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kuva on linkki tuotesivulle: Warhammer 40K Wrath & Glory RPG: Imperium Maledictum Inquisition GM’s Guide
Warhammer 40K Wrath & Glory RPG: Imperium Maledictum Inquisition GM’s Guide

Inquisitor Lord Hieronymo Drake is dead. Much like the sector itself, the Macharian Inquisition is in disarray — but one Inquisitor has risen to the challenge of uniting them in Conclave. Beyond the countless heretics, daemonic influences and foul xenos lurks a threat that, left unchecked, could consume the whole sector. Can the conclave’s Inquisitors and acolytes put their shadow wars aside and work together to purge this threat before it threatens the entire Imperium? The Inquisition Guides bring the Holy Orders of the Emperor’s Inquisition to life at your gaming table. This second half of a thrilling two-book set for Warhammer 40,000 Roleplay: Imperium Maledictum, the Inquisition GM’s Guide gives you all the tools and content you need to craft unforgettable and perilous investigations for your players and their acolytes. A deep dive into Inquisitorial Philosophies: how they can influence an Inquisitor’s decisions, shape their goals, and hook characters into further missions. A collection of GM advice for running Inquisition Investigations: tips on roleplaying characters, how to seed in clues, Chaos corruption and daemonic influence. Six sample Inquisitor Patrons with rich histories and motivations — any of them could be the perfect ally or secret enemy for your party. The Heresies Macharia Campaign — a decades-spanning adventure where players will travel all across the sector and face every kind of threat, all while rooting out deadly mysteries and corruption within the Inquisition itself. A roster of inquisitorial Contacts for players to interact with and a collection of deadly Sector Threats to seed into your campaigns — as driving antagonists or obstacles.

      loppu varastosta
40.00 €
kuva on linkki tuotesivulle: Never Going Home RPG
Never Going Home RPG

The World is already at War. Now the Veil has been torn. The Whispers promise you power. You may live long enough to lose your humanity. Never Going Home is a role-playing game set in horror haunted trenches during the First World War. Party-Focused: Never Going Home uses the +One System to focus play and growth on what an individual character can do as part of the larger story that follows a group of soldiers called a Unit. Individual characters may depart regularly as they die from injuries or collapse into madness due to forces from beyond the Veil. Characters are quick to create, so players should expect to re-join the story portraying a new member of the Unit. Each character can have their own heroic moments, but the story of the Unit is the focus. Horror-Haunted: The Veil between worlds has been opened by the slaughter from the war; and the monstrous Whispers of beings wholly alien to humanity can now be heard. Some people have listened to the Whispers enough to gain arcane powers and now struggle to maintain control as their minds and bodies begin to change. Others are too far gone, mutated into barely-recognizable versions of their former selves. War consumes the days and monsters stalk the nights. Not even dreams are safe. Players manage their characters’ mental and emotional resources with a dwindling hand of cards. The First World War: The setting is the real Earth and the characters are all humans. A terrible new element has been added to the war, but the true horrors of the real war are part of the story as well. The game is set in the years between when the Veil was torn in 1916 and when the war really ended in 1918. The focus is on the front-line soldiers who are fighting and experiencing the worst of the magic and monsters. There is some mention made of, but little exploration of, the “home fronts” of any of the belligerents and civilians only appear in passing. Complete role-playing rules 9 National Profiles 6 Magic Paths 12 Monsters 3 Adventures Ennie Award 2020 nominee for Best Interior Art

      heti saatavilla
33.50 €
kuva on linkki tuotesivulle: Terror Beneath RPG (HC)
Terror Beneath RPG (HC)

An investigative roleplaying game of weird folk horrors both ancient and modern, inspired by the works of Arthur Machen and powered by the GUMSHOE system. Britain at the dawn of the 20th century. In the depths of the countryside, cults celebrate ancient rites in hidden clearings and caverns, beasts of legend emerge from their lairs to prey upon the unwary, and powerful beings of folklore and myth stir once more. In the urban sprawl of London and other cities, secret societies struggle for power and dominance, rogue alchemists pursue occult ambitions, and scientists fuse modern technology with ancient mysticism to create new horrors. This is the world of The Terror Beneath, an investigative roleplaying game inspired by the works of the master of horror, Arthur Machen. It is into this world that players will step as unwitting investigators, plucked from amongst an oblivious populace by fate, malice, or blind fortune and set against the machinations of hidden cults, the creations of mad scientists, or the unknowable motives of ancient terrors. The Terror Beneath is powered by the GUMSHOE roleplaying system, designed specifically to tell stories of mystery and investigation. With less emphasis on finding clues and more on interpreting them correctly, an investigation never stalls due to a critical clue being missed, but gives the heroes all the information they need to keep moving inexorably towards the horrors at the heart of the plot... By Scott Malthouse 128p, 234 x 156 mm

      heti saatavilla
42.00 €
kuva on linkki tuotesivulle: Viva La Queer Bar RPG
Viva La Queer Bar RPG

Viva la QueerBar is a slice-of-life story game about a queer bar (or queer café) and the team who runs it. It's a game about the pleasures and struggles of being part of a queer community. Whether as a fantasy medieval tavern, a cyberpunk underground club, a real-world gay bar in a historical setting, an intergalactic queer bar on a spaceship, or anything else you can think of – the QueerBar lives wherever you want it to. All you need to play is this zine, a regular deck of playing cards (52 cards), and 1-5 people to play with you. No preparation necessary – just start playing! Viva la QueerBar is great for complete newbies to role-playing games and fun for experienced TTRPG players alike. It welcomes players of all genders and orientations who are willing to take on the perspective of a queer character for the duration of the game. Since this is a story game more than a role-playing game, however, you will spend more time describing your character's thoughts, feelings, and actions than you will acting as your character. The Rules Viva la QueerBar is a stand-alone role-playing game (RPG) for 2-6 players (no GM), conveniently packaged as a handy zine and perfect for no-prep one-shots of about 2-4 hours play time. The rules of this Descended from the Queen story game are very simple: At first you read the short instructions out loud together. The text has our recommended consent and safety tools already built-in. During that introduction, you also choose the rough setting of your QueerBar. Then the core game starts: You take turns drawing a playing card and looking up the question associated with it in the random tables. Over the course of the game, your individual QueerBar, your main characters, some side characters, and details about the surroundings of the QueerBar develop through your answers to the questions. In the end, all main characters answer: What is your most important wish for the future of the QueerBar? Due to the random selection and order of the questions (you'll typically use around half of them during a 3-hour game) and the huge variability of possible settings, you can play Viva la QueerBar again and again and have a different experience each time. The Zine Format: 32 pages A5 format (148 x 210 mm / 5.8 x 8.3 inches) Full-color Zine: Staple-bound Contents: - Complete instructions for play (consent and safety tools included) - 4 random tables with questions (13 options for each of the 4 suits = 52 different questions) - Essay about real-world queer bars (plus 23 mini portraits of famous queer bars and cafés) - Interior illustrations based on real queer bar flyersof the 1920s-2000s - Bonus material (available for free at plotbunnygames.com under Downloads) - 20 premade queer bars/cafés and 20 premade queer characters for inspiration Template for playingcards.io with a card deck ready to import and use Credits Game Design: Sandra Dahlhoff and Andrea Rick Essay: Andrea Rick Proofreading: Camilla Kutzner (German), Noella Handley (English) Cover illustration: Hannah van den Höövel Art Direction and Layout: Andrea Rick Interior illustrations: Andrea Rick Crowdfunding consulting: Jasmin Neitzel

      heti saatavilla
25.50 €
kuva on linkki tuotesivulle: Warhammer 40K Wrath & Glory RPG: Imperium Maledictum Inquisition Collectors Edition
Warhammer 40K Wrath & Glory RPG: Imperium Maledictum Inquisition Collectors Edition

The Inquisition Guides bring the Holy Orders of the Emperor’s Inquisition to life at your gaming table. This two-book limited edition set for Warhammer 40,000 Roleplay: Imperium Maledictum gives you all the tools and content you need to craft unforgettable and perilous investigations for your players and their acolytes. The Inquisition Player’s Guide and Inquisition GM’s Guide within this edition have each been given a uniquely stunning cover treatment, contained within a handy and protective slipcase. Each book features a deep dive into the Inquisition’s history, lore and varied philosophies. Meet the storied Inquisitors at the head of the Macharian Sector’s operations. New Patron and character creation options draw from the Inquisition’s presence in the Macharian Sector and across the iconic Ordo Hereticus, Malleus and Xenos. Additional rulesets to add to your games — Subtlety tracks and rewards parties for how covertly they operate in their missions. Introducing Familiars and Contacts to Imperium Maledictum for the first time. Take on the massive Heresies Macharia Campaign — a decades-spanning adventure where players will travel all across the sector and face every kind of threat, all while rooting out deadly mysteries and corruption within the Inquisition itself. Utilise the roster of NPCs, threats and adventure content contained within to elevate your adventures and create memorable experiences your players will always remember.

      heti saatavilla
150.20 €

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