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Fallout: Wasteland Warfare -Commonwealth Rules Expansion
Fallout: Wasteland Warfare -Commonwealth Rules Expansion

War Never Changes.

Welcome to the Commonwealth, the largest expansion yet for Fallout: Wasteland Warfare! It’s packed with new rules, cards, guides, and scenarios to bring more factions and units to your tabletop. Look out for the Commonwealth wave miniatures sets, available separately!

The Commonwealth spans the rolling hills and scorched forests of the north to the broken coast and its rusting industry in the east. It sweeps through the decaying urban sprawl of Boston and out into the irradiated wasteland of the glowing sea.

The Commonwealth is home to a wide variety of groups, new factions, and additions to existing factions.

Access to the rules, dice, and material found in the Fallout: Wasteland Warfare Two-Player Starter Set is necessary to make full use of this expansion.

Contents:
* This expansion contains new rules for clashes within the Commonwealth
* 171 punch-out cards
* an array of new scenarios both linked and standalone featuring the denizens of this varied area.
* strategy guides and painting guides to help you get your models ready for battle in the post-apocalyptic world of Fallout.

This expansion includes:
* A 65-page booklet with rules for expanding your wasteland denizens, including the Children of the Atom, the Gunners, the Railroad, new Creatures, and the Super Mutant’s terrifying Behemoth, Swan.
* 171 new cards: 35 unit and 33 AI cards 1 equipment card 16 leader cards 5 mod cards 17 perk cards 3 power armor cards 14 quest cards 5 reference cards 42 weapon cards
* Painting guides for Survivors, the Brotherhood of Steel, and Super Mutants. A gallery of painted models featuring every release in the Commonwealth wave.
* Scenarios for playing in the Commonwealth.
* Rules for Wasteland Warfare terrain.
* Unique region rules for locations within the Commonwealth.
* Strategy guides for playing numerous Wasteland Warfare factions.

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41.30 €
Fallout: Wasteland Warfare -Enclave Core
Fallout: Wasteland Warfare -Enclave Core

The Enclave are the last vestiges of the pre-war system of government in the United States of America. Formed as part of the continuity of government system, the Enclave was formed of high-ranking government officials as well as wealthy industrialists and leading scientific minds. They were to be protected and sheltered from the great war by bunkers and isolated locations, thus preserving the top echelons of the country to rebuild.

Protected from the worse ravages of the war, the Enclave began to plan the re-colonisation of the USA. Years of study has allowed top scientists to perfect weapons and armor technology, as well as training troops from a young age to an almost fanatical level. In combination with isolated living conditions, the Enclave has evolved to see themselves as the true and only heirs to America; above and better than all others, mutants and wastelanders alike. Their plans stretch from annihilation of all non-enclave life to systematic conquest of all that remains of the old world, ‘purifying’ it to their own narrow standards.

Enclave forces are necessarily small but elite, employing sophisticated technology and highly trained soldiers. They break into assault and infiltration teams; special operations forces that further the Enclave’s interests as a scalpel or hammer, depending on orders. Sorties into the wasteland are led by seasoned officers whose zeal for the Enclave is as unwavering as their disgust for mutants and lesser specimens.

The officers are flanked by heavily armed and power armored soldiers who have trained from a young age to wear their rigs. Often painted black to be even more intimidating, their enhanced protection also sports stylised horned helmets, leading it to be called ‘black devil’ power armor. Together with experimental energy weapons, they make for fearsome opponents in a conflict.

The last but most potent members of an assault team are the Tesla Troopers. These electrically-charged fiends blast, zap, burn and liquify any opponents with high-powered energy weapons, carving a path into any foe they come across. Their specially adapted power armor re-energises their guns, increasing their overall damage and rate of fire while reducing time between reloads.

With these forces at their disposal, the Enclave is understandably confident of swift and total victory in the wasteland.

This boxed set contains five 32mm scale multi-part high quality resin Enclave miniatures, each with unique scenic bases, to allow players to expand their Fallout: Wasteland Warfare games. Players will need the Enclave Wave Card Expansion Pack to use the contents of this box.

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88.40 €
Fallout: Wasteland Warfare -Enclave Core Box
Fallout: Wasteland Warfare -Enclave Core Box

The Enclave are the last vestiges of the pre-war system of government in the United States of America. Formed as part of the continuity of government system, the Enclave was formed of high-ranking government officials as well as wealthy industrialists and leading scientific minds. They were to be protected and sheltered from the great war by bunkers and isolated locations, thus preserving the top echelons of the country to rebuild.

Protected from the worse ravages of the war, the Enclave began to plan the re-colonisation of the USA. Years of study has allowed top scientists to perfect weapons and armor technology, as well as training troops from a young age to an almost fanatical level. In combination with isolated living conditions, the Enclave has evolved to see themselves as the true and only heirs to America; above and better than all others, mutants and wastelanders alike. Their plans stretch from annihilation of all non-enclave life to systematic conquest of all that remains of the old world, ‘purifying’ it to their own narrow standards.

Enclave forces are necessarily small but elite, employing sophisticated technology and highly trained soldiers. They break into assault and infiltration teams; special operations forces that further the Enclave’s interests as a scalpel or hammer, depending on orders. Sorties into the wasteland are led by seasoned officers whose zeal for the Enclave is as unwavering as their disgust for mutants and lesser specimens.

The officers are flanked by heavily armed and power armored soldiers who have trained from a young age to wear their rigs. Often painted black to be even more intimidating, their enhanced protection also sports stylised horned helmets, leading it to be called ‘black devil’ power armor. Together with experimental energy weapons, they make for fearsome opponents in a conflict.

The last but most potent members of an assault team are the Tesla Troopers. These electrically-charged fiends blast, zap, burn and liquify any opponents with high-powered energy weapons, carving a path into any foe they come across. Their specially adapted power armor re-energises their guns, increasing their overall damage and rate of fire while reducing time between reloads.

With these forces at their disposal, the Enclave is understandably confident of swift and total victory in the wasteland.

This boxed set contains five 32mm scale multi-part high quality resin Enclave miniatures, each with unique scenic bases, to allow players to expand their Fallout: Wasteland Warfare games. Players will need the Enclave Wave Card Expansion Pack to use the contents of this box.

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68.90 €
Fallout: Wasteland Warfare -Nuka World Rules Expansion
Fallout: Wasteland Warfare -Nuka World Rules Expansion

Bombs, Bullets, Blood and Butchery are the main attractions of this Theme Park, where Nuka-Cola flows as freely as shell casings down the streets of Nuka-Town, USA. Three gangs of rival raiders each call Nuka-World home, and the peace between them is tenuous to say the absolute least, as certain people would say “Just don’t get caught”. Disciples, Operators, and The Pack, each lay claim to a part of the park, and each want what the others have, so whatever fractured peace may currently exist, will only last for so long - before another bout of Wasteland Warfare breaks out.

Welcome to Nuka World, the latest Regional Ruleset for Fallout: Wasteland Warfare and the most raider’riffic book to ever hit the shelves. From the glittering lights and plastic facades of Nuka World we bring a host of new Units, Weapons, Scenarios, Rules and more to make your Wasteland experience more exciting than ever before. Pledge allegiance to one of the three gangs of Nuka World and engage in a multi-stage war for the park in an all new campaign system and remember that anything you’re strong enough to take, is yours by right!

All the key figureheads of the Disciples, Operators and The Pack are on show here, backed by their deadly entourages in brand new miniatures, alongside some of the more flamboyant personalities that you can spot around the park. Updated rules for Wasteland Warfare as a whole are introduced with Nuka World, streamlining your experience like never before. Combined with new Vault Tec approved Profiles and Force Lists (presented in the most accessible format ever!), Nuka World is your one stop shop for Cola-themed bloodbaths!

As always, the beautifully painted miniatures gallery is accompanied by painting guides, scenarios, and a brand new book style, keeping every turn of the page new and interesting. There’s never been a Wasteland Warfare book quite like this one, the same Warfare you love, but with a brand new flavour!

This expansion includes:
* A booklet containing rules for expanding your options on the battlefield.
* Brand New Cards: 53 Units, 53 AI Cards, 8 Perks, 26 Weapons, 8 Mods, 37 Items, 6 References, 5 Strangers, 6 Dangers, 12 Creatures, and 12 Event Cards!
* 5 New Region Rules Sheets, Spanning 10 Regions all across the Park.
* 5 New Scenarios.
* A new Campaign System for claiming control over Nuka World.
* New Sub-Faction Rules for The Pack, Disciples, Operators, and Nukalurks.
* Core Rules Revisions to simplify your Wasteland Warfare Games.
* 50 Vault Tec Approved Profiles with all the information you need to field the model!
* Painting guides for the new miniatures.

Access to the rules, dice, and material found in the Fallout: Wasteland Warfare Two-Player Starter Set is necessary to make full use of this expansion.

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43.50 €
Fallout: Wasteland Warfare -Two-Player Starter Set
Fallout: Wasteland Warfare -Two-Player Starter Set

WARGAMING IN THE WASTELAND! This two-player starter set in pre-assembled multi-part colored PVC is all you need to start playing and includes rules for solo & co-op play!

In Fallout: Wasteland Warfare players will build their own crew from a wide range of factions, allies and iconic characters from the Fallout series, and play in apocalyptic games of 3 - 30 high quality 32mm scale miniatures through a huge variety of iconic scenery and settlement buildings, from the Red Rocket to Sanctuary Hills, Nuka-Cola vending machines and wrecked cars. Pick units or characters to be Heroic giving them access to V.A.T.S bonuses and then select a Leader who can gain Perks and other abilities to support your crew. Develop your settlements buildings, defenses and resources which impacts your crew’s army list and abilities in the wasteland.

Fallout: Wasteland Warfare will include narrative campaigns as well as standard caps based battles. You can also start a random mission with narrative-style objectives, search the wasteland for gear, weapons or caps. Caps recovered in missions can be used to improve the crew’s perks, weapons, gear, and upgrades for the next encounter. Gameplay supports either Player vs. Player, Co-Op or Solo play.

This Fallout: Wasteland Warfare two player starter set contains 32mm scale high-quality hardened multi-part pre-assembled PVC miniatures with scenic bases. Miniatures are fully assembled in the factory. You can upgrade this with the resin miniatures upgrade kit to get all the miniatures in multi-part high-quality resin or get the separate two player starter set in resin.

Contents:
* Aviator Head Super Mutant
* Super Mutant Brute
* Standard Super Mutant
* 2 Super Mutant Hounds
* Nora (the Sole Survivor)
* Dogmeat
* Enslaved Tech Survivor
* 2 Settlers (one male, one female)
* Brotherhood of Steel Aspirant in T-60 Power Amour
* Deathclaw
* 12 scenic bases (will be affixed to models)
* 24 Large cards: Unit, AI, Reference
* 100+ Small cards: Items (Weapon, Equipment, Mod, Chem, Power Armour), Boost, Heroic, Quest, Perk, Leader, Explore, Event, Wasteland (Danger, Creature, Stranger)
* White Skill dice d20
* Red Armour d12
* 2 Black Damage d12
* 2 Armour Reduction d12
* 2 Green Accuracy d12
* 2 Blue Special Effect d12
* 5 Training missions following the Survivors and Super Mutants
* 5 Tournament Missions
* 5 AI Missions
* 5 Narrative Missions.
* PLUS Everything else you need to play: Two die-cut counter sheets including over 260 small counters, 60 large counters, two full sets of 6 cardboard range sticks, Rule Book and Ways To Play Book plus 3ft x 3ft paper game mat.

1-2 players
Ages 14+
40-120 minute play time

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79.70 €

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