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Haun tulokset 1 - 7 / 7



Praetor
Praetor

It's the year 122 CE and the Roman Empire is at the peak of its glory.

Caesar Hadrian is no longer waging war against the barbarians, but building cities and fortifications to ensure a lengthy domination of the Roman culture and wealth.

The southern part of Britain is under Roman domination, and Caesar has already begun the construction of Hadrian's Wall to protect the empire from invasions from the North. Together with the wall Caesar has ordered the founding of a new city which will remind the locals of the glory of Rome. He has appointed five of his most trusted men to take resources and workers from Rome and to build the city together – but in the end only one of them will be appointed Praetor and rule the Province in the name of Caesar.

In Praetor you will take the role of a Roman engineer and you will work together with the other players to build a magnificent city. You will manage your limited resources wisely and look for new ones, you will recruit new Workers while your old experienced ones will retire, you will build settlements to keep the population happy and you will praise the Gods to earn their favor. Caesar will reward you if you give away precious resources to build Hadrian’s Wall thus increasing your chances of becoming Praetor.

Every turn you will place your Workers on previously built City Tiles to gain resources, Morale, new Workers or Favor points. You may also assign Workers to build new City Tiles or spend resources to meet Caesar’s demands to gain Favor Points. At the end of each turn, you will have to pay your Workers. Otherwise, the mood in the city will deteriorate.

Most of the actions your Workers will perform will help them gain experience. They will become increasingly skilled in collecting resources. Your most experienced Workers will eventually retire and bring you additional Favor Points but you will still have to show solidarity and pay them until the end of the game.

Players: 2-5
Ages: 12+
Playing time: 60-90 min

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42.00 €
Progress: Evolution of Technology
Progress: Evolution of Technology

Progress: Evolution of Technology is a card game about researching technologies. Each player takes his civilization from early antiquity and learns various technologies, moving progressively to the Middle Ages, the Industrial Revolution, and Modern Times and ending with today's Internet or Social Welfare.

Unlike other civilization games, Progress focuses on a single aspect of civilization building: researching technologies that help a society advance. The 210 technology cards in the game are divided into three ages (Ancient, Middle Ages, Industrial) and three types (Military, Science and Culture). With every advancement on a path, you gain easier access to its more advanced technologies and you'll end up opening the door to the next age.

Each tech card provides one bonus, which can vary from one extra knowledge to a larger hand size. Even though most tech cards in the game come in multiple copies (usually one per player), the key technologies occur less frequently, forcing players to specialize and granting them unique advantages. Every technology you research decreases the cost of up to three more advanced technologies, accelerating the race towards the end of the game.

The game play is streamlined, with players usually taking two actions, thus making each turn short and ensuring that you use the time when the others are playing for planning rather than seeing it as downtime.

Game Contents:
* 184 Technology cards
* 56 Knowledge tokens
* 11 Age tokens
* 5 Player boards
* 1 Power board, double sided
* 100 wooden markers
* 5 Info cards
* 5 Summary Sheets (tech tree)
* Rules

1–5 Players
90 Min
Age: 12+

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40.00 €
Simurgh: Call of the Dragonlord
Simurgh: Call of the Dragonlord

Following a seemingly insignificant tremor, one of the inner walls of the library collapsed, revealing a hidden chamber filled with ancient scrolls of wisdom and power. Among them the scholars found a map showing the way to the First City – a forgotten metropolis reputed to had been built atop the Tomb of Muratan the Dragonlord himself, and now a new target for the Noble Houses locked in a power struggle. Whose Wizard will show the most skill navigating the Forgotten Metropolis? Who will uncover Muratan’s Legacy? Who will be the first to answer the Call of the Dragonlord?

Call of the Dragonlord is a premium modular expansion for Simurgh, a dynamic tile-laying, worker-placement game that debuted during Essen Spiel 2015. Introducing a second board depicting the Forgotten Metropolis, Call of the Dragonlord also adds a new type of Vassal – the Wizard – as well as a set of new Action Tiles.

As an addition to each player’s workforce, the Wizard can be used separately, or in conjunction with the new board. With the Forgotten Metropolis in play, players will move their Wizards on three different tracks, each providing Power Points and resources. But this movement comes with a cost, and only managing their Spellbook smartly will allow a player to reap the benefits of their Wizard being first to enter the Dragonlord’s Tomb.

Apart from expanding the pool of Resource, Transformation, Exploration, Research and Objective Tiles, Simurgh: Call of the Dragonlord also introduces Leadership Tiles – a new type of Action Tiles that may be used with the new board, or simply added to the base game without using any other expansion elements. With Action Spaces allowing for movement of multiple Vassals in one turn, Leadership Tiles add unexpected mobility to players able to make smart use of the unique abilities these tiles provide.

2–5 Players
90 Min
Age: 12+

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51.40 €

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