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Haun tulokset 49 - 70 / 70
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kuva on linkki tuotesivulle: Vampire: The Masquerade 5th Edition -Blood-Stained Love (HC)
Vampire: The Masquerade 5th Edition -Blood-Stained Love (HC)

Can the Kindred ever truly love? Answer this question together with your coterie using one of the many story hooks of Vampire: The Masquerade - Blood-Stained Love! The book is for Storytellers and players alike, giving you tools, techniques and advice on how to bring romance to the undead. It's suitable both for troupes who want to engage in romantic themes as characters, or those who would rather spectate Storyteller characters getting involved in relationships, driving the plot with their affairs. Inside, you can find: * How to play your character in stories of romance, * How to build your chronicle from the ground up so that the options for romance are maximized or minimized, * Six fully fleshed out Storyteller characters specifically designed for romance, * Six detailed story concepts created to maximize romantic potential, * Advice and tools for safety and calibration, expanding on the corebook’s Advice for Considerate Play appendix, * Tools for defining and maintaining everyone’s boundaries at the table, * Sections on alternate methods for playing romance, * Merits, Flaws and Discipline powers related to romance. Together with this release, we also want to share an additional resource to enhance your and your troupe's safety and comfort at the table - a free Bleed and How To Deal With It supplement available to download from your website, useful for all Vampire: The Masquerade and World of Darkness players, written by Juhana Pettersson with sensitivity reading from Maple Intersectionality Consulting. Learn useful tools to manage your emotions at the table and check in on your group - get it now here!

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54.00 €
kuva on linkki tuotesivulle: Vampire: The Masquerade 5th Edition -Crimson Gutter (HC)
Vampire: The Masquerade 5th Edition -Crimson Gutter (HC)

Provides a starter chronicle, designed to help novice or experienced Storytellers run any introductory game of Vampire: The Masquerade. The Crimson Gutter chronicle introduces core concepts during play such as feeding, the sects (Anarchs, Camarilla, and the Church of Caine - introducing the last as a major faction alongside others), and the Masquerade itself, while giving the players' characters a chance to carve a niche for themselves among the Kindred. The Crimson Gutter chronicle introduces core concepts during play such as feeding, the sects (Anarchs, Camarilla, and the Church of Caine), and the Masquerade itself while giving the players' characters a chance to carve a niche for themselves among the Kindred. The 21 highly adaptable stories contained within can be played in isolation or strung together to form multiple arcs of a chronicle. Experienced Storytellers can easily adapt these stories to their own chronicles, drawing from them to fill an evening of play or adapting whole story arcs. Also included is a city setting adaptable to any fictional or real city including eight recurring locations and more than 20 recurring Storyteller characters. Features: 21 stories suitable for both new and experienced Storytellers; Presents Church of Caine as major faction alongside Camarilla and Anarch; Three appendices provide additional fodder for dropping in feeding complications, fleshing out locations, and future stories. A city setting adaptable to any fictional or real city including eight recurring locations and more than 20 recurring Storyteller characters.

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54.00 €
kuva on linkki tuotesivulle: Vampire: The Masquerade 5th Edition -Cults of the Blood Gods (HC)
Vampire: The Masquerade 5th Edition -Cults of the Blood Gods (HC)

When you have already experienced death, why have faith? If you accept that you and everyone like you is cursed by God, why cling to His word? When you return from the other side as a blood-drinking monster, what purpose serves belief? Kindred build and are drawn to faiths for myriad reasons. The exertion of power over a flock. Satisfying their Hunger and their Beasts. Elevation of the self. Reassurance of the possibility of redemption. A grand plan they forged or that was bestowed upon them by secret masters. While some vampire cults span the globe hiding in plain sight, others are fringe faiths with morbid practices and ancient conspiracies lasting centuries. Others such as the incestuous Clan of Death and the malignant Church of Set — arguably the largest vampire cults of all — believe in a destiny that will enable them to impose their wills on the world of the living and the dead. Whether for power, salvation, or transcendence, all Kindred cults wallow in blood. They shed it in sacrifice, demand it of their followers, and exalt in it in unholy baptisms proclaiming their divine glories. These cults dedicated to blood gods are among the most insidious, damning sects of Kindred, and tonight they approach their apex of power. Cults of the Blood Gods includes: * An in-character breakdown of the rise of esoteric beliefs among the ranks of the undead and how faith drives many of the major aspects of vampire culture. * A host of religions — from historic theocracies and globe-spanning conspiracies to fringe cults and mortal beliefs arising in the modern nights — introduced for incorporation into your character backgrounds or as supporting casts and antagonist groups in your chronicles. * The history, structure, and ambitions of the Hecata, the vampire group known as the Clan of Death, as well as a chapter dedicated to playing a vampire among the Necromancers, and the rituals for their signature Discipline: Oblivion. * Guidance on how to use ecclesiastical horror and construct cults in Vampire, making them a vivid backdrop for your own stories, including new coterie styles focused on cult play. * Faith-based story hooks and a full chronicle centered on the activities of the Hecata, involving walking corpses, ghosts, ready-made characters, and the secrets of the most twisted family in the World of Darkness. * New Loresheets, Backgrounds, and Predator types for inclusion in your chronicles, encouraging player characters to engage fully with the material presented in this book.

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54.00 €
kuva on linkki tuotesivulle: Vampire: The Masquerade 5th Edition -In Memoriam Sourcebook (HC)
Vampire: The Masquerade 5th Edition -In Memoriam Sourcebook (HC)

No Escape from the Past… You’ve been dead longer than you were alive. You've witnessed the passing of every mortal from your first life—through violence, disease, or the relentless march of time—while you, undying, remain bound to this world. Your nights are haunted by the echoes of history, from the distant whispers of two centuries past to the cataclysmic World Wars and the rise of the modern era. Embrace the mantle of the noveaux elders, the ancillae who have seized power in the absence of the true elders, who’ve now fallen or been beckoned away. Become a Kindred of 100, 150, or even 200 years. Detail your backstory and relive the formative trials and tribulations that forged you into the monster you are today. Command the night with the power of centuries behind you with In Memoriam for Vampire: The Masquerade. Features - Dive into and take part in Kindred history through flashback with expanded Memoriam rules. - Craft Ancilla Characters with enriched rules designed for advanced play. - Consolidated and Streamlined Memoriam Rules featuring new variations and advanced rules for deeper character development. - New Lore, Resources & Plotlines surrounding 11 mortal eras and 8 pivotal Kindred events. - Six New Loresheets that link characters to significant historical moments. Learn more about integrating Memoriam rules into your existing stories and how to tie your characters to older events

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49.50 €
kuva on linkki tuotesivulle: Vampire: The Masquerade 5th Edition -Revelations of the Dark Mother (HC)
Vampire: The Masquerade 5th Edition -Revelations of the Dark Mother (HC)

Lilith. Mother of the Damned, the Dark Queen who will arise and usher in the end of the world. Feared by the Children of Caine and adored by her followers Bahari, the mere existence of Lilith gives the lie to the myth of Caine as the sole progenitor of all Kindred. Or so many choose to believe as they search for meaning in the night. Explore the hidden legends of Lilith, discover stories guiding the Bahari of modern nights and discover a new vampire creation myth to challenge the legend of Caine! Even The Book of Nod speaks of her but little. She is Lillith, the Dark Queen, the Harlot of the Damned. It was she, some whisper, who taught Caine his shadowed gifts. And it is she, the legends continue, who will rise to herald the Final Nights, the great Gehenna. Come, childer, and hear the Dark Mother's tale. Embraces Her Children for the Final Nights A Book of Nod-style tome of vampire myths and history, Revelations of the Dark Mother explores the heretofore ignored legends of Lilith, the Dark Queen. Learn of the hidden Lilith-cults that have existed down through the ages. Discover a new telling of the Vampire creation myth, and guess at what is yet to come in the night. Features: * A Vampire: The Masquerade classic last printed over 20 years ago. * Presents sacred texts and rites of the Bahari, as featured in Cults of the Blood Gods. * The fictitious author Rachael Dolium’s original work is restored in this stunning hardcover printing with a ribbon bookmark. * Contains a new forward by Ayisha Jocastation.

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48.00 €
kuva on linkki tuotesivulle: Vampire: The Masquerade 5th Edition (HC)
Vampire: The Masquerade 5th Edition (HC)

Vampire: The Masquerade Companion IP-omistajan Paradoxin sivuilta. Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanity—afraid of what you are capable of, and fearful of the inhuman conspiracies that surround you. As a vampire you suffer the pangs of the Hunger, the relentless and terrible thirst for human blood. If you refuse to deal with it, it will overcome your mind and drive you to terrible acts to slake it. You walk this razor's edge every night. Dark designs, bitter enemies, and strange allies await you in this World of Darkness. The classic that changed roleplaying games forever returns! This fifth edition features a streamlined and modern rules design, beautiful new full-color art, and a rich story experience for players. Powered by the innovative Hunger cycle, the game also includes rules for creating system supported character coteries, Loresheets to directly involve players with their favorite parts of the setting and The Memoriam, a new way to bring the character's detailed backgrounds and expand on them in-session. V5 is a return to Vampire's original vision, moving boldly into the 21sth century. While the rules have been redesigned, this new edition honors the deep story of the original, advancing the metaplot from where it left off and detailing exactly what has happened in the world of the Kindred up until tonight. The terror of the Second Inquisition, the conspiracies behind the Gehenna War, and the rekindling of the War of Ages: these are the building blocks of the modern V5 chronicle. V5 has been developed, designed, and written by Kenneth Hite, Mark Rein-Hagen, Matthew Dawkins, Juhana Pettersson, Martin Ericsson, Karim Muammar, Mary Lee, Karl Bergström, Freja Gyldenstrøm, Jennifer Smith, Tia Carolina, Jason Andrew, Tomas Arfert and Jason Carl. Hardback, Full Color

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66.00 €
kuva on linkki tuotesivulle: Welcome to Night Vale Roleplaying Game
Welcome to Night Vale Roleplaying Game

The Welcome to Night Vale Roleplaying Game invites you to explore the fictional desert city from the hit podcast that’s captured listeners’ imagination since 2012. The absurd and surreal join your game with Night Vale’s expansive cast of characters and phenomena. Enjoy the included five-part mystery or craft your story that leads you anywhere in Night Vale—just NOT the dog park! The Welcome to Night Vale Roleplaying Game includes: - Complete rules to roleplay in the bizarre town of the hit Welcome to Night Vale podcast. - The Citizens’ Guide helps you create your denizen of Night Vale! - The Host Guide contains everything you need to share strange and surreal adventures. - The Visitor’s Guide helps you find your way around the desert town of Night Vale. - A five-part mystery adventure that leads characters across the Numbers Station, the Library, and more of Night Vale’s environs! - 8 Dice and a Game Master’s Screen provide all the needed supplies at your fingertips. - 11 pre-generated characters ready to immediately start your adventures in Night Vale. - Additional Threats for your citizens to encounter in this peculiar locale. Features - Enter the world of the macabre and the mundane that one of the most popular fictional podcasts calls home! - Complete rules for a tabletop roleplaying experience in the weird world of the hit Welcome to Night Vale podcast. - Host and Player Guides with streamlined Essᴇɴᴄᴇ20 rules. - A full Visitor’s Guide to help you find your way around the desert town of Night Vale. - A five-part mystery adventure that empowers characters to explore Night Vale’s environs, from the Numbers Station to the Library and beyond! - Dice and GM Screen provide all the needed supplies at your fingertips. - 11 Pre-generated characters to start your adventures in the weird world of Night Vale immediately. Contents: 1 Visitor’s Guide 1 Citizens Guide 1 Host Guide 1 Skeleton Gorge Incident 11 Unique Pre-generated Characters 9 Unique Threats 6 Standard Dice 1 Two-Sided Die 1 GM Screen

      ei vielä ilmestynyt odotettavissa syyskuu 2025
71.50 €
kuva on linkki tuotesivulle: Werewolf: The Apocalypse 5th Edition -Wyrmtide
Werewolf: The Apocalypse 5th Edition -Wyrmtide

The fractured remnants of the once-mighty Garou Nation are under siege, beset by enemies from every corner. From the insidious corporate machinations of Pentex and its ilk to the malevolent corruption of Banes, fomori, and their possessed hosts, the Garou face an overwhelming tide of monstrosities. Standing as Gaia's last line of defense, the Garou struggle against forces determined to desecrate her sacred, dying soil—even as the spirits of the Weaver and the Wyld sometimes turn against them. Discover how the Garou continue the fight when their best weapons fall short. Engage with over two dozen adversaries and rivals to expand your chronicles. Choose your battlefields, Gifts, and Loresheets with care—your enemies have never been more numerous or more dangerous. Wyrmtide offers a wealth of adversaries, tactics, powers, and narrative depth for players and Storytellers to elevate any chronicle. Features: - Includes enemies such as Black Spiral Dancers, Formori, Banes, plus agents of the Weaver and Wyld. - Tactics and strategies on how to fight and win against your enemies and Locations to set those actions scenes. - Details Human Organizations, including Pentex fronts. - Includes sample stories and plug-and-play material to help bring everything together as a Storyteller. - New content including character options, 3 Loresheets, 8 Wyrm-tainted Gifts, plus new Advantages and Flaws.

      ei vielä ilmestynyt odotettavissa syyskuu 2025
49.50 €
kuva on linkki tuotesivulle: Werewolf: The Apocalypse 5th Edition (HC)
Werewolf: The Apocalypse 5th Edition (HC)

Preview. A Storytelling Game of Environmental and Spiritual Horror Gaia is dying. The ices melt, while the seas swell. The heat rises, while the forests wither. Extinction threatens millions, in favor of the few. The Garou — warlike shapeshifters torn be­tween Rage and spirit, between Wolf and Man, and champions of the earth-mother — have failed. The Apocalypse is here. Yet, a new generation of Garou now call upon their Rage to confront the forces of destruction, avarice, and greed ravaging the earth-mother. With tooth and claw the Garou will wrest her from the brink of death — or follow her enemies to the grave. Will you answer their howl? What legends will the Garou sing of you? When will you Rage? Features: * As a new generation Garou, you will confront the forces of destruction, avarice, and greed ravaging the earth-mother. * Utilize the 5th edition Storyteller system to create your chronicles within the World of Darkness. * Includes everything you need to know to build your own character or guide a troupe as they explore their new forms. * As a werewolf, build your legend, vie for renown, and fight to take back what has been lost. * Join one of eleven tribes, each unique and rich with narrative depth for players to explore, and Storytellers to utilize. * This 300+ page full-color hardcover book also includes an introductory story to guide new Werewolf players and veteran World of Darkness enthusiasts through their first game.

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66.00 €

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