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Haun tulokset 25 - 48 / 95



Freight Cars
Freight Cars

Rules.

Fill your cars with Tetris-style freight pieces and make deliveries faster and more efficiently than your competition to win.

Freight Cars is set in the not-so-distant future where corporations have superseded governments for global control. With the dawn of improved mag-lev technology, competition on the high speed railways of America is fierce.

Players take the helm of a grand shipping company delivering produce to the north, lumber to the south, and oil and coal coast to coast. Profit is the name of the game as players strive to earn the most credits, but only one player will make the right deliveries to earn enough credits to win the day!

Gameplay
In Freight Cars, your goal is to earn the most credits by efficiently shipping trainloads of goods, satisfying the demands of America’s cities, and taking advantage of your Corporation’s specialty.

After setting up the main play area, each player then manages their own tableau of freight as the operations of their chosen corporation. By carefully selecting freight cars among those available to everyone at the table, you can reallocate freight in a “Tetris”-like fashion—once the car is full, it hits the rails, and you score points for your company!

Credits are earned by:
* Shipping trains of loaded freight cars
* Claiming City Demand bonuses
* Satisfying conditions of your Corporation card

Do you have what it takes to become the future’s next major rail tycoon and steam your competition? Find out in Freight Cars!

Components:
* 84 Tarot-Size Masterpiece Cards
* 54 Inspiration Cards
* 48 Voting Tokens
* 108 Victory Point Tokens
* Rules Insert & Variant Card

2–4 Players
20–45 Min
Age: 8+

      heti saatavilla
36.00 18.00 €
alin hinta 30 päivää ennen alennusta 36.00
La Guerre de 1870
La Guerre de 1870

Beginning of August 1870. Prussian Chancellor Bismarck has pulled off a master diplomatic coup thanks to Ems's dispatch: France has just declared war on Prussia. Prussia has been able to gather around it all the German states, while the Empire of Napoleon III is alone, no nation having wanted to support the one who passes for the aggressor.

In Paris, the frenzy of war heated the minds of the population in blanks: everyone can already see each other in Berlin. France is said to have the best army. Didn't the Minister of War, Marshal Leboeuf, declare with peremptory assurance, in the face of an Adolphe Thiers with little confidence in the preparation of the country: "We are ready and very ready. Should the war last two years, our soldiers wouldn't miss a button.

The mobilization is launched, the troops flock to their point of concentration on the border. But indolence is competing with incompetence: plans prepared long ago are changed several times, the mess in the stations is indescribable. And it is an incomplete army, led by senior officers who do not know their troops well, who position themselves to lead an offensive without a plan, but which has become obligatory through popular pressure.

On the other hand, the Prussian state has drawn experience from its two previous campaigns: the Duchy War against Denmark in 1864 and especially the Seven Weeks War against Austria in 1866. The mobilization then the concentration took place following a perfect clockwork mechanics. The plans and orders, long established, are followed to the letter. The invasion can begin as planned.

Through this game, evolution of the system The Marshals in the campaigns of the Second Empire, will you know, Napoleon III, will you finally be the worthy military heir of your uncle by preserving your country from the Prussian enemy? Will you, von Moltke, be able to skillfully manoeuvre your divisions to push the French into the decisive battle at the time and place of your choice?

2 Players
210 Min
Age: 12+

      heti saatavilla
46.90 23.50 €
alin hinta 30 päivää ennen alennusta 46.90
Lacrimosa
Lacrimosa

Wolfgang Amadeus Mozart is dead. His last conscious action on his deathbed was composing the Lacrimosa movement of his Opus Requiem. You, as one of his sponsors, will meet with the widow in order to participate one last time in the funding of the works of the Austrian genius. Also, you will reminisce and retell all your memories alongside Mozart in order to make sure that she portrays you under the best light when writing her memoirs in order to enter history as Mozart's most important patron.

In Lacrimosa, players take the roles of patrons of the late musician, contributing with their fundings to the composer's works one last time. During the game, you play in two different timelines: the present and the past. In the present, you commission the missing parts of the Requiem from other composers in order to complete it. When developing past events, the game takes place in five epochs in which you contribute by buying new compositions from the composer to sell or exhibit, accompany him on the different journeys through the main courts and theaters in Europe, and gather the resources you need in order to support the musician during his career.

During the game, you play cards from a limited hand that you will improve as the game progresses. These cards can be played either as actions or as resource generators, and players need to optimize their resources and finances in order to support their best version of the story and their relationship with Mozart.

1–4 Players
90 Min
Age: 14+

      heti saatavilla
100.40 50.20 €
alin hinta 30 päivää ennen alennusta 100.40

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