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kuva on linkki tuotesivulle: Fallout: The Roleplaying Game -Royal Flush (HC)
Fallout: The Roleplaying Game -Royal Flush (HC)

Buy this game from Fantasiapelit and get a free PDF to accompany it! Read more about our free PDF program WAR NEVER CHANGES, AND NEITHER DOES THE MOJAVE The Mojave isn’t just a desert—it’s a blasted frontier of dust, danger, and stubborn survivors clinging to the bones of the Old World. Out here, every crumbling highway hides secrets, every settlement fights to keep raiders at bay, and every sunrise promises another struggle to survive until nightfall. Small settlements don’t last long, but the fortified towns and cities have weathered the dust storms and wars in relative safety behind their walls... though what festers inside their gates can be just as deadly. The Great War may be history, but the Mojave has never stopped being a battlefield. Royal Flush is a road trip down to the Sierras and the Mojave, amid the turmoil engulfing the NCR in the run-up to the Second Battle of Hoover Dam. Against the looming threat of war, the Player Characters stumble into a plot to escalate regional tensions, become embroiled in conflicts between gangs and settlements, and have the chance to visit the famous New Reno and New Vegas. Within the 240-page, full-colour, hardcover Royal Flush quest book you will find: * A main quest line and side quests to stop an accelerationist plot that seeks to plunge the Wasteland into a brand-new war, taking you from level 1 to 21. * A host of new NPCs and three new character origins: Enclave Remnant, Follower of the Apocalypse, and Viper Initiate. * New rules for harsh desert environments, gambling, encounter generation, vehicles, and more! This book requires the core rules found in the Fallout: The Roleplaying Game Core Rulebook.

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42.90 €
kuva on linkki tuotesivulle: Fallout: The Roleplaying Game -Settler's Guide Book
Fallout: The Roleplaying Game -Settler's Guide Book

Buy this game from Fantasiapelit and get a free PDF to accompany it! Read more about our free PDF program Gather your companions and build your settlement! Across the wasteland of America, pockets of survivors have built new communities amongst the ruins of the old. Now, the Settler’s Guide Book for Fallout: The Roleplaying Game gives you all the tools you need to build your own settlements and expand your games in new ways, including a host of player options and equipment, companions, automatrons, factions, and guidance for the gamemaster. The Settler’s Guide Book includes a huge amount of content for both players and gamemasters. Whether you’re building settlements, encountering factions, or just want some new companions and side arms, this book has something for everyone! There’s no place like home, but this guide is the next best thing! Within the 192-page Settler’s Guide Book you will: * Create new characters from brand new origins, including the Commonwealth Minutemen, New California Republic, robots, and more! * Build your own settlements and manage your settlers! Build housing, shore up defenses, and grow a thriving community. * Make friends with your own trusty companions. Have new dog breeds, robots, or even faithful human and mutant allies follow you through the wasteland. * Build your own automatrons! Mix and match your robot parts to make unique mechanical companions. * Unleash an arsenal of weapons on your enemies and expand your armory with even more small guns, big guns, and energy weapons from across the wasteland, and modify them more than ever before. * Learn more about the different factions you’ll encounter, and meet a host of new wastelanders from both the East and West coasts with full stat blocks included! This book requires the core rules found in the Fallout: The Roleplaying Game Core Rulebook.

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36.40 €
kuva on linkki tuotesivulle: Fallout: The Roleplaying Game -Wanderer's Guide Book
Fallout: The Roleplaying Game -Wanderer's Guide Book

Buy this game from Fantasiapelit and get a free PDF to accompany it! Read more about our free PDF program Explore the Unknown! Journeying through the devastated wasteland, resourceful wanderers from all walks of life travel from settlement to settlement in order to survive and, sometimes, even thrive! Now, the Wanderer’s Guide Book for Fallout: The Roleplaying Game gives you new tools to create wanderer characters, equip them with weapons and vehicles, and send them into the wasteland to face deadly new adversaries. The Wanderer’s Guide Book includes a wealth of content for both players and gamemasters. If you want new character origins, perks, and equipment, you’ll find them here. If you want quick and easy scavenging locations, look no further! But watch out for the expansive bestiary full of creatures and factions that make the wasteland so dangerous. Within the 236-page Wanderer’s Guide Book PDF you will: * Create new characters from brand new origins, including the Brotherhood Outcast, Child of Atom, Nightkin, robots, and more! * Scavenge anywhere in the Wasteland with pre-built locations or use them to create your own! Spend your Luck for chances at more loot! * Get ahead of the competition with 54 brand new perks. Become fireproof, fight like a gladiator, work those healing hands, or become a natural born survivor. Remind everyone why you’re SPECIAL. * Loads of new equipment just waiting to be found in the Wasteland! Create your own legendary weapons and armor! * Introducing vehicles and new rules to tear across the Wastes! Roll in style in a Chryslus Cherry Bomb or soar the skies in a Vertibird. * Create unforgettable legendary foes and creatures with new optional rules. Evolve your enemies with new legendary abilities that mutate as the fight goes on! * Face off against a myriad of new creatures and foes from cryptids, mutated experiments, and iconic factions across the East and West coasts. This book requires the core rules found in the Fallout: The Roleplaying Game Core Rulebook.

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45.10 €
kuva on linkki tuotesivulle: Fallout: The Roleplaying Game -Winter of Atom
Fallout: The Roleplaying Game -Winter of Atom

Buy this game from Fantasiapelit and get a free PDF to accompany it! Read more about our free PDF program Immerse yourself in a whiteout nuclear winter in the first quest book for Fallout: The Roleplaying Game. In the ruins of old Boston, the Commonwealth settles in for a long, deadly winter. As its hungry communities do their best to find food and survive the cold, a new sect of the Church of the Children of Atom arrives. Their flock grows as they spread their worship of nuclear division and radiation across the region. Led by an enigmatic prophet calling himself the Last Son of Atom, the Church’s army plans to ignite an all-out winter war with the settlements that dare reject their atomic god. A group of ragtag survivors must do whatever it takes to protect their communities and keep the Commonwealth from becoming ground zero… again. Winter of Atom’s themes include exploring frozen wastelands, harsh winter survival, building relationships with communities, explosive action against terrifying monsters, high-stakes warfare against a relentless foe, and weird and unexplainable supernatural horrors. Within the 248-page Winter of Atom quest book you will: * Face a fearsome sect of the Children of Atom, led by the Last Son of Atom, in an action-packed, open-ended and non-linear sandbox questline that can take characters from level 1 - 21. * Meet brand new groups of survivors, from beatniks and circus big tops, to traveling casinos and religious weaponsmiths. * Create characters with new origin options: Generation 3 Synths, Protectrons, and Children of Atom. * Enhance your game with new rules for surviving the harsh winter and gaining reputation with settlements. Learn how to design balanced combat encounters, and find new rules for surviving defeat, quickly adjusting an encounter’s difficulty, and creating Minion NPCs. This book requires the core rules found in the Fallout: The Roleplaying Game Core Rulebook but could be played using the rules and pregen characters found in the Fallout: The Roleplaying Game Starter Set.

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44.00 €
kuva on linkki tuotesivulle: Star Trek Adventures 2nd Edition: Exploration Guide (HC)
Star Trek Adventures 2nd Edition: Exploration Guide (HC)

Buy this game from Fantasiapelit and get a free PDF to accompany it! Read more about our free PDF program GENESIS IN YOUR HANDS “Instead of a dead moon, a living, breathing planet, capable of sustaining whatever life-forms we see fit to deposit on it.” – Dr. Carol Marcus For nearly 60 years, Star TrekTM has celebrated exploration as its central theme, using it as a vehicle for storytelling and social commentary in time-honored science fiction fashion. This Exploration Guide is essential reading for any Star Trek Adventures crew interested in expanding their characters, missions, and campaigns into the final frontier and creating new sectors, worlds, and environments to discover and explore. Use the wealth of advice and random tables in this book to create original galactic sectors, star systems, planets, and planetary terrains, and then explore those unique locations in your crew’s original Star Trek stories! The 144-page full-color Star Trek Adventures Second Edition Exploration Guide features: * New player character options, including two new career paths, 10 new career events, 21 new character talents, and five new options for awards and honors. * Options for characters who want to possess secret values, talents, or traits that are then revealed throughout a campaign. * Advice and random tables to create entirely new sectors of space for your player characters to discover and explore. * Tools to populate those new space sectors with notable star systems and cosmic features, including stars, number of planets, and spatial phenomena. * Advice and random tables to populate those new star systems with a variety of inner and outer worlds, moons, and ringed worlds for your crew to study, visit, and explore. * Guidance on exploring planets and planet-like stellar bodies, and nine different planetary terrains: cave systems, deserts, forests, jungles, mountains and hills, plains, swamps, tundra, and water. * Terrain-specific details and random generators for the terrain types and elements unique to that terrain. * Random tables designed to help you generate story hooks, advantages, and complications for each terrain type. Includes a full-color double-sided poster depicting a 23rd century map on one side and an updated 25th century map on the reverse! This second edition supplement is compatible with both first edition Star Trek Adventures and the Captain’s Log Solo RPG.

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47.20 €

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