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Haun tulokset 73 - 96 / 365



Trinity City - Highways (6mm)
Trinity City - Highways (6mm)

10 road sections

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34.00 €
Undercity Novella (HC)
Undercity Novella (HC)

Undercity by Richard Lee Byers, a new novella set in the Android universe!

The world changed. Crime did not. While humanity has achieved amazing feats in the distant future of the Android universe, like an elevator stretching to the moon itself, there’s still a dark undercurrent to the world’s soul. Gangs run rampant, megacorporations skirt the law for a profit, and deep in the heart of the New Angeles undercity, evidence of a serial killer starts to mount. It will take the right kind of reporter to expose the dark corners of this city and shine a light on these mysterious killings.

Undercity features a full 96-page story centered on Javier Zamora, a 16-page color insert detailing the treacherous Los Scorpiones gang, and exclusive content for Shadow of the Beanstalk, an Android sourcebook for the Genesys roleplaying system!

A Labyrinth of Lies
Undercity is the newest novella set in the Android universe and explores the dangerous New Angeles undercity through the eyes of reporter Javier Zamora.

Javier Zamora used to be a real journalist, with all the perks of working for NBN. Now, he vids scandalous, fringe, and downright disgusting content for a less mainstream corner of the Net. His stories draw an audience, enough to fund his life in the undercity. Or they used to, anyway.

When Zamora stumbles on evidence of a serial killer stalking the undercity, he thinks it might be his ticket back to journalistic respect, or at least a steady revenue stream. But as the investigation draws him into a sordid world of underground cage fights and blackmail scams, the notorious Los Scorpiones gang warns him to drop the story.

Faced with the choice between abandoning the story of his career or antagonizing a dangerous criminal cartel, Zamora must tread carefully if he wants to keep his creds, his life, and maybe even his integrity.

Launching alongside Undercity is Shadow of the Beanstalk, an Android sourcebook for the Genesys roleplaying system. After you've finished the story, Undercity's full-color insert invites you to sprinkle elements of the novella into your Shadow of the Beanstalk campaigns with two new adversaries, two new weapons, and two new pieces of gear related to the deadly Los Scorpiones gang. These elements are fully compatible with any campaign using the Genesys roleplaying system, but slot perfectly into an Android focused adventure.

A New World
The Android universe invites you to view a dystopian future, where megacorporations run the world and everyone else just tries to scrape by in an ever-expanding urban sprawl. The undercity is the perfect hunting ground for a serial killer; can Javier expose the story with his life intact? Find out in this page-turning neo-noir adventure!

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16.50 €
WHFRP 4: Middenheim -City of the White Wolf (HC)
WHFRP 4: Middenheim -City of the White Wolf (HC)

Buy this game from Fantasiapelit and get a free PDF to accompany it!
Read more about our free PDF program

Famed for its impregnability, set atop the mighty Fauschlag, struck flat by Ulric’s fist, Middenheim commands authority over all who stand beneath its towering presence. Hewn from living rock by peerless Dwarf skill, it is a striking fortress city where Ulric, the God of War, Winter and Wolves, reigns supreme. The sacred Eternal Flame burns pure and bright, in the heart of a city famed throughout the Old World, riven by dark cults, clambering merchants, and seditious schemers. Middenheim has little room for heroes, and less time for wasters, but for canny opportunists with the will and grit to carve a small piece of something better? Well, they might stand a chance.

Middenheim: City of the White Wolf takes players out of the familiar Grand Province of the Reikland, and drops them in the centre of Ulrican influence and power in the Old World. Middenheim sits at the heart of the Empire’s Northern expanse, and is the perfect setting for endless grim and perilous adventure!

Each district of the expansive city is carefully detailed, with locations, plot hooks and NPCs too numerous to list. A beautifully illustrated map, provided with both GM and Player versions, shows off the city in exquisite detail. Need an Inn in the Altmarket? A Pawnbroker in The Kleinmoot? Details on the Kisvilite Embassy? Middenheim has everything you require.

Middenheim: City of the White Wolf distils the best of previous writing on the chosen city of Ulric, and combines it with new creatures, new NPCs, new locations, and rules to create the ultimate sourcebook for groups wishing to adventure in Middenheim and its surrounds. Full rules for creating Middenheimer, Middenlander and Nordlander Characters are included, along with a new career for true devotees of Ulric.

A stand-alone book, Middenheim: City of the White Wolf also makes an excellent supplement for those intending to run Power Behind the Throne, part three of The Enemy Within campaign. While the companion content is very focused on the events of Power Behind the Throne, this book provides more details on the city for GMs who are happy to let their groups explore more widely. It details Middenheim around 2512 IC, prior to the events of The Enemy Within, but includes an appendix with updates on how future events are set to alter the city.

Middenheim: City of the White Wolf includes:
* A History of Middenheim: A timeline of events leading up to the present day, detailing the cities past as a stronghold of the Ulrican faith and one time home to the usurper Wolf Emperors
* A Visitors Guide: Eighty pages of detailed locations, NPCs and plot hooks set throughout the city’s many districts
* Dark Cults of Middenheim: A run down on the cults and conspiracies that make Middenheim their home, any one of which could threaten the very fabric of political, cultural, or religious life in the city
* The Duchy of Middenheim: Middenheim is more than just a city — it also commands the territories that surround it, as far away as coastal Nordland. The Duchy of Middenheim provides details on regions directly within ambit of the city, as well as the often fractious nobility that control them
* Bestiary, Characters and more: Additional beasts, new Character options for creating local adventurers, and the Wolf Kin career for those willing to embody the spirit of Ulric in all things.

Middenheim: City of the White Wolf is an excellent and entertaining addition to any gaming table. Packed with lore, NPCs, and exciting adventure hooks, it will kickstart your next adventure in Warhammer Fantasy Roleplay.

160 pages

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48.00 €
WHFRP 4: Salzenmund -City of Salt and Silver (HC)
WHFRP 4: Salzenmund -City of Salt and Silver (HC)

Buy this game from Fantasiapelit and get a free PDF to accompany it!
Read more about our free PDF program

Whilst the chaos of the Turmoil subsides, an invigorated Empire seeks to leave civil strife behind and look towards the future. All eyes turn to Salzenmund in hope that it may provide opportunity and secure the Empire’s coastline. It is a city of significant riches, for the nearby Silver Hills are abundant in precious metal and trade flows in from the Sea of Claws to the north. Cosmopolitan and vibrant, the cults of Sigmar, Manann and Ulric flourish here in relative harmony.

Salzenmund promises opportunity and excitement to adventurous souls. Explorers depart from the city to trade with fur-clad Norscans or brave the wide sea to Lustria. But the ruling Gausser family, newly installed and ambitious, threaten the stability of the Empire. The head of the family talks of a reconquest of the Wasteland and defiance of their old masters in Middenheim. In the taverns by the docks, vicious and crooked folk conspire in smuggling and piracy. Worse still, the honeyed whispers of forbidden cults entice the truly desperate into the worship of Chaos.

Salzenmund contains:
* A guide to the history of this important port in the Empire’s north.
* The makeup of Salzenmund’s government and their intrigues.
* A detailed look at the most important locations and landmarks in the city.
* Mysteries of Salzenmund, including a council of ghostly past rulers and an entity thought to be made of pure Chamon.
* Details of how to manage smuggling operations and mining concerns in Warhammer Fantasy Roleplay.
* Articles on the mysterious Spites that haunt the forests of Nordland, and the Goblins who infest abandoned mines and tunnels.
* Player options for Characters from the city and surrounding region.

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48.00 €
Yu-Gi-Oh! Speed Duel GX: Streets of Battle City Box
Yu-Gi-Oh! Speed Duel GX: Streets of Battle City Box

Attention Duelists! The Battle City Tournament is underway!

In the Yu-Gi-Oh! TRADING CARD GAME (TCG) Speed Duel: Streets of Battle City box, you and your friends can take on the roles of Yugi Muto and Joey Wheeler as they Duel their way to the Battle City quarterfinals. But don’t expect it to be easy – many other Duelists have the same goal! Mako Tsunami, Weevil Underwood, and Espa Roba are all vying for a spot as well, and the mysterious Marik has sent Seeker the Rare Hunter, Arkana the Magician, and Strings the Quiet One to stop you!

Speed Duel: Streets of Battle City comes with 8 Pre-Constructed Decks ready-to-play right out of the box! You can relive classic moments from the show with brand-new Skill Cards that will make you feel as if you are right in the action Dueling on the streets of Battle City!

Speed Duel: Streets of Battle City is full of cards that are brand new to Speed Duel, and if you missed out on the original Speed Duel: Battle City Box, you’ll have another chance to get your hands on some of the powerful cards that were introduced there!

Each Speed Duel: Streets of Battle City box also comes with 8 Secret Rares that could include iconic cards like Yugi’s Dark Magician Girl and Joey’s Flame Swordsman!

Do you and your friends have what it takes to rise to the top and survive the streets of Battle City?!

Each Speed Duel: Streets of Battle City box contains a grand total of 228 cards, all usable in Speed Duel:
* 200 Commons
* 20 Skill Cards
* 8 (of 24) Secret Rares
* 2 of the 8 Secret Rares in every box will be Slifer the Sky Dragon and Arkana’s Dark Magician.
* 4 Deluxe 2-Player Game Mats featuring Yami Yugi and Arkana

To use a card in Speed Duel it must have the Speed Duel symbol on the card. Cards without the symbol are not legal, but Speed Duel cards can be used in the Yu-Gi-Oh! TCG. Skill Cards may only be used in Speed Duel.

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34.30 €

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