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Dune: Adventures in the Imperium RPG -Corrino Collector's Edition
Dune: Adventures in the Imperium RPG -Corrino Collector's Edition

"One day the Emperor will send a legion or two of his Sardaukar down here onto Giedi Prime and that'll be an end to the Baron Vladimir Harkonnen." p> Rule the Imperium as the Royal House Corrino, using your power and influence to shape the universe and pitting against each other those who would take your throne from beneath you. Fight to retain your power or build the Empire to even greater heights as the Corrino seal on this copy will inspire fear in all Houses that oppose you and your legions of Sardaukar.

The Dune: Adventures in the Imperium roleplaying game takes you into a far future beyond anything you have imagined, where fear is the mind killer so be sure to keep your wits about you. The Imperium is a place of deadly duels, feudal politics, and mysterious abilities, noble Houses politic constantly for power, influence, and vengeance in a universe where a blade can change the fortunes of millions. Build your House, carve your place in the universe or rebuild an ancient lineage and fight for the Imperial throne.

Take your characters on a journey through the storied worlds of Frank Herbert's sci-fi masterpiece, inhabit elite agents working for noble Houses where Mentats, Swordmasters, Spies, Bene Gesserit Sisters, Devious Advisors, or even desert Fremen join together to follow your banner.

Whoever you choose to be, remember that those that control the spice control the universe.

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100.30 €
Dune: Adventures in the Imperium RPG -Harkonnen Collector's Edition (HC)
Dune: Adventures in the Imperium RPG -Harkonnen Collector's Edition (HC)

Subterfuge and power are the hallmarks of House Harkonnen. Are you ready to join them and fight for power in the Imperium? This wonderful Collector’s Edition features the mighty House Harkonnen’s seal as you dare to match wits and cunning amongst your comrades.

ARRAKIS. DUNE. DESERT PLANET.

The Dune: Adventures in the Imperium roleplaying game takes you into a far future beyond anything you have imagined, where fear is the mind killer so be sure to keep your wits about you. The Imperium is a place of deadly duels, feudal politics, and mysterious abilities, noble Houses politic constantly for power, influence, and vengeance in a universe where a blade can change the fortunes of millions. Build your House, carve your place in the universe or rebuild an ancient lineage and fight for the Imperial throne.

Take your characters on a journey through the storied worlds of Frank Herbert's sci-fi masterpiece, inhabit elite agents working for noble Houses where Mentats, Swordmasters, Spies, Bene Gesserit Sisters, Devious Advisors, or even desert Fremen join together to follow your banner.

Whoever you choose to be, remember that those that control the spice control the universe.

The Dune: Adventures in the Imperium core rulebook contains:
* Everything you need to create your own stories of intrigue and adventure on the sands of Arrakis as agents of a powerful noble House.
* A brand new version of the 2D20 System adapted specially for the Dune
* An extensive look at the Imperium, its society, factions, history, technology, culture, faith and more.
* Guidelines for novice and experienced gamemasters on how to run Dune-themed adventures and campaigns of intrigue and adventure for the elite agents of a noble House.
* Rules for creating a noble House of your own, from House Minor to Major House, detailing its holdings, areas of expertise and agenda.
* Systems for architect play, where you become the puppet masters, moving agents to your designs to serve your House.
* An introductory adventure designed to quickly get you and your fellow players involved in the byzantine plots of the Imperium on Arrakis.

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100.30 €
Dune: Adventures in the Imperium RPG -Masters of Dune
Dune: Adventures in the Imperium RPG -Masters of Dune

Buy this game from Fantasiapelit and get a free PDF to accompany it!
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THE BATTLE FOR ARRAKIS BEGINS

Your House has claimed the wealth of Arrakis but can they hold onto that power when so many want to take it from them? You have already uncovered a deadly enemy, but plenty more covet what you have worked so hard to control. You are going to need allies, but who can you trust? The mysterious Bene Gesserit, the elusive Spacing Guild, or perhaps even the Emperor himself. But each faction has their own agenda, and a knife in the shadows lies behind every smile.

Continuing the alternate “What if?” scenario begun in Agents of Dune, the stakes become higher as deadly enemies seek the downfall of your House to claim Arrakis and the power of spice for themselves. The player characters must leave the desert world of Arrakis and travel across the Imperium to get the support they need to fight their enemies. As each section of the campaign can be played through in any order, it is very much up to the players to decide on the best plan of action and lead their House into glory or destruction.

Masters of Dune is an epic 166 page campaign that can be run on its own or as a continuation of the Agents of Dune boxed set. Play as the renowned House Nagara or create a new House of your own to tame Arrakis.

Over the campaign’s nine explosive chapters your characters will:
* Seek out the elusive Fremen to gain their trust and allegiance, if you can navigate their mysterious customs and rituals.
* Engage in exciting space battles on behalf of the mysterious Guild, taking on lethal pirates in the void between worlds.
* Visit the deadly House Harkonnen on the industrial hellscape of Giedi Prime where poison and treachery lie behind every corner.
* Mine spice on Arrakis to quench the insatiable need of the Imperium, even though it can never be enough to satisfy the hunger of the Known Universe.
* Discover the wisdom of the secretive Bene Gesserit if you can pass their deadly tests and prove yourself worthy of the Sisterhood’s trust.
* Politic on Kaitain against the Emperor and the Landsraad council, where you might play one side against another if you have the cunning and skill for such deceit in the ultimate game.
* Travel from Arrakis across the Imperium to seek new allies, resources and favors that might tip the balance of power in the universe.

The wealth of Arrakis may be yours, but you are going to have to fight to keep it. Every choice you make will determine the future of your House, for good or ill. Will you fall to ruin on the sands of Arrakis, or are you strong enough to survive and become true Masters of Dune?

While Masters of Dune is a complete adventure, you need access to the game rules to play. The Dune - Adventures in the Imperium Core Rulebook has these rules in their most complete form. However, the Agents of Dune campaign box set also contains all you need to play.

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50.70 €
Dune: Adventures in the Imperium RPG -Sand and Dust
Dune: Adventures in the Imperium RPG -Sand and Dust

Buy this game from Fantasiapelit and get a free PDF to accompany it!
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ARRAKIS: SOURCE OF THE SPICE.

In the backwaters of the vast Imperium of humanity lies the hostile desert world of Arrakis. It is a deadly place, where no drop of rain falls and the people live a sparse existence in the baking cities of the northern pole. But Arrakis is the most important planet in the entire universe, for it is only here that you can find the spice melange.

The spice is everything. To some, it is a way to extend life, to others a way to see into the future. It is the key to wealth and power in the Imperium, and many of the noble Houses will stop at nothing to control it in any way they can. The cities of Arrakeen and Carthag are full of agents and spies, all looking to gain advantage for their faction, and ready to kill to maintain the power of their masters. Will Arrakis be the place your characters prove the power of their House, or will their blood be spilled on the unforgiving sands?

Contains:
* A 156 page overview of the planet Arrakis, known as Dune, its history and features.
* Detail on the mysterious desert Fremen, and their many secrets.
* A host of new options for Fremen player characters, including new archetypes, talents and rules for riding the great sandworms.
* An in-depth look at spice harvesting and those who try to smuggle and stockpile it secretly.
* The secrets of spice revealed, including new spice related talents and abilities.
* A gazetteer of the cities of Carthag and Arrakeen, including their layout, noteworthy landmarks, and what life is like for the people of each city.
* Expanded notes on creating your own campaigns on Arrakis, including a host of new NPCs, scenario hooks and story seeds.
* New campaign options as smugglers, Fremen or merchants instead of agents of a noble House.
* A complete adventure ‘The water must flow’ that involves the player characters in a deadly plot during a water shortage on Arrakis.

      heti saatavilla
35.40 €
Dune: Adventures in the Imperium RPG (HC)
Dune: Adventures in the Imperium RPG (HC)

Buy this game from Fantasiapelit and get a free PDF to accompany it!
Read more about our free PDF program

ARRAKIS. DUNE. DESERT PLANET.

The Dune: Adventures in the Imperium roleplaying game takes you into a far future beyond anything you have imagined, where fear is the mind killer so be sure to keep your wits about you. The Imperium is a place of deadly duels, feudal politics, and mysterious abilities, noble Houses politic constantly for power, influence, and vengeance in a universe where a blade can change the fortunes of millions. Build your House, carve your place in the universe or rebuild an ancient lineage and fight for the Imperial throne.

Take your characters on a journey through the storied worlds of Frank Herbert's sci-fi masterpiece, inhabit elite agents working for noble Houses where Mentats, Swordmasters, Spies, Bene Gesserit Sisters, Devious Advisors, or even desert Fremen join together to follow your banner.

Whoever you choose to be, remember that those that control the spice control the universe.

The Dune: Adventures in the Imperium core rulebook contains:
* Everything you need to create your own stories of intrigue and adventure on the sands of Arrakis as agents of a powerful noble House.
* A brand new version of the 2D20 System adapted specially for the Dune
* An extensive look at the Imperium, its society, factions, history, technology, culture, faith and more.
* Guidelines for novice and experienced gamemasters on how to run Dune-themed adventures and campaigns of intrigue and adventure for the elite agents of a noble House.
* Rules for creating a noble House of your own, from House Minor to Major House, detailing its holdings, areas of expertise and agenda.
* Systems for architect play, where you become the puppet masters, moving agents to your designs to serve your House.
* An introductory adventure designed to quickly get you and your fellow players involved in the byzantine plots of the Imperium on Arrakis.

      loppu varastosta
53.10 €
Exiles Sourcebook (HC)
Exiles Sourcebook (HC)

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Based on the hit massively multiplayer online game and the award-winning roleplaying game!

HE STRODE OUT ACROSS THE SANDY WASTE AS IF HE HAD JUST BEGUN THE JOURNEY. A BARBARIAN OF BARBARIANS, THE VITALITY AND ENDURANCE OF THE WILD WERE HIS, GRANTING HIM SURVIVAL WHERE CIVILIZED MEN WOULD HAVE PERISHED.

Combining the gritty suspense of the online gaming with the fast action of the tabletop roleplaying game, Conan: The Exiles Sourcebook brings together the genres of deep and immersive character creation, survival gameplay, base building and improvement, hex crawl adventuring, and kingdom-level siege mechanics. Set in the world of the hit online title, Conan: The Exiles Sourcebook lets players experience the Exiled Lands firsthand, with unique content from that world allowing for a truly unique Conan roleplaying experience.

Within this 120 page full colour volume, players can:
* Create new characters from archetypes such as the Exile, the Forgotten, the Shaper, and Wasteland Priest.
* Build your character with new backgrounds, new and expanded talents, new equipment, new weapon qualities, and more.
* Explore the Exiled Lands and learn how to survive there, seeking out or avoiding places like the Shattered Springs, the City of Relic Hunters, the Circle of Swords, the Black Gardens, the Dregs, or the hellish Unnamed City.
* Struggle for survival, with detailed rules about exploring the wasteland and ruins, scavenging resources and valuable assets.
* Learn how to craft new weapons, armor, and equipment suitable for this desperate, dangerous world.
* Build shrines and pray to the Exiled Gods, much more powerful than elsewhere in the Hyborian kingdoms. Summon their living avatars to wreck destruction upon your foes!
* Battle monsters and foes unique to the Exiled Lands, such as abyssal remnants, Children of Jhil, demonic imps, sandbeasts, and serpent-men, and even face off against epic foes such as Tyros the Deathbringer or the Witch Queen of Lemuria herself.
* Build and improve a city of your and try to hold it against the forces of an uncaring world.

      heti saatavilla
29.80 €
Fallout: The Roleplaying Game -Winter of Atom
Fallout: The Roleplaying Game -Winter of Atom

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Immerse yourself in a whiteout nuclear winter in the first quest book for Fallout: The Roleplaying Game.

In the ruins of old Boston, the Commonwealth settles in for a long, deadly winter. As its hungry communities do their best to find food and survive the cold, a new sect of the Church of the Children of Atom arrives. Their flock grows as they spread their worship of nuclear division and radiation across the region. Led by an enigmatic prophet calling himself the Last Son of Atom, the Church’s army plans to ignite an all-out winter war with the settlements that dare reject their atomic god. A group of ragtag survivors must do whatever it takes to protect their communities and keep the Commonwealth from becoming ground zero… again.

Winter of Atom’s themes include exploring frozen wastelands, harsh winter survival, building relationships with communities, explosive action against terrifying monsters, high-stakes warfare against a relentless foe, and weird and unexplainable supernatural horrors.

Within the 248-page Winter of Atom quest book you will:
* Face a fearsome sect of the Children of Atom, led by the Last Son of Atom, in an action-packed, open-ended and non-linear sandbox questline that can take characters from level 1 - 21.
* Meet brand new groups of survivors, from beatniks and circus big tops, to traveling casinos and religious weaponsmiths.
* Create characters with new origin options: Generation 3 Synths, Protectrons, and Children of Atom.
* Enhance your game with new rules for surviving the harsh winter and gaining reputation with settlements. Learn how to design balanced combat encounters, and find new rules for surviving defeat, quickly adjusting an encounter’s difficulty, and creating Minion NPCs.

This book requires the core rules found in the Fallout: The Roleplaying Game Core Rulebook but could be played using the rules and pregen characters found in the Fallout: The Roleplaying Game Starter Set.

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43.50 €
Fallout: The Roleplaying Game Core Rulebook
Fallout: The Roleplaying Game Core Rulebook

Buy this game from Fantasiapelit and get a free PDF to accompany it!
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In 2077, the storm of nuclear war reduced most of the planet to cinders. From the ashes of nuclear devastation, a new civilization will struggle to arise. A civilization you will shape.

How will you re-shape the world? Will you join with a plucky band of survivors to fight off all-comers and carve out your own settlement? Will you team up with pre-existing factions like the Brotherhood of Steel or Super Mutants to enforce your own ideals on the Wasteland? Ghoul or robot, paladin or raider, it’s your choice - and the consequences are yours. Welcome to the Wasteland. Welcome to the world of Fallout.

This 438-page hardbound rulebook features a gorgeous cover design evoking the iconic Vault-Tec jumpsuit. Inside, you will find rules and lore for roleplaying in the Fallout world, as well as concept art from the Fallout videogames. Utilizing Modiphius’ celebrated 2d20 cinematic role-playing system, the Fallout RPG will take players on an exciting journey into the post-apocalypse!

Create your own survivors, super mutants, ghouls, and even Mister Handy robots. Immerse yourselves in the iconic post-nuclear apocalyptic world of Fallout, while gamemasters guide their group through unique stories and encounters. The 2d20 edition of Fallout is as close to the bottlecap bartering, wasteland wandering, Brotherhood battling excitement as you can get.

Immerse yourself in this genre-defining setting with the official Fallout tabletop roleplaying game. Create your group of original characters including vault dwellers, ghouls, super mutants, and even robots. Tell your own stories of survival in post-nuclear America using a host of non-playable characters and horrific mutated creatures.

Use iconic weapons, armour, chems, and items transferred straight from the video game. Scavenge the ruins of the old world and make your mark on the Wasteland.

Utilize the 2d20 System - a roleplaying rules set that supports both story-led adventures and detailed gameplay. Use Action Points to power your incredible wasteland wanderers, and augment their actions with your fantastic Perks.

Use an extensive catalogue of creatures and characters from the world of Fallout.

Gamemasters can kick things off with story hooks immersed in the Fallout universe, roll and build random encounters from tables inside the book, and even randomly generate locations and loot for their players.

'With a Bang or a Whimper' 18 page introductory adventure

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47.20 €
Fallout: Wasteland Warfare RPG (HC)
Fallout: Wasteland Warfare RPG (HC)

Designed for 1 Gamemaster and up to 6 players, aged 14+ ​

The Roleplaying Game Expansion will let players take the popular narrative experience of the Fallout: Wasteland Warfare miniatures game even further, by expanding their collection. Alternatively, it can be played as a standalone product using free downloadable cards and a set of the Fallout: Wasteland Warfare dice available from all good gaming stores.

The Fallout: Wasteland Warfare roleplaying game expansion will build on the narrative wargame​ experience of the tabletop miniatures game, and will include new rules for character creation, creating adventures in the wasteland, and more.

​Fallout: Wasteland Warfare game designer James Sheahan is developing the roleplaying game expansion, that will let you explore the desolate wasteland of the Fallout universe, fight terrifying mutated creatures and encounter the denizens who make the wasteland their home.

Delve into abandoned Vaults, ruined cities, strange facilities, and antiquated military bases. Encounter Super Mutants, Raiders, Survivors, Vault Dwellers, the Brotherhood of Steel, the Institute and the Enclave, and many more! Will you roam wide and far, or build up and protect your settlement? For those who want to create their own unique characters, use the faction based Archetype cards to start your own hero and see them grow from adventure to adventure.

Modiphius are developing two unique tabletop roleplaying game products based on the Fallout® videogame franchise. The first expanding on the narrative wargame experience of Fallout: Wasteland Warfare, their licensed tabletop miniatures game, while a second more traditional tabletop RPG will follow using the company’s 2d20 System (as seen in Mutant Chronicles, Infinity, Conan, Star Trek Adventures, and John Carter of Mars) in 2020.

Includes:
* Complete rules for tabletop roleplaying in the wasteland, based on the popular Fallout: Wasteland Warfare miniatures game.
* Full rules for character creation, archetypes and original player ideas alongside existing characters from the Fallout universe.
* Packed with lots of full colour photographic scenes of the Fallout: Wasteland Warfare range to inspire your adventures!
* Interact with familiar characters and creatures drawn from the world of Fallout.
* Background on the locations and factions that players can encounter.
* Three free adventures in a linked campaign or for use as one-shot missions to support Gamemasters
* Guidance for players to build their settlement as a base of operations
* Advice and tools to help gamemasters create and run exciting new adventures in the Fallout universe.

Every copy of the Fallout: Wasteland Warfare Roleplaying Game will come with a code to get you a set of free downloadable files:
* PDF copy of the rulebook
* Character cards from Fallout: Wasteland Warfare
* Weapon cards from Fallout: Wasteland Warfare
* Character Archetype cards
* Character Playmat.

The book is designed as an expansion for the Fallout: Wasteland Warfare Two Player Starter Box however a complete stand-alone boxed set will be available for Christmas including cards, dice, and rulebook for those who prefer everything in one package!

A beautiful 128 page sewn hardback with matt cover and yellow reading ribbon printed by our exceptional high-quality European printer.

      heti saatavilla
35.20 €
Five Parsecs From Home RPG (HC)
Five Parsecs From Home RPG (HC)

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Five Parsecs From Home is a solo adventure wargame where you assemble a ragtag crew of galactic trailblazers and head out to explore the stars, pick up jobs, and every now and then — engage in some action-packed, sci-fi combat!

Battles are procedurally generated with huge combinations of enemies, weapons, battlefield circumstances and objectives whether fighting rivals or carrying out jobs.

With each encounter you earn experience and loot, progressing your crew and story as you send your crew to look for contacts, trade, explore the colony, recruit replacements or train up their skills.

The game is playable with any miniatures you have on hand and requires only a small number to get started, making it ideal for both experienced and new science fiction gamers. All you need is a few six-sided dice and a couple of ten-sided dice.

Featuring everything you need for your very own galactic trailblazing campaign:
* 184 page full-colour Royal Size (15.6cm x 23.4cm) hardback book perfect for the tabletop, packed full of full-colour art.
* A fast-moving system, built for solo gaming from the ground up.
* RPG-lite adventure wargame experience with miniatures.
* Create a wide range of characters whether human, alien or robot.*
* Miniatures agnostic - use whatever you have
* After each battle, your crew may die from their injuries or level up and find new items and information.
* Upgrade your starship with expansion modules *
* Procedurally generate a huge array of possible missions, with more than 50 enemy types.
* Random tables for towns, trade, character events and starship travel.
* 5 difficulty settings and super-hard Black and Red Zone jobs*
* Extensive options for Game Mastering scenarios, allowing complex RPG-like campaigns to be played with connected scenario plots, environmental hazards and factional conflict.*
* 7 stage narrative solo campaign*

This is a full retail edition of the community favourite solo sci-fi wargame by Ivan Sorensen of Nordic Weasel games and comes with lots of new content (noted with a * on the right), full graphic layout design and lots of stunning full-colour art throughout.

      heti saatavilla
35.10 €

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