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Tour de Lovecraft: The Destinations
Tour de Lovecraft: The Destinations

“Searchers after horror,” wrote H.P. Lovecraft, “haunt strange, far places.” Tour de Lovecraft: The Destinations gives you a guidebook to those places, and to places still stranger and farther yet … places shudderingly close to home.

Kenneth Hite guided readers through Lovecraft’s plots and themes in his earlier book Tour de Lovecraft: The Tales. Now, expanding on his “Lost in Lovecraft” essay series in Weird Tales magazine, he takes you on a sight-seeing tour of Lovecraft’s settings: from Arkham to Antarctica, and from New York City to Hyperspace. For Lovecraft the setting was everything, and his legendary locations still hold meanings and secrets for today’s readers. Tour de Lovecraft: The Destinations drives the hidden routes connecting seemingly unrelated tales. It follows the tracks of Lovecraft’s predecessors and models, stops to get its bearings in the real world, then plunges back into mystery, deciphering and explaining the symbols and signs on the Master’s map.

Kenneth Hite climbs the crags of Kingsport with you, and shines a light in the shadows of Innsmouth. Don’t stray far from the group in the Dreamlands, and while in Vermont, please keep your head and hands inside the bus. With Hite as your guide and Tour de Lovecraft: The Destinations as your guidebook, you can’t get lost in Lovecraft even in the loneliest parts of the planet... unless you want to...

So that's what Tour de Lovecraft: The Destinations is all about. Now let's talk about the content.

Modern Cthulhu Mythos master Nick Mamatas provides a Foreword to start the tour. As part of his "Lost in Lovecraft" series for Weird Tales magazine, Ken has already written 14 of the 19 essays that will comprise the basic version of Tour de Lovecraft: The Destinations.

Those are:
* The Woods, Arabia, Arkham, the Dreamlands, The Pacific, New York, Antarctica, Antiquity, Dunwich, Pnakotus, Kingsport, Boston, Hyperspace, and Vermont.

A further 5 essays are still to be written, but Ken already has them plotted out. They are:
* The British Isles, Underground, Innsmouth, the Apocalypse, and Providence.

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32.50 €
Beware the Mindfuck!
Beware the Mindfuck!

"When people go down the path of total depravity, they become reprobates who no longer have any ability to discern between right and wrong. They are so depraved they no longer stop to consider if anything is right or wrong because they are so deluded."

That's either a quote from the adventure's text about some cultists, or it's the author explaining his writing output. I don't know.

So this is a short-form adventure for Lamentations of the Flame Princess (and technically for other traditional fantasy role-playing games but good luck running this at a table ready for some normie dungeon fantasy), about a creature called the Mindfucker that's hiding out in 1666 plague-suffering London and gathering influence. The adventure throws plague doctors, conspiracy theorists, and yes, jizz rats at the players and invites them to ask that one question that all great adventures inspire: "Wait, what?" This subject matter is of course handled with as much tact and class as you would expect from the guy that wrote Asterion.

It is my sincere hope that a copy of this gets unearthed by scholars in 500 years and academics debate what this thing was for and what it says about our culture today. It'll be even more super if they think it represents a strain of real-life 21st thinking about 17th century London. Or maybe this is the author's real thoughts on the matter. I can't tell anymore.

12 page saddlestitched booklet
Text by Kristopher Carosella

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11.00 €

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