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Doctors and Daleks (5e): Player's Guide
Doctors and Daleks (5e): Player's Guide

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A New Companion for Your Adventures through all of Space and Time!

The wild adventures of everyone's favourite Time Lord come to the world's most popular roleplaying game in Doctors and Daleks.

Take your gaming group into the TARDIS and travel anywhere, anywhen. Want to meet Leornado da Vinci? Or see what life is like in the year 3,000? What about another planet entirely? All of space and time is your Venusian macro-oyster, but keep your wits about you! there's a lot of danger in the vastness of eternity.

The Doctors and Daleks Player's Guide includes:
* Streamlined character creation rules to quickly bring to life a new time travelling adventurer. Create a new Companion for the Doctor, or build your own Time Lord! Do you want to do a bit of time tourism as part of Team TARDIS? Or will you create a group of Time Agents to fight back against pesky paradoxes?
* Rules for playing fast-paced, combat-light sci-fi adventures using the world's most popular roleplaying game system. Fight like the Doctor with non-lethal weapons, manoeuvres, gadgets, and the power of emotional and logical arguments - or just run away really fast!
* A time traveller's treasure trove of technological marvels, including sonic screwdrivers, psychic paper, and time machines.
* Rules for using and customising the TARDIS, as well as creating and piloting any other kind of time travel device to adventure from the dawn of history to the very ends of the universe.
* Advice on making every Doctors and Daleks adventure feel like you're living in an episode of the legendary Doctor Who TV series.
* An expansive look at the history of the Doctor's Universe, detailing many of the aliens and creatures the Doctor has encountered across space and time, including profiles for Daleks, Cybermen, Weeping Angels, and a host of other aliens and oddities ready to be played!

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72.00 €
Doom
Doom

The first of the Misfits & Menaces product line for the ICONS rule system presents DOOM, an organization of supernatural horror and unrepentant evil. Founded through the merging of several ancient dark, mystic, secret societies, DOOM looks to the insane-inspiring Lost Ones for favor by working black magic and even blacker goals towards ruling or ending the world, as their designs strike them.

Contents include:
• DOOM’s flunkies, the cultist , dagger assassins, sorcerers, and the half-demon Imps
• DOOM’s demonic slaves, the Barzani, and their warlord rulers, the Riders of the Apocalypse, including game statistics for demon hybrids, the basic demon, along with Death, Famine, Pestilence, and War
• The Doomsayers, DOOM’s elite metahuman strike force, including their leader, the undying spell-smith Acolyte , along with the skinless Bone, triple-headed Cerberus, enigmatic Chain, brutish Deadman and his formless partner, Switch, dark Fallen Angel, fiery Hellfire, turncoat Nether, and duplicitous Speed Demon
• Three new powers: Conjure, Power Boost, and Weaken
• Adventure ideas for each character, as well as DOOM as a whole, to make the product’s materials easier to incorporate into your game
• Over a dozen new creatures, ranging from demons to Immortals to hellhounds to giant insects controlled by Famine.

ICONS and associated marks and logos are trademarks of Steve Kenson and Adamant Entertainment, and are used under license.

Size: 64 pages, softcover
Interior Art: Black & White
Authors: Steven Trustrum

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21.60 €
Heroes of the Solar System
Heroes of the Solar System

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Freebooters rampage across Mars, Nazis plot new atrocities, savage beasts prey on colonists and above all the sinister Europans loom. The solar system needs heroes – heroes like you!

Heroes of the Solar System, the second sourcebook for Rocket Age, offers you a look at the heroes of the rocket set. The focus of Heroes of the Solar System is on the player characters, though Gamemasters will still find plot hooks and episode ideas galore.

This book is just filled with new ideas for familiar species, new organizations for your heroes to fight for (and sometimes against), new equipment to use in their explorations and adventures, new character traits, and new species.

Heroes of the Solar System contains:
* 4 new types of sophont for you to play: the beloved Lizard Monkeys of Venus, the ancient Robomen of Mars, the winged Jovians of the skies of Jupiter and the utterly bizarre Metisians, cephalopodian soldiers of the Europans.
* Expanded background for each of the 13 sophonts from the Rocket Age rulebook. How long does a Maduri live? What sort of material culture do the Venusians have? Are all Martians lactose intolerant? The answers to these questions and more besides are in here!
* 10 new heroic organizations for your heroes to join up with – or for the Gamemaster to use as antagonists – from the Europan Emissary Corps to the Interplanetary Comintern and the Rocket Rangers themselves. The structure, history and operations of each organization is fully detailed, along with a typical NPC, a selection of plot hooks and character packages for playing an agent of the organization.
* Over 50 new Traits for your characters to pick from, from Don’t Die on Me! and Percussive Maintenance to Space Sick and Wanted Man, and more esoteric options besides.

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30.00 €
Jewel of the Empire
Jewel of the Empire

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A land of mystery and ancient secrets, subjugated by the power of Empire. India, the jewel in England’s imperial crown.

It is a land that has brought the English riches and tribute for many years, managed by the vast British East India Company. The nation has fascinated the English, influencing their art, science and even cuisine. However, it is a land they cannot hope to understand as they continue to hold its beauty in an iron grip.

For all their power and magic, there are forces in India that the colonial powers can scarce imagine. Deep in the hidden temples and ancient cities lie ancient secrets from a time before the polite divisions of Order and Chaos. Dark cults harness forgotten magic to do battle with the invaders. Mysterious secrets from the dawn of time wait after millennia to be released upon the world once more.

Welcome to India, where nothing is as it seems... except the darkness.

In this book you will find:
· A complete guide to the fascinating country of India in the Victorian age
· Comprehensive detail on the culture, castes, varna and religions of this mysterious country to help both Gamemasters and players understand the particulars of 19th century Indian culture
· A description of the British East India Company, the corporate power that controls the country on behalf of the very distant British government, and how it seeks to take greater power and autonomy from the crown
· Expanded character options for both Indian characters and the colonial powers who rule them, useful for adventures set in India itself or even the in streets of London
· A campaign that takes the characters into the bloody and terrible revolution, ‘The Indian Mutiny’

Size: 228pp Softcover, 8.5" x 11"
Interior Art: B&W
Author: Walt Ciechanowski

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45.50 €
Legends of Anglerre (HC)
Legends of Anglerre (HC)

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Legends of Anglerre shoves a massive battle axe in the hands of the Ennie Award nominated Starblazer Adventures roleplaying game. This stand-alone fantasy interpretation of the popular FATE rules features two detailed settings:

· Anglerre, the world featured in the original Starblazer fantasy comics, and
· Lords of the Hither Kingdoms, a brand new setting.

Artwork from the Starblazer comics brings the worlds to life and will inspire Story Tellers to get plotting!

Players will be able to start with gritty characters through to epic demi-god like heroes, lead armies, fleets and kingdoms, conduct sieges and build a dynasty. New FATE rules include an elegantly simple system for magic and creature powers, personal campaign goals, epic style abilities, combo manoeuvres, magic artefacts and summoning as well as a detailed character background generator. Two introductory adventures, a fantasy campaign generator and fantasy bestiary will help new players jump straight in to the action!

Imagine your patrol ship strafing a fleet of galley's defended by dragons and sorcerors! Legends of Anglerre is fully compatible with the Starblazer Adventures core book, allowing space opera characters to be dropped in to a fantasy campaign.

Size: 352 pages, Hardcover
Interior Art: B&W
Author: Sarah Newton, Chris Birch with Marc Reyes, Tom Miskey & Mike Olson

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60.00 €

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