Fantasiapelit - lautapeli

Tämä on näyteikkuna valittuun tuotealueeseen. Hakusuotimesta voit muuttaa rajauksia ja pääset selaamaan lisää tuotteita. Yläpalkin tuotehakuja myös voi rajata hakusuotimen avulla.

sivukoko:

kuva on linkki tuotesivulle: Altay: Dawn of Civilization
Altay: Dawn of Civilization

Lead one of Altay’s Elder Peoples and face the arrival of human settlers in your ancestral lands. Decide whether to embrace their innovations or uphold ancient traditions while expanding your kingdom, cultivating knowledge, building monuments, or defeating enemies. Altay - Dawn of Civilization is a deck-building civilization game, set in a mythic age. In a secluded region within a vast continent, four mysterious societies have cultivated distinct cultures over countless years, maintaining a fragile balance. They now confront a new challenge: the influx of human settlers with advanced crafts and weapons. As the leader of one of Altay’s Elder Peoples, you have the choice how to react to this challenge. The game board depicts a region where the four factions clash, each area characterized by diverse terrain types and resources. Players control one of four factions, each represented by a unique starting deck, featuring distinctions in the number of “basic” cards and faction-specific cards. During each turn, players use their cards to generate resources, erect new settlements, expand across the board, engage in maneuvers against adversaries, or obtain new cards to augment their decks, symbolizing the integration of the Elder Peoples with the newcomers and their crafts. Contains: * 1 Game board * 140 Wooden tokens * 178 Different cards (63x88 mm) * 92 Cardboard tokens and markers * 1 Scorepad * 1 Rulebook 2–4 Players 45–90 Min Age: 10+

59.20 €
kuva on linkki tuotesivulle: Enthrone
Enthrone

An ages-old game of intrigue, guile and deduction for two players. You are the silent hand. One of 8 unwitting pawns will be your key to securing ultimate power. But your rival hides their own machinations to challenge you. Can you deduce their identity and eliminate them? Remove three key political targets? Or simply waltz in undetected and seize the throne? ENTHRONE is an abstract, two-player deduction game. The roughly octagonal, diecut board is ringed by 8 beautifully crafted figures, busts representing the potential heir to the throne; the reigning King, the Priestess, the Knight, the Jester, the Demon, the Assassin, the Archer and the Wizard. Each player is dealt three identity cards, each showing one of the above pawns. You will choose one whom you intend to Enthrone. You also know the other two identities you did not choose - are not the identity of your opponent. They have the same knowledge - and two identities are left forever unknown by any player. You win if you can advance your pawn to the throne space at the center of the board. OR you can win by deducing who your opponent is and capturing and eliminating their pawn. OR you can have the three target identities listed on the bottom of your card eliminated from the game (by you or your opponent's handiwork). But the magic of the game is which pieces can be activated each turn - and what they are capable of, based on their position on the tile track. Hex Tiles on the bottom three positions are locked and cannot be moved. The top five can move by placing the tile on the bottom of the Hex tiles and pushing all tiles above it up one notch. Tiles in the top two spaces are the only ones capable of capturing and eliminating a piece. Tiles in the top three positions are the only once who can be moved to the Throne space (so long as it is YOUR pawn). Manipulating and strategizing how to move and position these tiles to suit your agenda is critical. Keeping your identity secret, while unveiling your opponents is the tension. An abstract strategy game like no other - and absolutely stunning on the table. A game fit for Kings - or those who would enthrone them. 2 Players 15–30 Min Age: 10+

44.00 €
kuva on linkki tuotesivulle: Kabuki Tricks
Kabuki Tricks

It's showtime in Kabuki Tricks, with players becoming producers of Kabuki performances in which the quality of showmanship depends on the number of tricks to be won. The game is played over a number of rounds, with each player having a chance to play as the dealer. Each round plays out as follows: * Each player gets a hand of a joker and seven random cards, which come in four actor suits. The dealer then arranges the separate actor cards in order to determine the rank of the suits, while also determining whether low or high cards are best. * The dealer leads to the first trick, and all players must follow suit, if possible — except that one non-lead player can play their joker instead of matching suit. When someone plays a joker, they place one of their player cards face down above one of the actor cards; their player card is a bet that they will win 1, 2, or 3 tricks, and the actor they played above is a bet that their final card will be that color. Additionally, they can either flip the High/Low card to affect which numbers are best or swap two adjacent actor cards to change the rank of the suits. * Whoever played the highest/lowest card in the highest rank wins the trick, then leads to the next trick. * After seven tricks, players reveal their bets and score: 1 point per trick captured, 1 or 2 points for correctly bidding the number of tricks they won, and 1 point if their final card matches the actor card they chose. Alternatively, if a player’s last card is their joker and they won zero tricks, they earn 5 points. The player with the highest score after adding the scores from each round wins. 2–5 Players 20–30 Min Age: 10+

16.50 €

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