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kuva tuotteesta on linkki tuotesivulle: Feldherr Storage Box Lbbg250 For Star Wars Imperial Assault - Jabba The Hutt And Other Miniatures
Feldherr Storage Box Lbbg250 For Star Wars Imperial Assault - Jabba The Hutt And Other Miniatures

This storage sox suitable for retrofitting the game content from the Imperial Assault: Jabba's Realm and other expansions. The different sized compartments are suitable for miniatures, like the Rancor, markers and cards in sleeves. In addition, the set fit Jabba the Hutt and a larger model like a Bantha Rider. More than 75 miniatures can safely be stored and transported. The set contains: 1 x 110 mm foam tray for Star Wars Imperial Assault Jabba's Realm - Rancor (item no. BEJG110BO) 2 x 55 mm foam tray for Star Wars Imperial Assault Jabba's Realm (item no. BEJH055BO) 1 x 50 mm foam tray for Star Wars Imperial Assault (item no. AF050IA07) 1 x 50 mm foam tray for Star Wars Imperial Assault (item no. AF050IA11) 1 x 30 mm foam tray for Star Wars Imperial Assault - board game tiles (item no. AF030IA13) 1 x topper The 110 mm foam tray for Imperial Assault - Jabba's Realm - Rancor (item no. BEJG110BO) offers: 1 compartment for the Rancor 1 compartment for Jabba the Hutt 1 compartment for cards in sleeves or tokens 1 compartment for a bigger miniature like a Bantha Rider The 55 mm foam tray for Imperial Assault - Jabba's Realm (item no. BEJH055BO) offers: 12 compartments for miniatures 1 compartment for cards in sleeves or tokens The 50 mm foam tray for Imperial Assault (item no. AF050IA07) offers: 36 compartments for Stormtrooper, Drohnen, Darth Vader, Jedi, Nexu, etc. The 50 mm foam tray for Imperial Assault (item no. AF050IA11) offers: 2 compartments 96 mm x 65 mm x 40 mm 4 compartments 82 mm x 55 mm x 40 mm 2 compartments 55 mm x 55 mm x 40 mm 2 compartments 55 mm x 26 mm x 30 mm 12 compartments 36 mm x 32 mm x 40 mm The 30 mm foam tray for Imperial Assault - board game tiles (item no. AF030IA13) offers: 1 compartment for big board game tiles 4 compartments for small board game tiles, dice and tokens CFC-free; according to Oeko-Tex ® Standard 100 / Class I - items for babies and toddlers chlorine and acid free Made in Germany Storage Box for board games (item no. LBBG250): Material box: super strong double corrugated foil coated cardboard Material handle: plastic Design: shiny appearance with small Feldherr lettering on one side Dimension inside: 300 mm x 300 mm x 250 mm.

  !   tilattava tuote
78.00 €
kuva tuotteesta on linkki tuotesivulle: Star Wars Imperial Assault
Star Wars Imperial Assault

Katso pelin traileri valmistajan Youtube -sivuilta. Imperial Assault is a strategy board game of tactical combat and missions for two to five players, offering two distinct games of battle and adventure in the Star Wars universe! Imperial Assault casts you and your friends into the climatic events following the Death Star’s destruction above Yavin 4, and offers two full game experiences within the Star Wars universe. In the campaign game, you and up to four other friends play a series of thrilling missions woven together in a narrative campaign, and in the skirmish game, you and your opponent muster your own strike teams and battle head-to-head over conflicting objectives. Two Games in One The first game included in Imperial Assault is the campaign game, which allows up to five players to enter the Star Wars universe through a narrative story composed of linked missions. One player commands the armed forces of the Galactic Empire, while up to four others play as heroes of the Rebellion, engaging in covert operations and missions. Both the forces of the Empire and the Rebel heroes gain new skills and items throughout the campaign, allowing characters to develop and grow as the story unfolds. Imperial Assault offers a completely distinct game experience in the skirmish game. Skirmish missions allow you and a friend to compete in head-to-head, tactical combat. You’ll muster your own teams of Imperial, Rebel, and Mercenary forces, and build decks of Command cards, which you can play to gain an unexpected advantage. Each skirmish mission has its own objectives. Whether you recover lost holocrons, or battle to defeat a raiding party, you’ll find danger and tense, tactical choices in every skirmish. As an added bonus, the Luke Skywalker Ally Pack and the Darth Vader Villain Pack are both included within the Imperial Assault Core Set. You’ll find sculpted plastic figures inside these figure packs alongside new campaign and skirmish missions that highlight Luke Skywalker and Darth Vader within Imperial Assault. Lead Your Strike Team Imperial Assault’s campaign game offers you and your friends a narrative campaign with over thirty possible missions. Every mission in Imperial Assault is constructed using some of over fifty double-sided interlocking map tiles, depicting a massive range of Star Wars environments, from the jungles of Yavin 4, to the dusty wastes of Tatooine, to the metallic corridors of an Imperial base. When playing a campaign, one player commands the limitless forces of the Galactic Empire, including stormtroopers, Imperial officers, AT-ST walkers, assorted mercenaries, and iconic villains such as IG-88 and Darth Vader. The power of the entire Empire is at your fingertips as you outwit, entrap, and exterminate Rebels wherever you find them. Whether you hunt down the Rebel scum with Trandoshan mercenaries, or defend strategic strongpoints with the Royal Guard, the forces of the Empire pose a dire threat to the Rebel Alliance. Up to four other players oppose the might of the Empire during the campaign game, each playing as an elite Rebel operative and sometimes fighting alongside well-known characters like Luke Skywalker and Han Solo. You might take on the role of a smuggler, a Wookiee warrior, or even a Force user as you strive to defeat the Empire’s schemes. Every hero also features his own Class cards, allowing your character to learn new skills and abilities over the course of the campaign. Campaign missions test your skills to the limit as the heroes and the Imperial player battle to dominate the mission with the figures they control. Whenever you activate a figure, you may take two actions. You can move, attack with melee or ranged attacks, open doors, investigate crates for useful items, or rest to recover strain and damage. The actions you choose and the way you execute them are crucial to the success of every mission. For more information on actions, visit the description page, and check back for future Imperial Assault previews. When playing the Rebels, you and your fellow heroes must coordinate your actions and work as a team to defeat the superior numbers of the Imperial player, scorching the air with blaster fire as you strive to complete the mission’s objective. The heroes must move quickly, however, because the Empire’s reserves are limitless. When you play as an Imperial player, every round increases your threat dial. Threat can be spent to replenish squads and summon reinforcements, bringing you closer to crushing the Rebel strike team beneath your armed forces. During a campaign mission, only the Imperial player has access to all of the mission’s information, meaning the heroes never know exactly what traps may await. The Droid you’re looking for may be behind a door, but you don’t know if it’s unguarded, or if you’ll see the ominous figure of Darth Vader when you open the door. All is not lost for the brave heroes of the Rebel Alliance, however. Both the heroes and the Imperial player have a chance to prepare for surprises during the campaign by using their experience to learn new skills, and their credits to purchase new weapons and survival gear. Choose Your Missions and Your Gear You’ll find a host of different missions, objectives, enemies, and allies throughout the Imperial Assault campaign. As the campaign progresses, your available missions can change dramatically based on the outcomes of past missions. With the variety of side missions included in Imperial Assault, you’ll never encounter the same campaign twice. You may be captured while investigating an Imperial base, or an old friend may suddenly call in some favors. Whether your mission is stealing data from encrypted Imperial consoles, silencing an Imperial distress beacon, or helping Han Solo settle his debts, every mission puts you in the center of the action in the Star Wars universe. An armory of items and class cards for both Imperials and Rebels adds further replayability to your games of Imperial Assault. Whether you’re playing as a smuggler, a renegade, or another hero of the Rebellion, you can continue to grow and gain skills and abilities that match your specialization. You can also earn credits over the course of the campaign to buy items ranging from blaster pistols to vibroaxes, complete with modifications such as a tactical display or a spread barrel. As the heroes gather equipment and experience, the Empire is not idle. Throughout the campaign, the Empire also has the opportunity to enhance its military might, technological superiority, and subversive tactics. Battle Head-to-Head In addition to a campaign of missions, you’ll be able to take on your friend in one of six two-player, head-to-head skirmish missions by mustering your own squads of Imperials, Rebels, or Mercenaries. Each of the skirmish missions included within Imperial Assault thrusts you and a friend into direct combat. In a standard skirmish mission, you and your friend separately assemble teams of soldiers with iconic heroes and villains from the classic Star Wars films, and build decks of Command cards to give your warriors unexpected advantages in battle. Between choosing heroes, villains, and squads from three distinct factions, and building a command deck out of dozens of possible command cards, you’ll have plenty of options for customizing your strike force. During the mission itself, you and your opponent battle over conflicting objectives. Whether you’re racing to escape with a deadly T-16 Skyhopper, or collecting contraband for the Hutts, you’ll find high stakes and tense, tactical combat in every Imperial Assault skirmish mission. You’ll be able to learn more about the skirmish game in future previews of Imperial Assault. Father and Son As an added bonus, the Luke Skywalker Ally Pack and the Darth Vader Villain Pack are both included in the Imperial Assault Core Set. Each pack contains a sculpted plastic figure, alongside an additional campaign side mission and two new skirmish missions using a common map. Together, these two figure packs give you a total of thirty-two campaign missions and six skirmish missions within Imperial Assault! These packs bring added life to both Luke Skywalker and Darth Vader, and they mark the beginning of Ally Packs and Villain Packs that will expand and support your games of Imperial Assault. Mission Briefing Each game of Imperial Assault takes place during a cinematic mission. The objective of your mission can be nearly anything: recovering a critical data core, working with Chewbacca to steal crates of lucrative spice, or escaping bounty hunters eager to collect the price on your head. Whether you’re infiltrating an Imperial base or helping Luke Skywalker escape Imperial entanglements, every mission offers more danger and excitement. The boards for these missions are constructed using over fifty double-sided, interlocking map tiles that combine to construct a massive variety of Star Wars environments. You may find yourself bushwhacking through the jungles of Yavin 4, or sneaking into a dusty cantina on Tatooine. Whether you stride through the gleaming corridors of an Imperial base, or make your rendezvous in a dirty factory on Nar Shaddaa, you’ll need to consider the terrain and the lay of the land as you play your missions in Imperial Assault. Boots on the Ground Once a mission begins, players alternate activating a single figure or squad of figures. Each figure receives two actions to move, attack, open doors, investigate crates for useful supplies, or rest to recover strain and damage. When you choose to move a figure, it gains an amount of movement points equal to its speed, and can spend them at any point during its turn, allowing your figures to open doors and keep running, or fire a blaster before ducking behind a corner. In addition to gaining movement points, the heroes in campaign missions can exert themselves further by taking strain. Taking strain allows your hero to move additional spaces or trigger special abilities. Decisive attacks lie at the heart of both campaign and skirmish missions in Imperial Assault. Figures attack and defend by rolling attack dice and defense dice and comparing the amount of damage rolled against the number of blocks rolled. Surge icons on the dice represent impressive feats of combat prowess and allow you to trigger some of your figure’s powerful combat abilities, but these surges can be cancelled by your opponent’s evade icons. Your opponent’s attack might even miss you entirely if you roll the dodge result! Different weapons allow you to make ranged and melee attacks, and roll different attack dice. As you move and attack in the campaign game, crates located around the battlefield can provide your heroes with a variety of helpful items. You may find grenades to throw at encroaching Imperial squads, bacta infusions to heal your wounds, or comlinks to radio false alarms. If you can’t find the healing equipment you need in crates, however, your heroes may need to rest. Resting removes strain and damage, but it takes precious time away from battling Imperial soldiers and attaining your objective. You must balance the necessity of rest against the need to push on before the Imperial player brings new squads of enemies against you. Narrative Campaigns In the campaign game, you and your friends take on the roles of one of six heroes of the Rebellion, such as a smuggler, a veteran soldier, a Wookiee warrior, or even a Force user. Throughout the missions of the campaign, you continue to play one hero, gaining experience, new skills, and upgraded weapons and armor as the campaign goes on. You play these heroes throughout a campaign, even working with iconic characters like Han Solo and Luke Skywalker in some missions. Opposing the Rebel players, a single player commands the forces of the Empire, including stormtroopers, probe droids, massive AT-ST walkers, Trandoshan mercenaries, and terrifying villains such as Darth Vader. As the Imperial player, you can draw upon the limitless resources of the Galactic Empire, increasing your threat every round and summoning reinforcements to keep the heroes from reaching their objective. In addition, Imperial Class cards allow the Empire to expand its power and gain new abilities over the course of the campaign. As you complete campaign missions, your options for future missions change based on the outcomes of past missions, ensuring that you’ll never play the same campaign twice. You may be forced to take unexpected side missions when your ship is impounded, or if you’re captured during a raid on an Imperial base. Wherever the heroes battle in Imperial Assault, they must take care to not become distracted from their objectives. The resources of the Galactic Empire are truly limitless, and every round the heroes delay increases the Imperial player’s threat dial. As the Imperial player, you can spend threat to replenish your squads or summon reinforcements, overwhelming the small team of Rebel operatives if they fail to accomplish their goals quickly. In campaign missions, the Imperial player also has the advantage of knowing every secret that awaits as the mission progresses. The Rebels know only their next objective, and any number of surprises may lie ahead. Rebel Intelligence agents may discover Imperial codes behind a door, for example, but you won’t know if the codes are unguarded or if the open door will reveal a squad of stormtroopers. The campaign also invites both the heroes and the Imperial player to gain new skills and abilities. The Imperial player can focus on maximizing the Empire’s strengths, such as military might, technological superiority, and subversive tactics. The heroes, on the other hand, can learn new skills and abilities by spending experience to gain Class cards. Your heroes can also invest in powerful weapons and equipment with the credits they collect. You can battle with a vibroblade or an A280 blaster rifle, and add modifications to give your weapon a personal touch. Imperial Troops Advancing Imperial Assault offers a wealth of Star Wars action, split across two full games with dozens of missions. Will you lead your elite team of Rebel operatives to the heart of the Imperial plan in the campaign game, or will you compete with a single opponent over crucial objectives in the skirmish game? • Enjoy two complete games in the Star Wars universe – the campaign game and the skirmish game • Play as a hero of the Rebellion, or command limitless squads of stormtroopers, Imperial officers, and massive AT-ST walkers • A thrilling campaign contains over thirty missions, ensuring that the campaign is never the same • Muster a team of soldiers and iconic characters in skirmish mode and battle over crucial objectives • Includes bonus Luke Skywalker Ally Pack and Darth Vader Villain Pack, offering sculpted plastic figures and additional missions for both campaign and skirmish games • Enjoy two complete games in the Star Wars universe – the campaign game and the skirmish game • Play as a hero of the Rebellion, or command limitless squads of stormtroopers, Imperial officers, and massive AT-ST walkers • A thrilling campaign contains over thirty missions, ensuring that the campaign is never the same • Muster a team of soldiers and iconic characters in skirmish mode and battle over crucial objectives • Includes the Luke Skywalker Ally Pack and Darth Vader Villain Pack, which offer sculpted plastic figures and additional missions for both campaign and skirmish games

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143.60 €
kuva tuotteesta on linkki tuotesivulle: Star Wars Imperial Assault: Ahsoka Tano Ally Pack
Star Wars Imperial Assault: Ahsoka Tano Ally Pack

Rebel instigator From her humble beginnings as a headstrong student, Ahsoka Tano grew admirably into her roles as warrior, leader, and spy. She's just the rebellious sort of figure you'll want on your side as you hope to recover this lost Force artifact for the Rebellion—or, at the very least, keep it from falling into the hands of figures like Maul or the Emperor. With her Force talents and rebellious spirit, Ahsoka may offer you just the edge you need to survive your adventures on Coruscant. Using the Force to enhance her leaps, she can quickly move into position wherever she and her twin lightsabers are needed most. And then she can press the attack with one blue die and two green dice, as well as the ability her Twin Sabers provide her to reroll all her attack dice or all the defender's defense dice. Moreover, Ahsoka's talents, spirit, and connection to the Force pervade the rest of the Ahsoka Tano Ally Pack, as well. If you're daring enough, you can join her as she works against the Empire in new side mission that you can add to your campaign. You'll find Ahsoka's Force talents reflected by four of the expansion's five new Command cards, and the fifth takes full advantage of her talents as a Spy. And two new skirmish missions provide ample opportunities for you to fight alongside Ahsoka, sowing chaos in the heart of the Empire. • A Rebel faction figure pack for Imperial Assault • A plastic Ahsoka Tano figure comes poised for action in either your campaign or skirmish games • Five Command cards highlight her connection to the Force and her talents as a Spy • Fight alongside Ahsoka in two new skirmish missions and sow chaos in the heart of the Empire • A new mission highlights Ahsoka’s maneuverability and skill with her twin lightsabers

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19.60 €
kuva tuotteesta on linkki tuotesivulle: Star Wars Imperial Assault: Alliance Rangers Ally Pack
Star Wars Imperial Assault: Alliance Rangers Ally Pack

The soldiers of the Rebel Alliance are utterly devoted to the cause, willing to venture into even the most hostile terrain if it means helping to bring down the Empire. Although all of these soldiers are trained in battle, a few truly excel at guerrilla warfare and long-range attacks. These renowned snipers are known as the Alliance Rangers, and they can join your campaigns and skirmishes with the Alliance Rangers Ally Pack. They may help a small team of Rebel heroes survive among the dunes of Tatooine, or they may battle Imperial Stormtroopers under the canopy of a mighty forest, but wherever they’re deployed, the Alliance Rangers are among the most deadly long-range fighters in the game of Imperial Assault. With two blue dice and an inherent accuracy boost, Alliance Rangers can reach almost unprecedented distances with their attacks, and the Sniper ability gives them a further benefit from choosing to make their attack far from enemy reprisal. Add to that the ability to become Hidden after defeating an enemy figure, and your Alliance Rangers may pick off your opponent’s troops long before they come close enough to fire their own blasters. This Ally Pack comes with plenty of other ways to alter your campaign missions or skirmish games as well. You may travel to the planet Ithor to assist a strike force of Alliance Rangers in silencing an Imperial recon facility. Or, you may move deep into the Nal Hutta Swamps, carrying out a covert and silent battle against another strike team in the backwaters of the Hutt homeworld. No matter which way you prefer to play, the Alliance Rangers are a powerful asset for the Alliance to Restore the Republic. • A new Ally Pack for Imperial Assault • Introduces Alliance Rangers to your campaigns and skirmishes • Silence an Imperial recon facility on Ithor in a brand-new campaign side mission • New skirmish missions offer a variety of new battlefields to base your games

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21.60 €
kuva tuotteesta on linkki tuotesivulle: Star Wars Imperial Assault: Alliance Smuggler Ally Pack
Star Wars Imperial Assault: Alliance Smuggler Ally Pack

Across the Star Wars galaxy, the Galactic Empire reigns supreme. But even the Empire cannot be everywhere or regulate everything, and so those who live outside the law make their way on the fringes of society, preying on the weak and fighting to survive for another day. Smuggle supplies and weapons for the Rebel Alliance an bring your own brand of lawlessness to Imperial Assault with the Alliance Smuggler. The Alliance Smuggler Ally Pack isn’t directly associated with any other Imperial Assault expansions, meaning that this characters enters the game for the first time in these figure packs. Like other Ally Packs this expansion offers a sculpted plastic figure alongside a new campaign side mission and two new skirmish missions that share a map. Joined by new Agenda cards, Command cards, Deployment cards, Reward cards, and Skirmish cards, this figure introduces new tactics for your campaigns and skirmishes! The Rebellion prefers to avoid dealing with criminals in most circumstances, but its dedicated smugglers are crucial to the continued survival of the Rebel Alliance. These smugglers carry weapons and medical supplies to beleaguered worlds, they can transport political leaders safely and quickly, and they can hold their own if pressed to fight. With the Alliance Smuggler Ally Pack, you gain a single Alliance Smuggler figure to support you in your campaigns and skirmishes. In the skirmish game, the Alliance Smuggler is a powerful ally who can stun enemy figures or slip away from Stormtroopers and other enemies before they can pin you down with blaster fire. You might even embark on a smuggling run into your opponent’s deployment zone to gain some additional victory points! The new Smuggled Supplies Command card gives your Smuggler characters a boost when they need it most, and two new skirmish missions invite you to battle across the Mustafar Command Hub to make a critical datalink or deliver energy cells to your allies. You may also call upon the Alliance Smugglers to join you in the campaign game with an entirely new side mission. In the Precious Cargo campaign side mission, you and your fellow heroes journey to Ryloth to recover the cargo of a tramp freighter shot down by Imperial forces. With the help of an Alliance Smuggler, you may regain the freighter’s cargo for the Rebellion and secure the services of the Alliance Smuggler for future missions. But the Empire is already on the trail of the cargo, and they’re certain to try to claim this cargo for themselves! • A Wave IV Rebel faction figure pack for Imperial Assault • Introduces one sculpted Alliance Smuggler figure, along with new missions and other cards • A campaign side mission invites you to recover the cargo of a downed Rebel freighter • Two skirmish missions challenge you to slip by your foes or engage in a smuggling run • New Mission cards, Command cards, and Deployment cards open plenty of tactical possibilities

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15.60 €
kuva tuotteesta on linkki tuotesivulle: Star Wars Imperial Assault: Bantha Rider Villain Pack
Star Wars Imperial Assault: Bantha Rider Villain Pack

Across the Star Wars galaxy, the Galactic Empire reigns supreme. But even the Empire cannot be everywhere or regulate everything, and so those who live outside the law make their way on the fringes of society, preying on the weak and fighting to survive for another day. Raid settlements with a Tusken Raider warband and bring your own brand of lawlessness to Imperial Assault with the Bantha Rider. The Bantha Rider Villain Pack isn’t directly associated with any other Imperial Assault expansions, meaning that these characters enter the game for the first time in these figure packs. Like other Villain Packs this expansion offers a sculpted plastic figure alongside a new campaign side mission and two new skirmish missions that share a map. Joined by new Agenda cards, Command cards, Deployment cards, Reward cards, and Skirmish cards, this figure introduces new tactics for your campaigns and skirmishes! The indigenous people of Tatooine, the Tusken Raiders, are known for their lightning-fast raids and ferocious battle tactics as they attack Tatooine’s moisture farmers. The Tusken Raiders are also known for riding out of the desert on banthas – massive, horned beasts that can easily trample those who anger them. With the Bantha Rider Villain Pack, you have the opportunity to swell the forces of the Tusken Raiders from Twin Shadows and ride a bantha into battle in Imperial Assault. The power of a Bantha Rider can rout entire squads of lesser figures in your Imperial Assault skirmishes. While the Tusken Raider riding atop the bantha fires at select figures, you can use the Bantha itself to trample your opponent’s figures, crushing them beneath its massive feet or stampeding into a squad and destroying their formation. Six new Command cards offer plenty of tactical options to any army, but your Tusken Raiders and Bantha Riders could especially benefit from the extra movement and attacks granted by Jundland Terror. Furthermore, the new Coruscant Landfill skirmish map challenges you with two distinct missions that invite you to fully harness the massive size and power of your Bantha Riders. You can even bring a Bantha Rider into your Imperial Assault campaigns with a new three-card Agenda set, Tusken Treachery. The Into the Wastes Agenda mission challenges the Rebel heroes to rescue a captive abducted by raiders and secure stolen data, but if they fail, the Imperial player’s forces can take advantage of Tusken Raider weaponry for the rest of the campaign! You may use the other Agenda cards in this set to bring Tusken Raiders or the Bantha Rider into a mission unexpectedly, or to ensure that even a small wound proves dangerous to the afflicted hero. • A Wave IV Mercenary faction figure pack for Imperial Assault • Introduces the Bantha Rider to Imperial Assault • A new three-card Agenda set allows the Tusken Raiders to follow the heroes throughout a campaign • Two new skirmish missions challenge you to trample your foes and unleash the fury of the Tusken Raiders • New Mission cards, Agenda cards, Command cards, and Deployment cards open myriad tactical possibilities for both campaign and skirmish games

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24.00 €

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