Fantasiapelit - lautapeli

Tämä on näyteikkuna valittuun tuotealueeseen. Hakusuotimesta voit muuttaa rajauksia ja pääset selaamaan lisää tuotteita. Yläpalkin tuotehakuja myös voi rajata hakusuotimen avulla.

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kuva on linkki tuotesivulle: Arcs
Arcs

In Arcs, 3-4 players guide their factions through a fast-playing space opera that unfolds over a trio of 60-90 minute sessions. The game opens in the final days of a decaying empire. Players take the role of the last regents of a once proud state that stretched to the farthest worlds of the Reach. Faced with an encroaching blight that threatens the outer planets, players must balance the integrity of their homelands with their own ambitions. Arcs uses an innovative card-driven action system that is easy-to-learn and highly interactive. Players are given hands of action cards each turn and must balance their desire to control the game's tempo against their other interests. Should you use the initiative to seize control of a critical new technology or reposition your fleets for a coming engagement? When players do trade blows, the battles are resolved in a snap using a simple dice system. However, combat's interaction with the larger action system offers players a wide range of tactical options, from multi-turn sieges to daring raids and dramatic escapes. Players begin the game in roughly symmetrical positions, which helps new players learn the core systems quickly. However, their choices will soon cause their paths to diverge. Unearthing an ancient technology might make the restoration of the empire possible. A chance discovery on a blighted world might lead a player to abandon their wealth and begin a voyage across the Reach to right an ancient wrong. Every choice will advance the game's story and form part of an emergent, player-driven campaign. Many of these choices are resolved in a special "intermission" between games. During this phase, new rules modules are activated, and players are introduced to new capabilities and objectives. Despite their similar starting points, by the end of a campaign, players might control factions as varied as any in Root or Vast. Players will also use the intermission to spend their hard-earned power to maintain their fleets and wealth, as well as invest in new improvements that may aid them in the coming game. The campaign system of Arcs provides players with a huge number of possible game situations and hundreds of possible campaigns. In addition, Arcs also includes an abridged, two-session campaign and a single session mode. Player count: 2-4, Duration: 60-120 min, Age: 14+

60.00 €
kuva on linkki tuotesivulle: Battletech: Alpha Strike Box Set
Battletech: Alpha Strike Box Set

Clashing Armies The commline ablaze with determination. An army of war-forged metal titans on the heights. The enemy entrenched in the valley below, weapons charging. On your order, your force surges toward their foes, banners streaming as weapons sear and render and shatter! Will your star-spanning empire win the day? Only you will decide! It is the thirty-second century. Mankind has waged a millennia of war across thousands of worlds of human-occupied space. The Great Houses. The Clans. The Periphery. A myriad of star empires claim ascendance, as others wane or fall. Fighting and dying for their ambitions are the MechWarriors who owe them fealty, each the master of a towering avatar of destruction: the BattleMech. You command a detachment of these brave warriors dropped onto an unforgiving battlefield: only your wits and tactical acumen will bring victory, or leave you a casualty on a forgotten world. BattleTech is the world’s greatest armored combat game. In Alpha Strike, you take command of large-scale engagements, fueled by tabletop miniatures gameplay designed for the modern wargamer. Inside is everything you need to start tossing dice and moving miniatures on your game table. Contents: * 13 high-quality, fully assembled (unpainted) miniatures; including two new redesigned miniatures, the Wraith and Pouncer, and seven all-new variants, in new poses. The rest are: - Archer - Atlas - Blackjack - Fire Moth - Locust - Nova - Phoenix Hawk - Timber Wolf - Warhammer - Warhawk - Wasp * 32-page Rulebook * 24-page fiction novella * 16-page Universe Primer * 13 Alpha Strike Cards * 13 Pilot Cards * 25 Battlefield Support Cards * 1 heavy-stock reference sheets * 2 Punchboards of trees and game counters * 9 small fold-up cardboard buildings * 6 medium fold-up cardboard buildings * 2 dice

88.00 €
kuva on linkki tuotesivulle: Eclipse: Second Dawn for the Galaxy
Eclipse: Second Dawn for the Galaxy

Eclipse: Second Dawn for the Galaxy replaces the classic 2011 version of the game. Eclipse places you in control of a vast interstellar civilization. Explore new star systems, research technologies, and build spaceships with which to wage war. There are many potential paths to victory, so you need to plan your strategy according to the strengths and weaknesses of your species, while paying attention to the other civilizations' endeavors. Eclipse is a "4X" game where players will command a human or alien species that explores, expands, exploits, and exterminates their way to victory. Over 8 rounds, each player will select actions to achieve their goals, carefully managing resources, engaging in epic battles with one another and the Ancients that lie in wait. Only one will guide the galaxy toward the second dawn. This new edition features new components and thoughtfully revised content, incorporating material from former expansions to create the best possible updated version of the game. Contents:* 108 player ship miniatures* 1 galactic center defense system miniature* 14 ancient ship miniatures* 4 guardian miniatures* 12 orbital miniatures* 10 monolith miniatures* 210 acrylic cubes* 96 acrylic discs* 24 dice* 18 storage markers* 1 round marker* 1 black reputation tile bag* 1 white tech tile bag* 54 sector hexes* 114 tech tiles* 282 ship part tiles* 36 discovery tiles* 24 colony ship tiles* 6 blueprint tiles* 33 reputation tiles* 18 ambassador tiles* 10 orbital/monolith tiles* 1 start player tile* 6 summary tiles* 1 traitor tile* 4 info tiles* 6 species boards (two-sided)* 6 species trays (with lid)* 6 control boards (two-part)* 1 tech tray* 1 upgrade tray (with lid)* 2 table trays (with lid)* 1 base tray 2-6 Players 60-200 Min Age: 14+

159.00 €
kuva on linkki tuotesivulle: Azul (suomeksi)
Azul (suomeksi)

Pelaajien valinta 2018 voittaja: perhepelit Spiles des jahres 2018: Kriitikkopalkinto Säännöt suomeksi, ruotsiksi, tanskaksi ja norjaksi. Maurien mukanaan tuomat azulejo-laatat (alun perin sinivalkoiset keraamiset laatat) otettiin Portugalissa innokkaasti vastaan, kun kuningas Emanuel I lumoutui Etelä-Espanjassa käydessään Alhambra-palatsin sisustuslaattojen uskomattomasta kauneudesta. Kuningas määräsi heti oman palatsinsa Portugalissa koristeltavaksi samanlaisilla laatoilla. 1 Ota kaikki samanväriset laatat joltain tehdasalustalta tai keskeltä pöytää. 2 Aseta ottamasi laatat yhdelle kuvioriville. 3 Luo upea laattaseinä Evoran palatsiin ja kerää pisteitä! SISÄLTÖ: * 100 seinälaattaa * 4 pelialustaa * 9 tehdasalustaa * 4 pistemerkkiä * 1 aloitusmerkki * 1 pellavapussi * 1 sääntökirja Azul captures the beautiful aesthetics of Moorish art in a contemporary board game. Players compete as artisans decorating the walls of the Royal Palace of Evora. By carefully drafting the correct quantity and style of tiles, the most clever of artisans plan ahead to maximize the beauty of their work (not to mention their scores!) while ensuring they wasted no supplies in the process. Introduced by the Moors, azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, you have been challenged to embellish the walls of the Royal Palace of Evora. In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins. AWARDS & HONORS * 2018 As d'Or - Jeu de l'Année Winner * 2018 As d'Or - Jeu de l'Année Nominee * 2017 Golden Geek Most Innovative Board Game Nominee * 2017 Golden Geek Board Game of the Year Nominee * 2017 Golden Geek Best Strategy Board Game Nominee * 2017 Golden Geek Best Family Board Game Winner * 2017 Golden Geek Best Family Board Game Nominee * 2017 Golden Geek Best Board Game Artwork & Presentation Nominee * 2017 Cardboard Republic Architect Laurel Nominee 2–4 Players 30–45 Min Age: 8+

51.70 €
kuva on linkki tuotesivulle: Ticket to Ride (suomeksi)
Ticket to Ride (suomeksi)

Katso pelin esittely Youtubesta. Mainion lautapelin "Ticket to Ride" suomenkielinen versio. Kilpailuhenki saa ihmiset tekemään kummallisia asioita - kuten vaikka kiertämään Pohjois-Amerikan kaupunkeja junalla. Tällaisen tehtävän eteen pelaajat kuitenkin joutuvat Menolippu pelissä. Pelin on suunnitellut aikaisemminkin junapelejä tehnyt Alan R. Moon, mutta Menolippu muistuttaa ehkä kuitenkin enemmän Trans Americaa kuin Moonin pelejä. Menolippu voitti vuoden 2004 Spiel des Jahres -palkinnon. Palkinto oli ensimmäinen Days of Wonderille ja jo toinen Alan Moonille (Elfenland voitti vuonna 1998). Junayhteyksien halkoma Pohjois-Amerikan kartta on monelle tuttu näky. Menolipun iso kartta on tuttuudestaan huolimatta miellyttävä ja selkeä näky. Kartalla oleville yhteyksille pelataan muovisia junanvaunuja, jotka tuovat mieleen Union Pacificin (Alan R. Moonin toinen junapeli). Vaunujen kirkkaat värit erottuvat toisistaan selvästi, vaikkakin värisävyt ovat hieman epätavallisia. Erittäin tärkeä osa peliä ovat kortit, joita on kahdenlaisia. Erivärisiä vaunukortteja käytetään yhteyksien rakentamiseen - värit vastaavat kartalla olevia värejä. Reitin pituus kertoo, montako samanväristä korttia sen rakentamiseen tarvitaan. Mitä pidempi reitti, sitä työläämpi se on kerätä, mutta toisaalta sitä enemmän kertyy pisteitä. Pisteitä saa myös matkalipuista. Jokaisessa lipussa on mainittu kaksi kaupunkia ja pistearvo. Jos yhdistää kaupungit yhtenäisellä reitillä, saa pelin lopussa kortin pisteet. Lippuja saa pelin alussa muutaman ja niitä voi kerätä pelin aikana lisää - hommassa on vain yksi pikku juju: jos reittiä ei saakaan valmiiksi, menettää pisteitä sen, mitä onnistuessaan olisi saanut. Rannikolta toiselle ulottuva pitkä reitti on houkutteleva pistelähde, mutta myös suuri riski. Pelaaja voi vuorollaan joko nostaa kortin tai rakentaa rataa. Menestys edellyttää oikeanlaista tasapainoa korttien keräämisen ja rakentamisen välille. Liian aikainen rakentaminen paljastaa suunnitelmat muille pelaajille, odottaminen taas kostautuu tärkeiden yhteyksien menettämisellä. Useimmat reitit voi kiertää pidemmällä reitillä, mutta kiertämiselläkin on rajansa. Aika voi loppua pahasti kesken. Suunnitelmia rajoittaa myös pelimerkkien määrä. Jokaisella pelaajalla on 45 nappulaa ja peli päättyy, kun jonkun pelaajan nappulat loppuvat. Pelin päättymistä voi siis jouduttaa, jos omat tavoitteet ovat kunnossa ja muilla näyttää olevan vielä rakentaminen kesken. Tässäkin vaiheessa ajoitus on kaiken ydin. Onnellakin on pelissä merkityksensä, matkalippujen muodossa. Hyvällä tuurilla pakasta saa matkalippuja, joiden reitit on rakentanut jo kokonaan tai melkein valmiiksi. Huonolla tuurilla taas saa aivan väärällä suunnalla olevia reittejä. Onneksi pakasta saa nostaa kerralla useamman kortin, joista voi pitää osan tai kaikki. Menolippua on kehuttu paljon, eikä suotta. Peli on hyvä perhepeli ja sopii myös kokeneempien pelaajien ajanvietteeksi. Peliä voi pelata enemmän tai vähemmän ilkeästi, mikä sitten onkin peliporukan mieleen. Kohtalaisen tuurielementin vuoksi huonompikin pelaaja saattaa joskus voittaa - se on erityisesti perheen parissa tai peleihin vähemmän fanaattisesti suhtautuvien kavereiden kanssa pelattaessa hyvä ominaisuus. Pelaajamäärä: 2-5 Ikäsuositus: 8+ Peliaika: 45 min Säännöt suomeksi, ruotsiksi, norjaksi ja tanskaksi. Suunnittelija: Alan R. Moon

39.90 €
kuva on linkki tuotesivulle: This War of Mine
This War of Mine

This War Of Mine: The Board Game is the tabletop adaptation of the award-winning video game that pictures the drama of civilians trapped in a war-torn city. You will enter this experience as a group of civilians trapped in a besieged and conflict-ridden city, enduring many hardships that often test the essence of humanity. Your goal is to SURVIVE until the cessation of war hostilities. During your struggle as the survivors, you will experience dramas connected with making extremely difficult decisions and choices (you will have to face the consequences of your actions sooner or later in the playthrough). Survival itself will often prove not to be enough. The price each of you will decide to pay, might be too high in the final outcome. So the goal is really to survive in a way that will let you live on with the decisions you made. Experience the simulation of a struggle for survival as a group of civilians facing a blind and merciless war. In war, not everyone is a soldier. This War of Mine is a cooperative game of survival and moral decisions in a besieged, war-ridden city, where hardships test the essence of humanity. A STORY THAT MUST BE TOLD This War of Mine, a computer experience, awarded with over 100 prestigious awards, can now be shared with other people as a tabletop title. Take part in the unique story of a group of citizens trapped in war-torn city. The choices you will encounter will not be easy, but survival is at stake. Each playthrough will be a tale you and your friends will turn into an unforgettable and meaningful experience. OPEN AND PLAY Similarly to what the real situation could look like, you will start with limited information and must learn fast in order to survive. There is no need to read the manual before the game, simply open the box, setup the components and begin! The idea behind it is to make the experience as accessible as possible without any compromise in terms of its complexity and depth. SURVIVE There are no points or competitions, just those who make it until the ceasefire. Don’t think the road will be easy! You are trapped in the middle of a military conflict, where moral and ethical obligations are acknowledged by very few. With your group you will manage your shelter, craft items necessary for your existence and defence, explore a vast city and risk your life scavenging for resources. REALITY IMPACT Reality Impact was designed to make your each playthrough very personal and unique, it also ensures the stories come to life and the decisions you make are not trivial. Sometimes the consequences of a choice you’ve made will not directly impact the gameplay, but they will reflect back at you when you least expect it. The Reality Impact system is what links the board game with a story and, while they’re merged, elevates them to an emotional experience. 1–6 Players 45–120 Min Age: 18

86.90 €

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