Tuotehaku

Ruutunäkymän liikennevaloissa vihreä on heti saatavilla, punainen juuri nyt loppu varastosta, keltainen ei vielä ilmestynyt tai huutomerkin kera ei hyllyvalikoimaa, eli me tilaamme sitten, kun sinä olet tilannut meiltä. Saatavuusinfossa kerrotaan tarkemmin saatavuustiedoista.

Haun tulokset 1 - 24 / 40



Heroes of Land, Air & Sea
Heroes of Land, Air & Sea

Heroes of Land, Air & Sea is a 4X style board game (eXplore, eXpand, eXploit, eXterminate) for 1-6 players (5-6 with expansion) that plays in 2-3 hours (30m/player), and features 80 highly detailed miniatures and over 30 constructs!

It is easy to learn, simple to play, and won't take up your entire weekend.

It is a Scott Almes design after all, designer of the Tiny Epic series.

Heroes of Land, Air & Sea is this simple: each player performs two actions per round. You can take a Capital Action, which could be followed by other players by using a serf. Or, you may take a Conquest action, which can be mustered to allow you to double down on your own actions. After each player has taken their two actions, players will collect resources based on the regions they control and then start a new round. This continues until a player triggers one of the four end game conditions: Expand, Exploit, Explore, or Exterminate!

In Heroes of Land, Air & Sea, Scott has us warring across a giant game board (26 x 26 in. that extends to 39 x 26 in.), sailing the great blue sea in boats that actually hold your minis!

And soaring through the clouds with minis on the backs of dragons, griffins, and in airships!

Heroes of Land, Air & Sea is the classic tale of orcs vs humans and the warring factions of a fantasy realm. It is a game of territory control, resource management, mastering your faction and exploiting your opponent's weaknesses.

In Heroes of Land, Air & Sea you'll have 3 heroes, each with special abilities that will become more powerful as the game goes on. You'll have 5 warriors, which will defend your capital city and conquer regions across the land. You will also have 12 serfs, who are used to collect resources, build buildings, as well as take extra actions through a clever follow mechanic. Serfs are a limited resource, so you must deploy them wisely in order to ensure victory.

Will you rely on the resourcefulness of the Human's? The strength of the Orc? The ingenuity of the Dwarves? or the magic of the Elves?

In Heroes of Land, Air & Sea, every decision is a meaningful decision and players will need to be clever to claim victory. One way to surprise your opponent is through well timed use of SPELLS! The effects of which range from resource gain and buffs to your army to interrupts and counter spells.

But the focus is always on the 4 X's: eXplore, eXpand, eXploit, and eXterminate! Each of them represent an end game trigger.

EXPLORE
Heroes of Land, Air & Sea features a giant 26 inch by 26 inch beautifully illustrated 4-fold game board, and expands to 39 inch by 26 inch with the Expansion board!

During play, the land and water regions will feature exploration tokens that offer surprises to the players brave enough to enter.

Once the final exploration token is revealed, the end of the game is triggered.

EXPAND
In Heroes of Land, Air & Sea you will need to expand your kingdom, your army and your reach. Building certain structures in your Capital will allow you to recruit Heroes!

And, Heroes become better as you level up your Capital City.

Recruit all of your serfs and warriors and you'll trigger the end of the game!

EXPLOIT
This wouldn't be much of a 4X without the most important X, exploitation! Simply collecting resources and turtling in your castle won't get you very far in Heroes of Land, Air & Sea. Players will need to understand the strengths and weaknesses of their faction and that of their opponents to assure victory. Part of that is knowing when and where to build your towers to secure area control. Build 3 towers and you'll trigger the end of the game!

EXTERMINATE
Heroes of Land, Air & Sea features a luckless combat system that requires timing and wits. To resolve a war, players compare the strength value of their armies, as modified by their selection of a single Tactic Card, highest strength wins. Each player has an identical deck of 7 Tactic Cards and, in each war, must secretly choose one of the 7 to play in conjunction with their army.

This gives players perfect information on the potential maneuvers of their opponent. But, how you will exploit this during play is up to you to discover!

Destroy an opponent's Capital City and you'll trigger the end of the game!

VICTORY
Victory points can be earned during play for winning wars, casting spells, and certain hero abilities; and at the end of the game for certain units trained, regions controlled, buildings built, towers built (based on their distance from your Capital City), and the level of your Capital City.

Whoever have the highest victory points at the end of the game, wins!

Contents:
* 1 Game Board (26x26in., four-fold)
* 80 Miniatures (20 unique designs)
* 32 Constructs (8 per faction)
* 4 Capital City Boards (1 per faction)
* 15 Screen Printed Wood Resource Tokens
* 8 Action Tokens (2 per faction)
* 4 Score Tokens (1 per faction)
* 1 Screen Printed Wood First Player Token
* 94 Exploration Tokens (including stretch goal tokens)
* 12 Hero Cards (3 per faction)
* 28 Tactic Cards (7 per player)
* 8 Solo Enemy Cards
* 60 Spell Cards (including stretch goal cards)
* 4 Plastic Stands (for aerial constructs)
* 1 Rulebook

1-4 Players
120-180 Min
Age: 14+

  !   tilattava tuote
130.00 €
Tiny Epic Defenders: Dark War
Tiny Epic Defenders: Dark War

Aughmoore is in ruins. The evil could not be contained and its darkness has spread to every region of the world. Shattering villages and infecting all forms of life. There has never been a more dire need for Heroes. Everyone who remains must rise up, must unite, and must risk everything to preserve what little spirit remains.

Tiny Epic Defenders The Dark War, an expansion to Tiny Epic Defenders, is the latest installment in Chronicles of Aughmoore. It introduces new Heroic characters like the Lionkin Charioteer and the Birdfolk Shadow Walker. It also introduces new Epic Foes, new Dire Enemies, and new Artifacts, but more importantly it introduces new and exciting features that keep players making difficult choices from the edge of their seats.

These new features include a Campaign Mode, with Enemy Generals, Skills that Heroes can learn, Advanced Regions and Caravans.

Caravans represent the shattered homes of villagers during this dark time and are spread across all the Regions. Players are faced with the additional challenge of rescuing these Caravans and escorting them safely to the Capital City before they are can defeat the Epic Foe.

Skills are useful abilities players can assign to their Heroes and require Experience Points to activate. Experience Points are now earned during play by making meaningful decisions that help the party reach their goals.

The Campaign Mode plays like an evolving gauntlet challenge, where players must play through the game multiple times facing Generals at the intervals instead of the regular Epic Foe. The different abilities players will have at their disposal, as well as the threats they face, are unique to each Campaign and evolve with the choices players make during each Campaign. If players can survive long enough, they will face an Epic Foe at the conclusion of the Campaign.

The Advanced Regions introduce new threats and also new abilities to aid the players in The Dark War. These new threats and abilities come in the way of 3D constructs like a giant Tree Heroes can hide in, a flying Manticore Heroes can ride, or mysterious Sandstorms! They play a big part of the evolving Campaign Mode. Each Advanced Region features a dark, harmful, side and a light, helpful, side. As player progress through the Campaign Mode, they will work to restore the dark regions to their helpful side. Making the right choices to restore these Regions and rescue the Caravans are critical to achieving victory in Campaign Mode.

  !   tilattava tuote
32.60 €
Tiny Epic Dinosaurs
Tiny Epic Dinosaurs

In Tiny Epic Dinosaurs, breakthroughs in modern science have dinosaurs and humans existing side by side. This has allowed for a lucrative industry. Dino Ranching! Independent ranchers have begun farming dinosaurs to sell to the highest bidders for use in their high thrill theme parks. You are one of those ranchers. Do you have what it takes to out ranch your opponents and operate the most successful dinosaur farm!?

Tiny Epic Dinosaurs is a 45 minute, 1-4 player game of dinosaur ranching, worker-placement and resource management. It features classic euro game mechanics with unique twists that portray the dangers of farming these prehistoric beasts.

In Tiny Epic Dinosaurs, players control a team of ranchers and will be acquiring, breeding and selling dinosaurs. The game is played over 6 rounds. With each round consisting of several short phases.

In phase one, players will harvest the resources from their farm that are not being consumed by dinosaurs.

In phase two, players will put their ranchers to work. This phase has ranchers wrangling and buying new dinosaurs to farm, improving their farm’s security and supplies, vying for high dollar contracts, and researching technologies and unique dinosaur breeds. These unique dinosaur breeds introduce a large variety of special benefits players can utilize to separate themselves from their competition.

In phase three, ranchers return to finish their day’s work at the farm.

In phase four, players arrange their ranch, making sure their ranch is suitable for the types of dinosaurs they have.

Phase five is the feeding phase, and every dinosaur MUST be fed. Dinosaurs that don’t eat will escape, posing a grave threat to your enclosures’ security and your other dinosaurs.

Phase six is for breeding. For each pair of matching dinosaurs you have properly enclosed, you’ll welcome a new dinosaur to your farm.

1-4 Players
30-60 Min
Age: 14+

  !   tilattava tuote
39.00 €
Tiny Epic Dungeons
Tiny Epic Dungeons

Tiny Epic Dungeons is a fully co-operative dungeon crawler for 1 to 4 players set in the fantasy world of Aughmoore.

In Tiny Epic Dungeons, players control a band of Heroes exploring a treacherous dungeon in search of the fearsome Dungeon Boss. Heroes make their way through the dungeon one room at a time. Around every corner goblins and ferocious minions seek to block the Heroes’ path. Where there isn’t an enemy, traps are set, ready to spring on even the most prepared Hero.

Tiny Epic Dungeons features a modular dungeon that is unique with each play.

The game is played over two acts: The Dungeon, and the Dungeon Boss. In both acts, the players are constantly struggling against the waning firelight of their torch which decreases each turn. When the torch goes out, the Heroes are forever lost in the darkness.

After clearing the dungeon of all its' minions and finding the entrance to the lair, players must engage in an epic battle against the Boss. Each boss has unique abilities and a lair with a unique environment that gives various advantages and disadvantages depending on the skill used and where the Hero attacks from.

These Epic Monsters cannot be slain by mere swords, axes, arrows, and the occasional spell. Ritual Rooms around the dungeon must be used to lower their magical bond to the dungeon. The Dungeon boss must be lured to these rooms to lower their defenses and allow the Heroes to strike the final blow!

Victory in Tiny Epic Dungeons is achieved by defeating the Dungeon Boss! In order to do that, the Heroes will need to collect legendary loot, and supreme spells

Heroes of old crafted loot to honor the ways of their clans. Bear, Lion, Phoenix, and Panther. Heroes can discover pieces from these ancient sets that grow more powerful the more you collect.

Will you be the greatest warrior the Bear clan has ever seen? Or will you make the Panther clan proud by stalking your prey and striking with surprising force, unseen before the moment of impact?

The story is yours to tell in Tiny Epic Dungeons!

1–4 Players
30–60 Min
Age: 14+

      ei vielä ilmestynyt odotettavissa 2024
39.00 €
Tiny Epic Galaxies
Tiny Epic Galaxies

Katso pelin esittely Youtubesta.

Tiny Epic Galaxies is driven by an exciting dice-rolling mechanic that rewards thoughtful programming of the results. Players control a home planet and a series of space ships within their own personal galaxy. As players upgrade their galaxies they gain access to more ships and more dice.

Each turn, a player will roll a set of dice, how many dice are rolled is determined by the level of that player’s galaxy. Each side of the die (6 sided) represents a different type of action: Movement, Colony Action, Harvest from Culture Planets, Harvest from Energy Planets, Improve an Economic Influence, Improve a Diplomatic Influence.

After the roll, the player then sorts the results of the roll (one selective re-roll is allowed) and organizes the dice in a desired activation order. Each die, in order, is then resolved and the results are immediate! This gets very exciting, as it allows the player to pull-off unseen combos and surprise other players. But don’t fret! Other players have the option to copy other player’s actions... at a cost!

In addition to upgrading galaxies, effective resource management provides luck-mitigating options that can sway the game in a calculated player’s favor.

As players expand their galaxy by colonizing other planets through economic and diplomatic influence, they gain victory points AND the special powers brought in by those planets!

You are the ruler of your galaxy and there are no limits to your expansion!

Contains:
* 7 custom dice
* 35 wooden player pieces
* 6 player mats
* 48 game cards
Time: 30 minutes
Age: 13+

Design: Scott Almes
Illustrations: Bill Bricker, Ben Shulman

      loppu varastosta
39.00 €
Tiny Epic Mechs
Tiny Epic Mechs

It's the year 3030, and technology offers humankind unimaginable entertainment. What used to be virtual reality is now reality, and sports that once occupied your flat-screen now occupy the world stage. The largest of them embodies the evolution and integration of athleticism and machinery. Once every five years, hundreds of millions of viewers tune in to witness the spectacle that is M.E.C.H.s: Mechanized Entertainment Combat Heroes.

Tiny Epic Mechs is an arena-style player-vs-player action-programming game. It features ITEMeeples with plastic molded power armors and a Mech suit that the ITEMeeples actually go inside of.

In Tiny Epic Mechs, players take on the roles of highly skilled and athletic Mech pilots. They compete in a free-for-all battle royale over the span of six rounds. In each round, players select four of eight available actions to program. These actions keep you moving around the arena while allowing you to deploy high-scoring defensive turrets, plant explosive land mines with hidden values, collect resources, purchase weaponry, and power up into your Power Armor or eventually the highly-sought-after Mech Suit. While each player has their own Power Armor, there is only one Mech Suit, reserved for the king of the hill.

Your programmed actions are played out one at a time around the table until all players have executed their four actions. When you cross paths with another player, combat ensues. During combat, players exchange fire until one player is out of ammo and must retreat, or they are defeated and forced to reset.

Combat is fast, and you can use each weapon only one time per fight, so the more weapons you have, the longer you'll last. Weapons are categorized into three types, and each type counters one of the other types. If you time your weapons correctly, you can counter your opponent and unleash a more powerful attack and gain an edge over them. Dealing a lot of damage to your opponent will wow the audience and earn you lots of points, which brings you closer to victory. You also score victory points every other round based on area control and who controls the Mech. At the end of the game, you also earn points for each weapon you own.

1–4 Players
30–60 Min
Age: 14

      heti saatavilla
39.00 €

Hakusivu: 1 2

Uutuuksia