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Escape the Dark Castle
Escape the Dark Castle

Escape the Dark Castle is a simple, cooperative game of retro-atmospheric adventure.

Players take on the roles of prisoners, wrongfully incarcerated in the depths of The Dark Castle. Whether it’s the Abbot, the Tailor or any of the six playable characters, each prisoner is represented by a character card and a custom character dice showing that prisoner’s unique endowment of Might, Cunning and Wisdom – the game’s three traits.

Embarking on a desperate quest to escape, the players must work together using custom dice and item cards to overcome the castle’s many horrors, traps, and challenges - each of which is represented by a large, illustrated chapter card. At the beginning of each game, 15 of these chapter cards are drawn at random from a larger deck to create a unique castle every time.

Gameplay involves one player revealing a new chapter card each turn, in a motion like turning a page of a book. When a card is turned, the next chamber or passageway into which the prisoners have stumbled is revealed. There is no turn order. Instead, players decide as a group who will turn the next chapter card, and there are often grisly consequences for the one that does!

Once revealed, the chapter card will explain the situation facing the group and what must be done to get through it. In the style of choose-your-path adventures, most chapters offer the group a choice about how to proceed. Bribe the drunken guards or attack them? Charge the beast or lure it out? Steal from the kitchen stores or keep moving?

Each chapter is a mini-game and a variety of mechanics are required to complete them, from RPG-style skill tests for an individual character, to push-your-luck dice rolling as a team, to the playing of item cards collected along the way to bolster the tactical abilities of the group.

When the players choose to enter (or fail to avoid) combat, all players roll their unique character dice simultaneously to make an attack against the enemy. They need to collectively muster the right combination of Might, Cunning and Wisdom to defeat the foe in question, or risk taking damage. Blocking, Resting, and the use of Weapons, Relics and Potions will help to keep the prisoners alive.

The goal of the game is for the group to complete every chapter in the castle deck, then defeat the final boss. To win, they must keep every member of the team alive - if any player is killed the game ends immediately.

1–4 Players
20–45 Min
Age: 14+

      loppu varastosta
38.50 €
Escape the Dark Castle: Adventure Pack 1 -Cult of the Death Knight
Escape the Dark Castle: Adventure Pack 1 -Cult of the Death Knight

Welcome prisoner, to a new era of The Dark Castle. The Death Knight himself, legendary swordsman and the one they call ‘Lord of Decay’, has risen to prominence. The weak and the mindless flock to his banner, twisted by his dark influence into powerful, feral fanatics. They say he sends curses to crawl into the souls of the weary. Beware the curses, prisoner. Beware the Death Knight…

This expansion for Escape the Dark Castle includes:
* 3 new characters & their custom dice - each a powerful specialist
* 15 new chapter cards – taking you to new areas of The Dark Castle
* 1 new boss card – the Death Knight himself, Lord of Decay
* 5 new item cards – introducing Curses, terrible afflictions to thwart your progress

A copy of Escape the Dark Castle is required to use this expansion.

ABOUT ADVENTURE PACKS
Adventure packs are designed to expand and deepen your adventures.You must have a copy of Escape the Dark Castle to use one.

In terms of content, each Adventure Pack follows a similar format - adding new chapters, characters and items to the game. Each pack also introduces a new mechanic which brings a little more complexity - but these new elements are always optional.

You can play the chapter cards from an Adventure Pack in order (as in, not shuffled) as a standalone themed quest of it's own.

Alternatively, you can mix the new chapter cards into the contents of the main game for even greater variety.

If you change your mind later, you can easily separate the cards by set, using the unique codes subtlety printed onto each card.

The idea is that you can pick and choose before each game from among all the cards in your collection, which cards and rules you'd like to play with this time. So, you can tailor the game to your taste and level each time you play.

For example, maybe you want to play the chapter cards from the base set, but with the Curses mechanic from Adventure Pack 1, and also the Companions from Scourge of the Undead Queen. No problem!

Think of the Escape the Dark Castle range as something of a toolkit.

With the wealth of components at your disposal you can craft endless combinations of exciting adventures, and the organiser inside the new Collector's Box makes this easier than ever before.

The choice is yours!

      loppu varastosta
17.30 €
Escape the Dark Castle: Adventure Pack 2 -Scourge of the Undead Queen
Escape the Dark Castle: Adventure Pack 2 -Scourge of the Undead Queen

Gorging on the castle’s unending supply of tortured souls, the Undead Queen calls to her service the corpses, skeletons, and spirits of the depths. If a prisoner should fall at the hands of her inexhaustible armies, all that awaits is an eternity of agonising undeath...

This expansion for Escape the Dark Castle includes:
* 1 New Boss: The Undead Queen, a foul necromancer bent on enslaving your soul
* 15 New Chapters: The Undead Queen’s terrifying forces, and new castle locations
* 3 Companion Characters: Vital allies to accompany you and aid in your escape
* 3 Companion Trigger Cards: Event cards which signify the arrival of a Companion
* 3 Companion Dice: Used to carry out Companion actions and special abilities
* 2 New Items: Each a powerful relic for the prisoners to discover
* 1 New Item Dice: Used to apply the powers of a relic

New Mechanic
This Adventure Pack introduces a new mechanic to the system - Companions. These characters can appear during a quest and join-up with the prisoners to assist in their escape. Fans of roleplaying games will know them by the term NPCs (non-player characters). Players will now encounter event cards in the item deck which trigger the arrival of one of the Companions. Each Companion has a unique mixture of traits and a special ability. They are powerful allies but their presence may be fleeting, so prisoners must choose carefully how and when to call on them.

A copy of Escape the Dark Castle is required to use this expansion.

ABOUT ADVENTURE PACKS
Adventure packs are designed to expand and deepen your adventures.You must have a copy of Escape the Dark Castle to use one.

In terms of content, each Adventure Pack follows a similar format - adding new chapters, characters and items to the game. Each pack also introduces a new mechanic which brings a little more complexity - but these new elements are always optional.

You can play the chapter cards from an Adventure Pack in order (as in, not shuffled) as a standalone themed quest of it's own.

Alternatively, you can mix the new chapter cards into the contents of the main game for even greater variety.

If you change your mind later, you can easily separate the cards by set, using the unique codes subtlety printed onto each card.

The idea is that you can pick and choose before each game from among all the cards in your collection, which cards and rules you'd like to play with this time. So, you can tailor the game to your taste and level each time you play.

For example, maybe you want to play the chapter cards from the base set, but with the Curses mechanic from Adventure Pack 1, and also the Companions from Scourge of the Undead Queen. No problem!

Think of the Escape the Dark Castle range as something of a toolkit.

With the wealth of components at your disposal you can craft endless combinations of exciting adventures, and the organiser inside the new Collector's Box makes this easier than ever before.

The choice is yours!

      loppu varastosta
18.00 €
Escape the Dark Castle: Adventure Pack 3 -Blight of the Plague Lord
Escape the Dark Castle: Adventure Pack 3 -Blight of the Plague Lord

From the deepest, long-forgotten passageways, to the vaulted eaves of the highest towers, there you will find his creation. For he is the Plague Lord, a monstrous, sentient mass of weeping pustules, proud emanator of an all-encompassing evil. It would be his most perverse pleasure to watch as you slowly succumb to the agonising torment of the Plague...

Contains:
* 1 New Boss: The Plague Lord, gaining strength as his infection grows
* 15 New Chapters: His deranged followers, and new castle locations
* 3 New Characters: Versatile new prisoners ready to join the quest
* 3 Character Dice: Representing the new prisoner’s endowment of skills
* 5 New Items: Vital new equipment for prisoners to discover in the depths
* 1 Plague Dice: Used to control the contraction and spread of this vile disease

New Rules:
Along with fifteen new castle locations, three new playable prisoners, and a new boss, this expansion for Escape the Dark Castle introduces an entirely new mechanic to the system – Plague! Prisoners will now encounter Carriers - plague-infected lunatics bent on spreading the disease. Prisoners can contract, spread, and even succumb entirely to this rampant atrocity, adding a new dimension and weight to the game’s risk-reward decisions.

A copy of Escape the Dark Castle is required to use this expansion.

ABOUT ADVENTURE PACKS
Adventure packs are designed to expand and deepen your adventures.You must have a copy of Escape the Dark Castle to use one.

In terms of content, each Adventure Pack follows a similar format - adding new chapters, characters and items to the game. Each pack also introduces a new mechanic which brings a little more complexity - but these new elements are always optional.

You can play the chapter cards from an Adventure Pack in order (as in, not shuffled) as a standalone themed quest of it's own.

Alternatively, you can mix the new chapter cards into the contents of the main game for even greater variety.

If you change your mind later, you can easily separate the cards by set, using the unique codes subtlety printed onto each card.

The idea is that you can pick and choose before each game from among all the cards in your collection, which cards and rules you'd like to play with this time. So, you can tailor the game to your taste and level each time you play.

For example, maybe you want to play the chapter cards from the base set, but with the Curses mechanic from Adventure Pack 1, and also the Companions from Scourge of the Undead Queen. No problem!

Think of the Escape the Dark Castle range as something of a toolkit.

With the wealth of components at your disposal you can craft endless combinations of exciting adventures, and the organiser inside the new Collector's Box makes this easier than ever before.

The choice is yours!

      loppu varastosta
18.00 €
Escape the Dark Sector
Escape the Dark Sector

Säännöt valmistajan sivuilta.

The second game in the Escape the Dark series, Escape the Dark Sector is a simple, sci-fi adventure game with a focus on atmosphere, storytelling and player cooperation – perfect for newcomers to tabletop gaming. It takes less than 5 minutes to set up, lasts around 45 minutes, and each mission is randomly generated so no two games are ever the same.

Playing as the beleaguered crew of an impounded starship, players find themselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, they will embark on a desperate mission to find their ship and blast their way home.

Along the way, the crew will have to overcome a variety of dangers, traps, and terrors. From cyborg guards and faulty replicators to killer alien organisms, with each challenge is represented by a large, beautifully illustrated chapter card.

As these immersive chapter cards are revealed one by one, the game takes on the form of a shared storybook experience, with the players making decisions about what to do each chapter before using a combination of tactical dice combat and timely use of item cards to complete them.

The goal of the game is to complete every chapter in the mission deck, and then defeat the final boss and recover your starship. To win, you must keep each member of the crew alive - if any player is killed the game ends immediately.

1-4 Players
Age: 14+
45 Min

      loppu varastosta
41.30 €

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