compartments 85 mm x 55 mm x 50 mm

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72.00 €

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