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Gamemaster's Journal: Allies and Adversaries
Gamemaster's Journal: Allies and Adversaries

The Gamemaster`s Allies and Adversaries Journal is perfect for game designers, novelists, and especially gamemasters wanting to keep track of all the non-player characters in their world.

This product is designed as a blank journal for you to catalog all the various non-player characters you’ve created for your campaign world. The book is broken down into 6 chapters.

Major Non-player Characters is for those important NPCs. World-shaking villains, emperors, and kings, and mighty wizards. These are the types of characters that shape the lands and it’s people for good or bad.

Minor Non-player Characters are important, but typically on a more personal level. They can be allies and family to the player characters, local adversaries and royalty, or just the local innkeeper.

General Non-player Characters are characters that are minor in your campaign, but the players will often meet more than once. These can be travelling merchants, town guards, woodland hermits, talking animals, and so forth.

Simple Non-player Characters are typically one-time encounters or spare personalities you can use in a pinch. Store owners, travellers at the inn, citizens of a village, and anything else you might have created or think you might need one game.

Guilds & Organizations is a catch-all for any groups that several NPCs might belong, such as thieves guilds, royal families, adventuring parties, tribes, etc.

The Family Tree section provides several blank forms for characters and NPCs that have important family ties to others in the setting. These are Simple, but space is given to expand upon.

This product is systemless and perfect for any gamemaster or worldbuilder.

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36.00 €
Gamemaster's Journal: Monster Memoir
Gamemaster's Journal: Monster Memoir

The Gamemaster`s Monster Memoir is designed as a journal for you to catalogue all the various beasts and monstrosities you`ve designed for your world.

The Gamemaster's Monster Memoir is designed as a journal for you to catalogue all the various beasts and monstrosities you've designed for your world. Each chapter offers various blank forms and documents to help detail all the information you need for your games.

Chapter 1 - Legendary Monsters: Here you will find those major monsters of your campaign. World serpents, demigods and giant kings, dragons, and liches. You have plenty of room for details, stats, and of course their lairs.

Chapter 2 - Standard Monsters: These forms are single page documents that should give you plenty of room to include all the stats and details needed for most common creatures, the format often found in most bestiaries.

Chapter 3 - Monster Collection: These forms are for you to quickly document creatures you have included in your campaign from various published materials. You can list the name, book the creature is located in, page number, and notes.

Chapter 4 - Monster Documents: The final chapter includes various forms you will nd useful when dealing with creatures. These include documents for creating site-based encounters, customised random encounter charts, and some hex and square maps for your use.

This product is systemless and perfect for any gamemaster or worldbuilder.

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36.00 €

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