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Root
Root

Find adventure in this marvelous asymmetric game.

Root is a game of adventure and war where 2 to 4 players battle for control of a vast wilderness.

The nefarious Marquise de Cat has seized the great woodland, intent on harvesting its riches.

Under her rule, the many creatures of the forest have banded together. This Alliance will seek to strengthen its resources and subvert the rule of Cats. In this effort, the Alliance may enlist the help of the wandering Vagabonds who are able to move through the more dangerous woodland paths. Though some may sympathize with the Alliance’s hopes and dreams, these wanderers are old enough to remember the great birds of prey who once controlled the woods.

Meanwhile, at the edge of the region, the proud, squabbling Eyrie have found a new commander who they hope will lead their faction to resume their ancient birthright.

The stage is set for a contest that will decide the fate of the great woodland. It is up to the players to decide which group will ultimately take root.

Root represents the next step in our development of asymmetric design. Like Vast: the Crystal Caverns, each player in Root has unique capabilities and a different victory condition. Now, with the aid of gorgeous, multi-use cards, a truly asymmetric design has never been more accessible.

The Cats play a game of engine building and logistics while attempting to police the vast wilderness. By collecting Wood they are able to produce workshops, lumber mills, and barracks. They win by building new buildings and crafts.

The Eyrie musters their hawks to take back the Woods. They must capture as much territory as possible and build roosts before they collapse back into squabbling.

The Alliance hides in the shadows, recruiting forces and hatching conspiracies. They begin slowly and build towards a dramatic late game presence—but only if they can manage to keep the other players in check.

Meanwhile, the Vagabond plays all sides of the conflict for their own gain, while hiding a mysterious quest. Explore the board, fight other factions, and work towards achieving your hidden goal.

In Root, players drive the narrative, and the differences between each role create an unparalleled level of interaction and replayability. Leder Games invites you and your family to explore the fantastic world of Root!

Root provides limitless replay value as you and your friends explore the unique factions all wanting to rule a fantastic forest kingdom.

Each faction has its own play style and paths to victory, providing an immersive game experience you will want to play again and again.

Root is designed by Cole Wehrle (Pax Pamir, Infamous Traffic, and John Company) and brought to life by master illustrator Kyle Ferrin (The Vast series, Stitches).

2–4 Players
60–90 Min
Age: 10+

      heti saatavilla
70.20 €
Root the Roleplaying Game: Clearing Booklet
Root the Roleplaying Game: Clearing Booklet

The clearings of the Woodland need vagabonds!

As a rule, most denizens don’t trust vagabonds—outlaws who wander the Woodland without a home—but there are times when the problems a clearing faces can’t be addressed by anyone... except those vagabonds willing to take the job.

Contains the following clearings:
* Hookfoot Bog has always been a swampy marsh of hard mice, one in which many denizens have lived their whole lives. How will they deal with the change that the conquering Marquisate brings to the clearing?
* The folk of Sixtoe Stand see themselves as inheritors of legend, but their recent battles mean they must throw themselves in with one of the factions at war in the Woodland. But which faction will they turn to?
* Limmery Post—an outpost at the edge of the Woodland—remains a well-fortified clearing, perfect for a new Woodland Alliance base. Can the Alliance’s leaders convince the citizens of the Post to join the cause?
* Coolclaw Mine is one of th eWoodland’s most lucrative mines; th eMarquise herself sent the trusted Lord Scowl to secure the clearing right away...but now food has grown scarce. How will he address the brewing insurrection?

Each clearing contains interesting conflicts, important residents (with stats), unique locations, and special rules. You can use these clearings as the setting for a one-shot or as part of a longer campaign in the broader Woodland.

The Clearing Booklet is an officially-licensed supplement for Root: The RPG, a fantasy adventure tabletop roleplaying game for three to six players, based on the award-winning Root: A Game of Woodland Might and Right board game by Leder Games.

      heti saatavilla
24.00 €
Root the Roleplaying Game: Travelers & Outsiders
Root the Roleplaying Game: Travelers & Outsiders

New faces haunt the Woodland’s paths!

As the War rages on, new factions take interest in the Woodland’s resources. The Riverfolk Company sends trade boats up and down the rivers; the Lizard Cult makes a new push for converts; the Grand Duchy digs tunnels to seize new territory; and the Corvid Conspiracy toils to claim ill-beggoten gains from the foolish. Who are these new factions? And what do they have in store for the Woodland?

Travelers & Outsiders is a supplement for Root: The Roleplaying Game—the officially-licensed tabletop RPG based on the award-winning Root: A Game of Woodland Might and Right board game by Leder Games—that expands the game to include the first four expansion factions!

Contains:
* Ten new playbooks, expanding the types of vagabonds you can play to include pirates, raiders, scholars, heretics, raconteurs, and more.
* Four new expansion factions—The Riverfolk Company, Lizard Cult, Grand Duchy, and Corvid Conspiracy—for you to add to any campaign.
* Dozens of expanded moves and tags, including weapons skills, roguish feats, natures, drives, connections, equipment tags, and pre-made gear.
* Robust faction turn mechanics that bring the setting to life as factions seize holdings, build structures, and plot mischief across the Woodland.
* Two new clearings—Heartwood and Sundew Bend—that focus on adventures involving the new expansion factions and their conflicts.

Root: The RPG is a fantasy adventure tabletop roleplaying game for three to six players of woodland creatures fighting for money, justice, and freedom from powers far greater than them. The Woodland calls!

      heti saatavilla
48.00 €
Kill Team: Farstalker Kinband Dice Set (20)
Kill Team: Farstalker Kinband Dice Set (20)

20x d6

      heti saatavilla
31.50 €

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