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kuva tuotteesta on linkki tuotesivulle: Doctor Who: Secrets of Scaravore
Doctor Who: Secrets of Scaravore

Buy this game from Fantasiapelit and get a free PDF to accompany it! Read more about our free PDF program In the time before humanity, even before the rise of Gallifrey, Scaravore was imprisoned for its crimes. Last of a long dead species, it slumbered, sending its influence out into the stars. Now it seeks to rise again, to extend its evil dominion over the galaxy. The Secrets of Scaravore is a collection of four new adventures that can be played as standalone episodes, or as a series of connected stories that lead the characters to the Wild West and distant worlds, encountering Draconians, Silurians, Zygons, and more, before finally facing the terrifying Scaravore itself. * Discover the dark secrets of a technology advanced Paradise occupied by seemingly prehistoric people, and unwind the tragic plot of a Dalek plague in Paradise Lost. * Marooned on a strange planet where advanced technology doesn’t work, your Team TARDIS will have to unravel the mysteries of an apparently magical mediaeval society and solve an interplanetary diplomatic crisis in A Kind of Magic. * Travel the Oregon Trail with a wagon train filled with refugee aliens in Westward Bound, and protect their secrets from a sect of deadly bounty hunters. * Buried deep beneath the streets of modern day London, a nightmarish creature stretches its malign influence across space and time... only a team of terrific time travellers can stop it in The Mandala of Scaravore!

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42.00 €
kuva tuotteesta on linkki tuotesivulle: Dune: House Secrets
Dune: House Secrets

Adding many new Dune mechanics and features to their award-winning Detective game system, Dune: House Secrets is a cooperative, story-driven adventure game for 1-4 players aged 14+, which delivers a unique, deeply thematic experience that drops you right in the middle of the highest stakes on the harsh desert planet of Arrakis. In Dune: House Secrets, players take on the roles of rebels who must solve a series of challenging missions with a finite amount of time and resources. Players cooperatively make decisions on how to progress the story, as they explore different regions of the world, follow leads, leverage allies, and overcome opposition of all kinds. During gameplay, players utilize a variety of physical and digital game components to steer the narrative in fun and surprising directions – a deck of cards with essential clues and plot twists, a dozen physical handouts, and a dedicated website with assorted videos and additional resources – for a truly immersive game experience. Beginning with a brief Prologue to ease players into the Dune universe, the game then continues with three big adventures, each taking 2-3 hours to play. During each episode, players can earn experience points to level up their characters in between missions and unlock new options in future episodes. Each adventure can be played separately as a stand-alone experience. Yet should players complete all three episodes, they will unravel a master game narrative with an epic climax and lasting impact on the two future games in Portal’s planned Dune trilogy. 1–4 Players 90–180 Min Age: 12+

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42.90 €
kuva tuotteesta on linkki tuotesivulle: Game of Thrones LCG 2: KL2 -City of Secrets Chapter Pack
Game of Thrones LCG 2: KL2 -City of Secrets Chapter Pack

The second Chapter Pack in the King’s Landing cycle for A Game of Thrones: The Card Game Throughout your conquests in A Game of Thrones: The Card Game, you have journeyed to the farthest reaches of Westeros, following those vying for the Iron Throne through George R.R. Martin’s A Song of Ice and Fire series. But in the sixth cycle of the A Game of Thrones: The Card Game, the game steps beyond the page and into the world. In the King’s Landing cycle, you are no longer tied to a set time, but to a place—the capital of King's Landing. You have approached the grand city and stood before the walls that surround the pit of snakes. Now, you are invited to move past the gates and begin your exploration of the treacherous and majestic city within. City of Shadows As A Game of Thrones: The Card Game continues to progress in the King’s Landing cycle, you have the chance to lay new schemes with the continued exploration of the shadows keyword. In every corner of the city, the twisting streets and hidden alleys conceal dangers. Your cards in shadows act as almost a second hand, one protected from intrigue claim and reserve restrictions. There's no telling what traps you have hidden away until you are ready to spring them. But you are not the only one with their eye set on the capital of the Seven Kingdoms. Threats gather in every corner of the realm, with a new set of events that lurk in the shadows. The Shadow of the South (City of Secrets, 36) lets House Martell steal a challenge icon from a character, while across the Narrow Sea, the Shadow of the East (City of Secrets, 34) gives House Targaryen the chance to destroy one of their opponent’s attachments. Even the Night’s Watch have grown impatient with the meaningless squabbles between Houses and Shadow of the Wall (City of Secrets, 26) lets you stand a character with one or fewer challenge icons. Each of these events bear a "—" in place of their gold cost, meaning that they can only be played from shadows. But each also has a condition under which you can return the event to your hand, giving you another chance to use its ability in the future. If there is a Scheme plot, like The Long Plan (Taking the Black, 16) revealed, Shadow of the South is returned to your hand, while a Targaryen player may wish to fill their plot deck with Summer cards, and the Night’s Watch waits for Winter plots to divide the weak from the worthy. No Surprises Beyond these events that lend each House a tailored advantage, City of Secrets also offers cards that interact with the shadows in new and powerful ways. City of Secrets introduces some characters (found throughout the King's Landing cycle) that can work around their shadow cost, allowing you to spring deadly traps even if you are low on funds. For example, the Red Keep Gaoler (City of Secrets, 27) has a shadow cost of four—but if you'd rather not pay, you can move two power from your faction card to a Baratheon character in order to put the goaler into play. Meanwhile, Cersei and the Lannisters can recall a non-Lannister Ally worth four or more gold to put The Regent's Guard (City of Secrets, 29) into play from shadows. But even those who don't wish to rely on the underhanded intrigues of King’s Landing find powerful new tools and allies in the City of Secrets. House Stark can ensure that there are No Surprises (City of Secrets, 22) for a round before sending out warriors like the hasty Smalljon Umber (City of Secrets, 21). But perhaps the best way to defeat your secretive enemies is by joining them, engaging in Shadow Politics (City of Shadows, 38). While the card itself can only be played from shadows, one of its greatest uses is to discard a card from the largely protected shadows. But even if your enemy proves a straightforward opponent, this card can still be a worthy addition as you purge five cards from an opponent’s discard pile, or look at your enemy’s hand, reading their plans and forming a counterstrike. Lies and Treachery King’s Landing is not a place for the weak of spirit. Do you have what it takes to stand amongst the plotting courtiers of the capital, or will you meet your end in the capital as so many have before you? Assemble your allies, plan your schemes, and prepare to navigate the City of Secrets!

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19.50 €
kuva tuotteesta on linkki tuotesivulle: Game of Thrones LCG: KL5 -Secrets and Spies Chapter Pack
Game of Thrones LCG: KL5 -Secrets and Spies Chapter Pack

In theory, the small council of King's Landing is one of the throne's most potent political assets, a collection of experienced advisors devoted to the good of the realm. In practice, the council is rife with deceit, corruption, treachery, intrigues, and betrayal. In this reprint of the popular King’s Landing expansion cycle for A Game of Thrones: The Card Game, each Chapter Pack has been updated to the 60-card format (3 copies each of 20 unique cards). This cycle features a feast of fan-favorite cards such as Tyrion Lannister, Condemned by the Council, Robert Baratheon, The Red Keep, Aegon’s Legacy, and Rhaenys’s Hill. The King’s Landing expansion cycle reprint is a welcome addition to any player, new or veteran, looking to expand their collection or interested in Shadows-centered deck-building. Known for introducing the “Shadows” mechanic, King’s Landing also includes “City” Plot cards in each of its Chapter Packs that built off each other; most of these “City” Plot cards become more powerful the more “City” Plot cards a player possesses...and the deeper into the city he goes. • A reprinted expansion cycle for A Game of Thrones: The Card Game • Updated to the 60-card format (3 copies each of 20 cards) • Included cards are updated with the most recent Errata and rules text • Introduces the “Shadows” mechanic to the game • Features “City” Plot cards that build off each other

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15.00 €
kuva tuotteesta on linkki tuotesivulle: Genesys: Keyforge -Secrets of the Crucible, Mutant Invasion!
Genesys: Keyforge -Secrets of the Crucible, Mutant Invasion!

A Genesys roleplaying supplement pack, designed to expand the content first introduced via the Secrets of the Crucible sourcebook! The Crucible is filled with strange and wondrous creatures, belonging to many disparate Houses. And if that inherent variety wasn’t enough, the introduction of mysterious dark æmber has welcomed in a flood of mutation, as once-familiar giants, thieves, demons, knights, and others become forever changed. Some rejoice in the changes, while others see them as heresy and fight to eradicate the dark æmber and its effects. Which side of the conflict will you take? Within this pack, you’ll find 40 oversized cards stuffed with information for players and Game Masters alike. You’ll encounter a brand-new playable species, rules for incorporating the mutative dark æmber into your own games, adventure builders, locations, and over 30 NPC adversaries to populate your adventures. If you’re planning to take your Genesys adventures to the Crucible, the Mutant Invasion! supplement pack brings even more of the diversity and wonder that makes the Mass Mutation set of KeyForge decks so compelling. New Horizons Await The Mutant Invasion! pack begins by introducing a new playable species to your games: the proximan. This species has been seen on the Crucible for at least several millennia and is thought to hail from the Alpha Centauri system. Proximans have a symmetrical, largely humanoid appearance, and evolved neuro-accelerant glands within their twin cranial protrusions, allowing proximans to quickly process sensory information and determine the best way to react when prey or deadlier predators are detected. While they are not as strong as other species due to their homeworld’s lower gravity, proximans are true survivors and not to be underestimated. If you’re a player who wants to excel at detecting and dealing with dangers, the proximan might be the perfect species for you! Of course, the bulk of this roleplaying supplement pack is devoted to over 30 NPCs that Game Masters can use to fill their adventures, drawing on the weird and wonderful creatures of the Crucible and the dark æmber mutations introduced by the Mass Mutation set for KeyForge. You and your fellow players may be out doing a job and discover that Bad Penny is after the same item as you. Or, you may find Fandangle the witch seeding dark æmber to cause mutations in the local wildlife. Your explorations may even lead you across a tribe of niffle apes, a niffle queen, or the gigantic, mutated Kong. These NPCs may work with the players, or they may stand in their way, but either way, they bring new life to the allies and adversaries on the Crucible. Finally, Game Masters will uncover a host of adventure seeds in this pack. An easy adventure builder takes Game Masters through a simple process of developing an adventure, from the hook, through the escalation, to the climax of the plot threads earlier established. As an added bonus, three location cards help Game Masters bring some of the most common locales on the Crucible to life with additional plot seeds, special rules, and examples! Mutate Your Adventures The onset of dark æmber is about to change the Crucible forever. Unlock the next chapter of your adventures with the Mutant Invasion! roleplaying supplement pack for Secrets of the Crucible

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14.80 €
kuva tuotteesta on linkki tuotesivulle: Pathfinder 2nd Edition: Secrets of Magic, Pocket Edition
Pathfinder 2nd Edition: Secrets of Magic, Pocket Edition

Discover the untold potential of magic! Secrets of Magic, the newest hardcover rulebook for the Pathfinder Roleplaying Game! Secrets of Magic brings the popular magus and summoner classes into Pathfinder Second Edition, unlocking heroes who combine magical might with martial prowess and offering command of a powerful magical companion creature. The lavishly illustrated, 256-page rulebook contains hundreds of new spells with potent offerings for all spellcasting character classes, magic items for any player character, and lore detailing the fundamental structure and theories of magic. A special section within the volume—the Book of Unlimited Magic—presents new methods of spellcasting, with elementalism, geomancy, shadow magic, rune magic, and even pervasive magic to give every place and creature in your game a magical spin! The pocket edition presents the same contents in a smaller sized softcover for a lower price and better portability. Written by Logan Bonner, Mark Seifter, and Amirali Attar Olyaee, Kate Baker, Minty Belmont, Logan Bonner, James Case, Jessica Catalan, John Compton, Katina Davis, Jesse Decker, Chris Eng, Eleanor Ferron, Leo Glass, Joan Hong, Vanessa Hoskins, Jason Keeley, Joshua Kim, Luis Loza, Ron Lundeen, Liane Merciel, David N. Ross, Ianara Natividad, Chesley Oxendine, Stephen Radney‑MacFarland, Shiv Ramdas, Mikhail Rekun, Simone D. Sallé, Michael Sayre, Mark Seifter, Sen H.H.S., Shay Snow, Kendra Leigh Speedling, Tan Shao Han, Calliope Lee Taylor, Mari Tokuda, Jason Tondro, Clark Valentine, Ruvaid Virk, Andrew White, Landon Winkler, Tonya Woldridge, and Isis Wozniakowska

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30.00 €

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