Fantasiapelit - lautapeli

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kuva on linkki tuotesivulle: Gems of Iridescia
Gems of Iridescia

Welcome to the fantastical world of Iridescia. This abandoned world, lush with rare gems has been vacant for centuries due to a cataclysmic event forcing it’s inhabitants to take to the skies. The land is now safe to return to and it’s former residents are coming home. Take on the role of one of 4 clans to explore the lands, mine gems, restore ancient relics, and find the lost Iridia Stone to ascend to the throne and re-unite the people of Iridescia! Gems of Iridescia is an easy to learn, fun to master worker placement board game where players will push their luck as they compete to mine gems, restore ancient relics and ascend to the throne of a rich gem-filled world. Quick to learn using a simple rule system that enables players to jump right into the game without reading page after page of rule books. Secret objectives and a variety of ways to score create different paths to victory making every expedition a unique and fun experience. Explore Iridescia by flipping over land tiles, revealing the gems hidden beneath them and then roll dice to mine them. Each gem color is tied to a dice value that can be manipulated to help your cause. Roll high enough, and you can claim more gems, adding them to your cargo hold providing you with a valuable resource for restoring relics and scoring royalty points! Sell some of your hard earned Gems and visit Rumi the Travelling Merchant to purchase tools that will grant your adventurers exciting new abilities to aid in their search for Iridescia’s treasures! Your trove of Gems can be used to restore Iridescia's ancient relics. Restoring Relics will gain you tons of Royalty Points and solidify your claim to the throne! The beautifully illustrated world of Iridescia provides a bounty of little hidden details and treasures for players to discover. 1–4 PlayersPlay Time: 60–90 MinAge: 10+

62.10 €
kuva on linkki tuotesivulle: Sanssouci
Sanssouci

Your task in the tile-laying game Sanssouci is to create a flower garden for the world-famous Sanssouci Palace. Competing against up to three other landscape architects, you'll have your own garden layout game board on which you'll build rose gardens and vineyard terraces, labyrinths and fountains – but not just anywhere, mind you. No, the landscapers must meet certain building requirements, and unfortunately you won't always have at hand everything that you might need. In game terms, each player has a personal garden that's divided into rows and columns; each row shows a color, while each column shows one of nine garden elements, such as the wells or a pavilion. Players start with one noble at the top of each column. A shared tile supply board has five rows – with colored spaces matching the colors on each player board – and two columns, which are unlabeled. At the start of the game, ten tiles are placed on this supply board; each tile depicts one of the nine garden elements. Each turn, a player plays one of his two cards in hand, which determines the tile he can take from the supply, e.g. take a pavilion tile, take a tile from the red or gray spaces, etc. The player has only a single card that lets him take any tile – but if he plays a card showing a garden element that isn't present, then he can instead take any tile! The player must place this tile on his player board in the column that matches the image on the tile and the row that matches the color from which the tile was taken. If this space is already filled, he flips the tile to show the gardener on the other side, then places this tile on any free space in the same row or the same column. After placing the tile, he may move one of his nobles along a path of placed tiles as long as the noble ends up in the same column in which it started, but on a lower row. The player scores points equal to the row reached. The player then refills the supply and draws a new card. The game ends after 18 rounds. Each player then receives bonus points for each completed row and column. Furthermore, each player has received two order cards at the start of the game, each of which shows one of the nine columns; each player receives bonus points for the row reached by the noble in that column. The player with the most points wins. 2–4 PlayersPlay Time: 30–45 MinAge: 8+

60.50 €
kuva on linkki tuotesivulle: PARKS 2nd edition
PARKS 2nd edition

Welcome to Parks, where every trail leads to new marvels, every stream runs with new life, every sun sets over a new memory, and every mountain looms with new possibility as you explore the stunning beauty and wild wonders of the 63 U.S. National Parks. This expanded, enhanced second edition of the best-selling game features all-new illustrations by artists Josh Emrich and Lisk Feng, offers new gameplay elements from designer Henry Audubon, and incorporates the most interesting ideas from each of the Parks games and expansions: the additional camping module from Parks: Nightfall, the animal integrations from Parks: Wildlife, and a comprehensive selection of players’ favorite gear, challenges, and mechanics from the five-year history of Parks (along with some new surprises). Over the course of three rounds (called Seasons), your two hikers will make their way along the path, stopping at trail sites, collecting resources to visit parks, taking photos of beautiful vistas, and encountering wildlife. Along the way, you’ll get gear to upgrade your experience, spend a night at a campsite, fill your canteen for special bonuses, and indulge your unique passion for the outdoors. At the end of the third Season, the hike (and the game) is over! Count up your points and see who had the greatest experience in Acadia, Grand Teton, Mount Rainier, Crater Lake, Everglades, Denali, Canyonlands, and all the rest of our national parks. Grab your pack and lace up your boots. The trail awaits! 1–5 PlayersPlay Time: 30–60 MinAge: 10+

65.00 €
kuva on linkki tuotesivulle: White Castle (suomeksi)
White Castle (suomeksi)

Japani vuonna 1761: Daimio Sakai Tadazumi on yksi merkittävimmistä Edo-shogunaatin neuvonantajista ja hallitsee Himejin linnan seutuja. Tämän takia lukuisten paikallisten klaanien kannattaa pyrkiä Sakai-klaanin suosioon. Klaanisi johtajana sinä yrität soluttaa klaanisi jäseniä valkoisen linnan hyödyllisimpiin tehtäviin. Pystytkö turvaamaan klaanisi tulevaisuuden valkoisen haikaran hovissa? White Castlessa pelaajat johtavat pienempiä klaaneja, jotka tavoittelevat asemansa ja klaaninsa tulevaisuuden turvaamista valkoisen haikaran hovissa. Voittoon tarvitaan kekseliäisyyttä ja hyvää ajoitusta sekä resurssien käytössä että klaanin jäsenten sijoittelemisessa Himejin linnaan. Peli sisältää resurssienhallintaa sekä työläisten ja noppien sijoittelua toimintojen suorittamiseksi. Pelin kolmen kierroksen aikana pelaajat lähettävät klaaninsa jäseniä hoitamaan puutarhoja, puolustamaan linnaa tai etenemään aateliston hierarkiassa. Pelilauta esittää Himejin linnaa kaikessa loistossaan ja se on jaettu useisiin alueisiin. Suurin on linnan sisällä, ja siellä sijaitsee "Tuhansien Mattojen Huone", jossa hovimiesten on noustava sosiaalisesti, kunnes he saavuttavat daimyoa lähimpänä olevan ympyrän nauttiakseen hänen suosiostaan. Siellä on myös lampi ja puutarhat, joista puutarhurit kärsivällisesti huolehtivat ja joissa kaikki voivat rentoutua ja ihailla sen kauneutta rajoituksetta. Toinen tärkeä alue on linnan muuri ja ulkopuoli, jossa soturit partioivat ja vartioivat. Lopuksi löytyy kolmen sillan alue, jolle kerätään kolmenlaisia ​​noppia, joita voidaan käyttää toimintojen suorittamiseen. Jokaisella pelaajalla on myös oma henkilökohtainen pelilauta jolla he pitävät kirjaa resursseistaan ​​ja jossa on heidän oma työläistensä reservi. Helppokäyttöisten sääntöjen ja erittäin huolellisesti suunnitellun kokonaisuuden ansiosta The White Castle on erittäin monipuolinen peli, joka sopii erilaisille peliryhmille. Pelin tyylikäs ja yksinkertainen muotoilu kätkee sisäänsä paljon strategista syvyyttä. Sisältö: 77 korttia 82 laattaa 5 pelilautaa 85 puuosaa 15 noppaa säännöt suomeksi, ruotsiksi ja englanniksi Pelaajamäärä: 1-4Peliaika: 60-90 minIkäsuositus: 12+ Huom!: Ohjekirjassa väitetään pelissä olevan 15 ensimmäisen, ja 15 toisen kierroksen linnakorttia. Toisen kierroksen kortteja on todellisuudessa 12.

39.00 €
kuva on linkki tuotesivulle: Altay: Dawn of Civilization
Altay: Dawn of Civilization

Lead one of Altay’s Elder Peoples and face the arrival of human settlers in your ancestral lands. Decide whether to embrace their innovations or uphold ancient traditions while expanding your kingdom, cultivating knowledge, building monuments, or defeating enemies. Altay - Dawn of Civilization is a deck-building civilization game, set in a mythic age. In a secluded region within a vast continent, four mysterious societies have cultivated distinct cultures over countless years, maintaining a fragile balance. They now confront a new challenge: the influx of human settlers with advanced crafts and weapons. As the leader of one of Altay’s Elder Peoples, you have the choice how to react to this challenge. The game board depicts a region where the four factions clash, each area characterized by diverse terrain types and resources. Players control one of four factions, each represented by a unique starting deck, featuring distinctions in the number of “basic” cards and faction-specific cards. During each turn, players use their cards to generate resources, erect new settlements, expand across the board, engage in maneuvers against adversaries, or obtain new cards to augment their decks, symbolizing the integration of the Elder Peoples with the newcomers and their crafts. Contains: * 1 Game board * 140 Wooden tokens * 178 Different cards (63x88 mm) * 92 Cardboard tokens and markers * 1 Scorepad * 1 Rulebook 2–4 Players 45–90 Min Age: 10+

59.20 €

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