Tuotehaku

Ruutunäkymän liikennevaloissa vihreä on heti saatavilla, punainen juuri nyt loppu varastosta, keltainen ei vielä ilmestynyt tai huutomerkin kera ei hyllyvalikoimaa, eli me tilaamme sitten, kun sinä olet tilannut meiltä. Saatavuusinfossa kerrotaan tarkemmin saatavuustiedoista.

Haun tulokset 25 - 36 / 36



Grim War
Grim War

Osta tämä peli Fantasiapeleistä ja saa sen PDF -versio kaupan päälle!
Lue lisää täältä

Grim War is a Wild Talents roleplaying game sourcebook of superpowered mutants, nefarious sorcerers, and the ordinary men and women trying to control them all.

Written by Wild Talents co-authors Greg Stolze and Kenneth Hite, and illustrated by Todd Shearer, Grim War introduces a fascinating and weird new system of spirit-summoning magic. Sorcerous characters can wield fantastic power... if they are willing to pay the price. Grim War details dozens of bizarre and sometimes terrifying spirits and the harrowing spells required to treat with them.

Grim War brings the "company rules" of Greg Stolze's Reign to the superpowered action of Wild Talents (you need Reign to use the company rules), allowing players to join, influence or oppose a dozen fully-detailed sorcerous cabals and mutant factions. Such as . . .

The Xolotl Cartel, which has found smuggling far more lucrative than secret ceremonies in hidden temples, and magic far more profitable than any drug.

People for Religious Freedom, a well-meaning political action group in way over its head.

Direktiva Nul, once an agency for Soviet super spies, now the first line of defense against threats from the Otherworld.

Squadron A1, the U.S. Army's famous superteam, comprised only of the most upright superheroes America has to offier. Honest. Would the American government lie to you?

çkrab-i-allah. Citizens Against Reductionist Genetic Obsessions (CARGO). Next Iteration. The Piccione Family. Projekt Ethnologisches Literaturarchiv-Sonderabteillung. The Rational Occult Study Crossdisciplinary Research Organization (ROSCRO). The School of the American Future. The Way.

Each faction has its own goals, its own secrets, and its own agenda for the player characters.

An extensive chapter on the background of this fascinating world offers guidelines for playing in any point in the 20th and 21st centuries, so the players themselves can define the shape and course of the Grim War.

Format: 160 pages, perfect bound, 8.5" x 11"
Creators: Greg Stolze and Kenneth Hite

  !   tilattava tuote
36.00 €
Unspeakable Oath 18
Unspeakable Oath 18

Osta tämä peli Fantasiapeleistä ja saa välittömästi sen PDF -versio kaupan päälle!
Lue lisää täältä

The infamous magazine of Cthulhu Mythos gaming returns!

The Unspeakable Oath is a quarterly magazine dedicated to tabletop roleplaying games that are based on the Cthulhu Mythos -the creations of horror author H.P. Lovecraft, the writers who inspired him, and the writers who followed him.

Created and published by game designers, writers and artists who love Cthulhu Mythos gaming, every issue provides ideas, inspiration, tools and techniques to make your games more horrific than ever.

The Unspeakable Oath 18 includes:
* The Eye of Light and Darkness: Reviews of Trail of Cthulhu, The Day After Ragnarok, Black Wings, The Dying of St. Margaret's, New Tales of the Miskatonic Valley, Colour from the Dark, The Primal State, and Cthulhu 101.
* The Branchly Numbers Edit: A Mysterious Manuscript by Pat Harrigan.
* The Chinaman's Screen: An Arcane Artifact by Adam Gauntlett.
* The Forgotten: An Arcane Artifact by Dan Harms.
* The Art Show: A Tale of Terror by Nick Grant.
* House of Hunger: A Tale of Terror by Monte Cook.
* Mr. Popatov: A Tale of Terror by John Scott Tynes.
* Slight Return: A Tale of Terror by Pat Harrigan.
* Tales of Nephren-Ka: A history of particularly Lovecraftian pharaoh by James Haughton.
* The Chapel of Contemplation: A look at the cult behind the very first scenario for Call of Cthulhu, by Dan Harms.
* Black Sunday: A visit to the deadly heart of the Depression-era dustbowl, by George Holochwost and C.A. Suleiman.
* Dog Will Hunt: A Call of Cthulhu adventure in 1920s Cajun country, by Richard Becker.
* The Word: A Message in a Bottle by Shane Ivey.

The Unspeakable Oath 18 features art by Toren Atkinson, Dennis Detwiller and Todd Shearer, and page design by Jessica Hopkins. It was edited by Adam Crossingham, Dan Harms, Shane Ivey, James Knevitt, Greg Stolze, and John Scott Tynes.

  !   tilattava tuote
12.00 €
Unspeakable Oath 19
Unspeakable Oath 19

Osta tämä peli Fantasiapeleistä ja saa välittömästi sen PDF -versio kaupan päälle!
Lue lisää täältä

The Unspeakable Oath is a quarterly magazine dedicated to tabletop roleplaying games that are based on the Cthulhu Mythos -the creations of horror author H.P. Lovecraft, the writers who inspired him, and the writers who followed him.

Created and published by game designers, writers and artists who love Cthulhu Mythos gaming, every issue provides ideas, inspiration, tools and techniques to make your games more horrific than ever.

The Unspeakable Oath 19 includes:
* The Dread Page of Azathoth - This issue’s foreword by editor-in-chief Shane Ivey.
* The Eye of Light and Darkness - Reviews of games, books and movies that are of special interest to Cthulhu Mythos gamers.
* Cthulhu Saves the World, reviewed by Brian Sammons.
* Death in Luxor, reviewed by Matthew Pook.
* The Freeport Trilogy, reviewed by Matthew Pook.
* The H.P. Lovecraft Literary Podcast, reviewed by Brian Sammons.
* The Last Lovecraft: Relic of Cthulhu, reviewed by Brian Sammons.
* Lovecraftian Tales from the Table, reviewed by Matthew Pook.
* Monsters, reviewed by Brian Sammons.
* Shadows of Yog-Sothoth, reviewed by Matthew Pook.

Tales of Terror- Short descriptions of disturbing situations, each with three possible ways the game moderator could have them unfold in play.

“Property Values,” by Adam Gauntlett—when a house is not a home but a horror.

“Sawbucks,” by Monte Cook—wealth that really is a burden.

Arcane Artifacts - Deadly objects ready to be added to your games.

“Dollars of Dagon,” by Bobby Derie—a numismatist’s dream that can quickly turn nightmare.

Mysterious Manuscripts - Tomes of forbidden knowledge, ready for play.

“Henry Darger’s Second Novel,” by Pat Harrigan—long after his death, the famous recluse again redefines “outsider art.”

“Joy Shusterman’s Basement,” by Jeffrey Moeller—in which you can learn a lot from isolation.

“The Twelfth Book of Moses,” by Adam Gauntlett—a New Age classic that would be better to stay underground.

Feature Articles:
“Bernice Cartfield,” by Greg Stolze—a modern-day occultist who’s a perfect Friendly or foil for Delta Green.

“Cheating Madness,” by Brennan Bishop—tips for livening up your trips to the mental ward.

“Paramour of Y’golonac,” by Oscar Rios—a seductive new monster.

Scenarios:
“The Brick Kiln,” by Adam Gauntlett—a Trail of Cthulhu adventure set in rural 1930s England.

“Suited and Booted,” by Adam Gauntlett—a Call of Cthulhu adventure set in the grimy side of 1920s London.

Message in a Bottle - A short, self-contained vignette of Cthulhu Mythos horror.

“Dying Sunlight,” by David Jacobs—a glimpse at the life of a photographer who took more than pictures.

  !   tilattava tuote
12.00 €
Unspeakable Oath 20
Unspeakable Oath 20

Osta tämä peli Fantasiapeleistä ja saa välittömästi sen PDF -versio kaupan päälle!
Lue lisää täältä

The Unspeakable Oath is an award-nominated quarterly magazine dedicated to tabletop roleplaying games that are based on the Cthulhu Mythos -the creations of horror author H.P. Lovecraft, the writers who inspired him, and the writers who followed him.

Created and published by game designers, writers and artists who love Cthulhu Mythos gaming, every issue provides ideas, inspiration, tools and techniques to make your games more horrific than ever.

The Unspeakable Oath 20 includes:
* The Dread Page of Azathoth This issue's foreword by editor-in-chief Shane Ivey.
* The Eye of Light and Darkness Reviews of games, books and movies that are of special interest to Cthulhu Mythos gamers. Reviewed in this issue: Musica Cthulhiana, Cthulhu's Dark Cults, Curse of the Yellow Sign Act 1, Machine Tractor Station Kharkov-37, Marble Hornets: The Complete First Season, The Watchers in the Sky, Cthulhu Invictus, Halloween Horror and Murder of Crows.
* The Plot Thickens A Tale of Terror by Adam Gauntlett.
* She Just Couldn't Stay Away A Call of Cthulhu scenario by Jeffrey Moeller.
* The Arm in the Green Box An Arcane Artifact for Delta Green by Bret Kramer.
* The Monongahela Carver Cipher A Mysterious Manuscript by Dan Harms.
* The Eye of Daoloth An Arcane Artifact by Dion Clark.
* The Assassins A fascinating historical feature by Dave Hardy with Adam Scott Glancy.
* Directive from A-Cell A Delta Green feature by Adam Scott Glancy.
* Let's Learn Aklo! A Call of Cthulhu scenario for Delta Green by James Haughton. (Winner of the annual Delta Green Mailing List Shotgun Scenario Competition.)
* Signs Short fiction by Greg Stolze.

The Unspeakable Oath 20 features cover art by Todd Shearer, interior art by Toren Atkinson, Rob Mansperger Jr., and Bradley McDevitt, and page design by Jessica Hopkins. It's edited by Shane Ivey with Adam Crossingham, Dan Harms, Greg Stolze and John Scott Tynes.

  !   tilattava tuote
12.00 €
Unspeakable Oath 22
Unspeakable Oath 22

Osta tämä peli Fantasiapeleistä ja saa välittömästi sen PDF -versio kaupan päälle!
Lue lisää täältä

Arc Dream Publishing is proud to present The Unspeakable Oath, a more-or-less quarterly digest of tools, scenarios, and reviews to make your Cthulhu Mythos games more terrifying than ever.

The Unspeakable Oath 22 includes:
* “The Dread Page of Azathoth,” an editor’s column. Guest columnist Kenneth Hite pays tribute to Lynn Willis.
* "The Saffron Book," a Mysterious Manuscript by Bobby Derie.
* "Malyutin's Nightmare Matryoshkas," an Arcane Artifact by Daniel R. Robichaud.
* "China Dolls: Children of Madam Yi," a new monster by Jo Kreil.
* "Die High," a scenario for Call of Cthulhu, Trail of Cthulhu, or Cthulhu Dark, by Greg Stolze.
* "The Found Phone," a Tale of Terror by Greg Stolze.
* "St. Michael's Gate," a Tale of Terror by Adam Gauntlett.
* "Starting Your Call of Cthulhu Campaign," a feature by Daniel
* "Bargain Hunting," a Tale of Terror by Adam Gauntlett.
* "Atlas of Arkham 1911," a Mysterious Manuscript by Bobby Derie.
* "Remember, Remember," a Trail of Cthulhu scenario by Adam Gauntlett.
* "Smedley House," a Tale of Terror by Ben Riggs.
* "Alphonse's Axioms for Agents," a Directive from A-Cell by Adam Scott Glancy.
* "The Thing In the Box," a Message in a Bottle by Ross Payton.

The Eye of Light and Darkness, with reviews of:
* Blood! The Roleplaying Game of Modern Horror, a game by James "Grim" Desborough, et al, reviewed by Matthew Pook.
* The Book of the Smoke, a Trail of Cthulhu sourcebook by Paula Dempsey, reviewed by Chase Beck.
* Building an Elder God: A Game of Lovecraftian Construction, a game by Ben Mund, reviewed by Matthew Pook.
* Call of Cthulhu: The Wasted Land, a video game by Tomas Rawlins, reviewed by Matthew Pook.
* The Dance in the Blood, a Trail of Cthulhu scenario by Graham Walmsley, reviewed by Matthew Pook.
* Live at the Gilman House, an album by Ogham Waite and the Amphibian Jazz Band, reviewed by Brian Sammons.
* Pickman's Muse, a film directed by Robert Cappalletto, reviewed by Brian Sammons.
* Tatters of the King, a Call of Cthulhu campaign by Tim Wiseman, reviewed by Matthew Pook.
* The Whisperer in Darkness, a film directed by Sean Branney, reviewed by Brian Sammons.

The Unspeakable Oath 22 is illustrated by Vicente Silvera Catalá, Matt Hansen, Robert Mansperger Jr., and Bradley McDevitt. Cover art is by Matt Hansen. It is edited by Shane Ivey with Adam Crossingham, Dan Harms, Greg Stolze and John Scott Tynes.

  !   tilattava tuote
12.00 €

Hakusivu: 1 2

Uutuuksia