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Undead Avenue Zombie War Skirmish Miniature Game
Undead Avenue Zombie War Skirmish Miniature Game

You step out onto the sidewalk and right away something feels wrong. Maybe it’s the lack of traffic, the smell of smoke, or the extra trash blowing listlessly along the street.

Maybe it’s the unnerving moaning in the distance.

Undead Avenue is a new take on the classic “escape from the city” urban Zombie Apocalypse story. You start in a section of downtown sealed off in all directions, maybe by accident, maybe because the government or the police or the National Guard doesn’t want anyone, or anything escaping.

Unfortunately that includes you.

Choose your character type and begin your search for weapons, equipment, allies, and most importantly, a way out. The game has been designed for individual human miniatures to attempt to escape a zombie infected city. While it can be played as a standalone game, it can also be used as a prelude to the miniatures wargame Undead States of America.

This book contains the rules to simulate an urban zombie nightmare, along with cards to simulate character wounds, equipment, weapons, allies and newly learned skills, plus enough cut-out city markers to create an entire neighborhood. The rules are set to play in three acts, just like a movie.

Help other players or abandon them, hide the strangely infected bite on your arm or search for the zombie plague cure. Whatever you do, do it fast, before someone with a tactical nuke decides to contain the plague for good...

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28.60 €
Universal Space Combat System
Universal Space Combat System

Two hundred years ago, the battles above the home world took place with rail guns and guided missiles. Then came particle accelerators and meson cannons, eventually becoming weapons with inhumanly cruel purposes with names based on the damage they dealt to others. Force shields replaced armor replaced sand casters, but in all cases the aftermath left behind vast reaches of empty space, glittering here and there with the charred remnants of warships long forgotten by the time the next generation’s armadas gathered for another round.

The Universal Space Combat System is a simple, fast-paced science fiction miniatures-based futuristic space combat system that can be used with genres heavily based on science or heavily based on fiction, and throughout a wide variety of technology levels. It can stand alone as its own skirmish or massive fleet game, or be integrated into just about any existing science fiction Role-Playing-Game.

This game splits up portions of the rules into both a SCIENCE fiction (SCIfi) setting, or a science FICTION (sciFI) setting Essentially, space fights that look cool, or space fights that are based more on realism, with the ability for players to mix and match aspects of each as they see fit. It allows for space combat in worlds where ships tow each other by grappling hooks or by tractor beams, where space marines board by teleporting onto the other ship or by laser-cutting open holes in the hull, and where faster-than-light travel happens by a single instantaneous jump, or by traveling days in a warp bubble that allows ships to chase and fight each other while racing at speeds beyond comprehension.

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32.50 €

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