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Warhammer Age of Sigmar: Soulbound RPG Rulebook, Collector's Edition (HC)
Warhammer Age of Sigmar: Soulbound RPG Rulebook, Collector's Edition (HC)

We set out to create something genuinely special for the Warhammer Age of Sigmar: Soulbound Collector’s Edition to take pride of place on your gaming shelf!

The exclusive Collector’s Edition book is beautifully finished with a deep blue faux leather cover, featuring a Stormcast Eternal warhammer and the symbols of the Mortal Realms intricately detailed in gold foil. The 352 pages are wonderfully finished with gold gilt edges.

The book is presented in a tastefully designed high-quality box featuring a magnetically sealed lid. On the front of the box our Knight-Questor Vel Arturious and the Soulbound logo are picked out with spot UV which reflects the light. On the back of the box, the Undying King Nagash glares at you, his crackling green eyes also detailed in spot UV.

Warhammer Age of Sigmar - Soulbound contains everything you need to roleplay perilous adventures in the epic-fantasy setting of the Mortal Realms.

Explore the Mortal Realms in the first ever tabletop roleplaying game set in the world of Warhammer Age of Sigmar.

As Sigmar’s Storm broke upon the hordes of Chaos, a flicker of hope was rekindled in the people of the Mortal Realms. The seeds of civilisation were planted and grew into new bastions of Order, and for a moment it almost seemed the endless tide of darkness could be held back.

But then came the Necroquake, as the undead legions of Nagash rose up to shatter the cities of Sigmar. Hope dwindles and once more darkness threatens to engulf the Mortal Realms..

. Explore the Mortal Realms in the first ever tabletop roleplaying game set in the world of Warhammer: Age of Sigmar! You are Soulbound, heroes chosen by the gods to stand against the horrors that plague the Mortal Realms, tasked with preventing a new age of Chaos, Death, and Destruction. Forge your group from some of the most powerful heroes in the realms and face down roving bands of cannibals, legions of undead, and hordes of daemons in a desperate struggle for survival.

Warhammer Age of Sigmar: Soulbound contains 13 thrilling chapters to sink your teeth into, including:

* Archetypes
* Skills and Talents
* Equipment
* Between Adventures
* The Mortal Realms
* The Great Parch
* Religion and Belief
* Magic
* Bestiary

Hardcover, 352 pages

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144.00 €
WHFRP 4: Enemy Within 1 -Enemy in Shadows Collector Edition (HC)
WHFRP 4: Enemy Within 1 -Enemy in Shadows Collector Edition (HC)

Osta tämä tuote Fantasiapeleistä ja saat Enemy in Shadows, Enemy in Shadows Companion ja WFRP Enemy Within Dev Diaryn PDF-versiot kaupan päälle!
Lue lisää täältä

Cubicle 7 Entertainment is proud to announce the Enemy Within Collector’s Edition, a magnificent 10-book set presented in 5 gloriously illustrated slip cases.

"At the appointed time, we shall rise from our secret places and thrown down the towns and cities of the Empire. Chaos will cover this land, and we, the Chosen Servants, shall be exalted in HIS eyes. Hail to Tzeentch, Changer of the Ways! Njawrr’thakh ‘Lzimbarr Tzeentch!’ "

The Enemy Within Collector’s Edition contains the revised and updated Director’s Cut of one of the most highly regarded roleplaying campaigns ever written. It also includes five bonus Companion volumes filled with commentaries, additional material, new subplots and characters, and so much more.

Sounds great! But what is the Enemy Within campaign?
Originally printed over 30 years ago, the Enemy Within campaign is the sequence of WFRP adventures that inspired an entire generation of gamers. It frequently tops polls of the best campaigns ever written, and is widely regarded as one of the most influential roleplaying modules ever written.

We are bringing this classic adventure up-to-date for WFRP 4th edition. To do this, one of the original authors, WFRP legend Graeme Davis, is creating a Director’s Cut of the entire campaign, adding three decades of playtesting and commentary to the existing adventure. He is also revisiting the last two adventures of the campaign, and rewriting them to match his original intentions for how the campaign should conclude.

Great! So, what does this Collector’s Edition offer?
This super limited, very special edition of the Enemy Within bundles together the five campaign books alongside the five new companion books into an almighty 10-volume Collector’s Edition.

This extraordinary set is presented in 5 high-quality slipcases printed with the standard edition cover art. Each of the books has a special ‘Tarot Card’ cover designed solely for the Collector’s Edition by WFRP artists Sam Manley and Andy Law.

The first two books, Enemy in Shadows and the Enemy in Shadows Companion are illustrated by the Morrslieb and Ace of Hammers cards, and are redolent with imagery relevant to the campaign.

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180.00 €
WHFRP 4: Enemy Within 2 -Death on the Reik Collector Edition (HC)
WHFRP 4: Enemy Within 2 -Death on the Reik Collector Edition (HC)

Osta tämä tuote Fantasiapeleistä ja saa välittömästi sen perusversion PDF -versio kaupan päälle!
Lue lisää täältä

Cubicle 7 Entertainment is proud to announce the Enemy Within Collector’s Edition, a magnificent 10-book set presented in 5 gloriously illustrated slip cases.

"At the appointed time, we shall rise from our secret places and thrown down the towns and cities of the Empire. Chaos will cover this land, and we, the Chosen Servants, shall be exalted in HIS eyes. Hail to Tzeentch, Changer of the Ways! Njawrr’thakh ‘Lzimbarr Tzeentch!’ "

The Enemy Within Collector’s Edition contains the revised and updated Director’s Cut of one of the most highly regarded roleplaying campaigns ever written. It also includes five bonus Companion volumes filled with commentaries, additional material, new subplots and characters, and so much more.

Sounds great! But what is the Enemy Within campaign?
Originally printed over 30 years ago, the Enemy Within campaign is the sequence of WFRP adventures that inspired an entire generation of gamers. It frequently tops polls of the best campaigns ever written, and is widely regarded as one of the most influential roleplaying modules ever written.

We are bringing this classic adventure up-to-date for WFRP 4th edition. To do this, one of the original authors, WFRP legend Graeme Davis, is creating a Director’s Cut of the entire campaign, adding three decades of playtesting and commentary to the existing adventure. He is also revisiting the last two adventures of the campaign, and rewriting them to match his original intentions for how the campaign should conclude.

Great! So, what does this Collector’s Edition offer?
This super limited, very special edition of the Enemy Within bundles together the five campaign books alongside the five new companion books into an almighty 10-volume Collector’s Edition.

This extraordinary set is presented in 5 high-quality slipcases printed with the standard edition cover art. Each of the books has a special ‘Tarot Card’ cover designed solely for the Collector’s Edition by WFRP artists Sam Manley and Andy Law.

The first two books, Enemy in Shadows and the Enemy in Shadows Companion are illustrated by the Morrslieb and Ace of Hammers cards, and are redolent with imagery relevant to the campaign.

  !   tilattava tuote
180.00 €
WHFRP 4: Enemy Within 3 -Power Behind the Throne Collector Edition (HC)
WHFRP 4: Enemy Within 3 -Power Behind the Throne Collector Edition (HC)

Buy this game from Fantasiapelit and get a free PDF to accompany it!
Read more about our free PDF program

At the appointed time, we shall rise from our secret places and thrown down the towns and cities of the Empire. Chaos will cover this land, and we, the Chosen Servants, shall be exalted in HIS eyes. Hail to Tzeentch, Changer of the Ways! Njawrr’thakh ‘Lzimbarr Tzeentch!’

The Enemy Within Collector’s Edition contains the revised and updated Director’s Cut of one of the most highly regarded roleplaying campaigns ever written. The beautifully finished, exclusive Collector’s Edition set includes Power Behind the Throne and the Companion presented in a slipcase featuring the artwork from the standard editions.

The white elements of the design are imprinted in silver foil – items such as the borders, skulls, the grasping arms of the dead, and so on will have a really vibrant finish.

The printed elements have been kept to a minimum tonal palette in keeping with WFRP’s distinct style, and will have a Spot UV finish layered over them, so they’ll have something of a special finish as well.

As with Volume 1&2, the books are case bound, with a few extra little surprises tucked in that we won’t spoil here. We really enjoy creating these Collector’s Editions, and know that they’ll take pride of place on our own bookshelves for years to come as well.

Welcome to part three of the revised and updated Director’s Cut of the Enemy Within, one of the most highly regarded roleplaying campaigns ever written!

Power Behind the Throne, arguably the best WFRP adventure ever written, carries on from where Death of the Reik left off, taking your brave heroes from Altdorf to the city of Middenheim, a towering city-state in the north of the Empire where trouble brews and a play for power is made.

Power Behind the Throne Includes:
* The next adventure of the Enemy Within campaign: Power Behind the Throne, which is revised and updated by Graeme Davis, legendary WFRP author, and one of the original writers of the campaign. This adventure is significantly expanded, making it the largest adventure so far in the Enemy Within campaign, and an unmissable experience for any roleplaying fan.
* A wide selection of ‘Grognard Boxes’ that add entirely new ways to play through the adventures, ensuring even those who have played the Enemy Within campaign before will find Power Behind the Throne fresh and new.

The Enemy Within is the campaign all roleplayers should play at least once in their lives, making Power Behind the Throne an essential purchase for all gamers.

The Power Behind the Throne Companion is the third of our five-part series of companion volumes to the Enemy Within campaign. It is packed with supplementary material to not only expand Power Behind the Throne but also support any WFRP games set in the Empire.

Power Behind the Throne Companion Includes:
* Guest Commentaries: A eulogy to the incomparable Carl Sargent, the original author of Power Behind the Throne, and a commentary from Derrick Norton, the original developer of the 1st edition.
* Deleted Scenes: The Graf’s Garden Party, The Wine of Madness, Watch the Birdie, and Down Among Deadmen, each offering updated and expanded scenes.
* The Ritual: An adventure that foreshadows the worst of what’s to come in the Enemy Within part 4, The Horned Rat!
* Flying Death Skulls: A new updated adventure based upon Carl Sargant’s WFRP 1st edition adventure The Grapes of Wrath.
* The Cult of Ulric: A close examination of the most influential cult in the north of the Empire.
* Familiar Faces: A guide to bringing NPCs from earlier in the campaign back into your adventures.
* The Jade Sceptre: A GM’s Guide: complete breakdown of the Jade Sceptre, one of the largest Slaanesh cults of the Empire,
* An entirely new selection of major NPCs to add to the Power Behind the Throne, or any adventure in Middenheim.
* Golthog the Ogre: An expanded and updated version
* The Changeling: How to use the sinister Tzeentch Daemon, the Changeling, in your games – it can completely change the Enemy Within campaign!

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178.80 €
WHFRP 4: Enemy Within 4 -The Horned Rat Collector Edition (HC)
WHFRP 4: Enemy Within 4 -The Horned Rat Collector Edition (HC)

Buy this game from Fantasiapelit and get a free PDF to accompany it!
Read more about our free PDF program

"My Friends in Change, we have sown glorious chaos but to bring the Time of Changes we must act as one under a Champion In Shadows."

The Enemy Within Collector’s Edition contains the revised and updated Director’s Cut of one of the most highly regarded roleplaying campaigns ever written. This beautifully finished, exclusive Collector’s Edition set includes The Horned Rat and the Companion presented in a slipcase featuring the artwork from the standard editions.

Beautifully finished in Silver foil and a lustrous Spot UV finish, the Collector’s Editions covers depict a great Tower central to many myths of the Skaven, and the looming presence of The Keep, a corrupt fastness at the heart of the Empire.

As with previous volumes in this series, the books are case bound, and come with an exclusive envelope of player handouts and maps. We love creating these Collector’s Editions, and know that they’ll take pride of place on bookshelves for years to come.

The Horned Rat is the fourth volume of the revised and updated Director’s Cut of the Enemy Within, one of most highly regarded roleplaying campaigns ever written. Building on the dramatic events at the end of Power Behind the Throne, recruiting your brave heroes into the service of the city of Middenheim for more drama and intrigue.

In the penultimate volume of the five-part series of grim and perilous Warhammer Fantasy Roleplay adventures, the tables are turned as enemies that have pursued the Characters since the beginning of the epic campaign are forced to defend themselves. The time is right to uncover their schemes and break apart their organisation. The Characters cannot afford to relax their guard and celebrate their victories, as a new threat emerges from beneath their feet.

The Horned Rat Includes:
* The fourth part of the Enemy Within campaign, conceived by legendary WFRP writer Graeme Davis with contributions by a team of talented WFRP writers.
* A toolkit to exploring Middenheim’s complex undercity, a vast environment filled with hazards and intrigues.
* A series of investigations dealing with the implications of the action in Power Behind the Throne and leading to the realisation of a new threat, far greater than anything the Characters have faced in their previous adventures.
* Descriptions of an ongoing and deepening crisis in the Empire, to be resolved in the final instalment of the Enemy Within campaign.

The Enemy Within is the campaign all roleplayers should play at least once in their lives, making The Horned Rat an essential purchase for gamers.

The Horned Rat Companion is the fourth of our five-part series of companion volumes to the Enemy Within campaign. It is packed with supplementary material to not only expand The Horned Rat but also support any WFRP games which feature the skulking Skaven as a foe.

Power Behind the Throne Companion Includes:
* More lore and information on the Skaven, their history and society, and the terrible God to which they give praise.
* A huge selection of new equipment, spells, weapons, and contraptions to outfit your Skaven NPCs with.
* New encounters in the city of Middenheim and the Middle Mountains, perfect to drop into The Horned Rat, or any Skaven focused campaign.
* A GM’s guide to The Yellow Fang, an insidious cult that both worships the Skaven and seeks to outdo them.
* A new career, the Dwarf Ironbreak, perfect for a stout dwarf seeking to face down the loathsome ratmen in the tunnels beneath the Old World.
* Two classic adventures, revised and updated for WFRP 4th Edition — Horror in the Dark, featuring a terrible encounter in a twisting mine, and A Little Help From My Friends, a kidnapping case beyond any but the greatest, shortest detective in all of Middenheim.
* The Return of the Gravelord: Everyone’s favourite self-obsessed Necromancer returns to harry the Characters throughout the events of The Horned Rat. Is it paranoia if everyone really is out to get you?

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180.00 €
WHFRP 4: Enemy Within 5 -Empire in Ruins Collector Edition (HC)
WHFRP 4: Enemy Within 5 -Empire in Ruins Collector Edition (HC)

Buy this game from Fantasiapelit and get a free PDF to accompany it!
Read more about our free PDF program

"I saw a blasphemous city coming down from the heavens and as it descended, the people cried out in woe! I saw death, madness, and transformation as the Exalted Lord brought his Master’s realm to the Crown of the Empire."

The Enemy Within Collector’s Edition contains the revised and updated Director’s Cut of one of the most highly regarded roleplaying campaigns ever written. This beautifully finished, exclusive Collector’s Edition set includes The Empire in Ruins and the Companion presented in a slipcase featuring the artwork from the standard editions.

Beautifully finished in Silver foil and a lustrous Spot UV finish, the Collector’s Editions covers depict the image of Sigmar Heldenhammer and a manipulative servant of Tzeentch.

As with previous volumes in this series, the books are case bound, and come with an exclusive envelope of player handouts and maps. We love creating these Collector’s Editions, and know that they’ll take pride of place on bookshelves for years to come.

Empire in Ruins is the fifth volume of the revised and updated Director’s Cut of The Enemy Within, one of most highly regarded roleplaying campaigns ever written. After the events of The Horned Rat the heroes have won the respect and trust of many in Middenheim, but before they can capitalise on their renown the Empire descends into the turmoil of civil strife.

In the final part of the five-part series of grim and perilous Warhammer Fantasy Roleplay adventures, a number of threats that the Characters may have thought far behind them reassert their influence. Icons of authority and leadership are found wanting, and the greatest nation in the Old World appears destined to shake itself to pieces. Only by undertaking a dangerous journey can the Characters prevent the ruination of all they hold dear.

Empire in Ruins Includes:
* The fifth part of The Enemy Within campaign, conceived by legendary WFRP writer Graeme Davis with contributions by a team of talented WFRP writers.
* The schemes of the Altdorf cell of the Purple Hand, whose plots place those of Karl-Heinz Wasmeier and the Middenheim cell in the shade.
* The ambitions of a certain Magister Impedimentae, how they coincide with the grand designs of the Purple Hand, and how they diverge.
* A culmination of controversies that have featured in adventures over the past few years. The true architect of the Ubersreik takeover, the rouser of Beastmen and mutants, the inspiration of Daemonologists and heretics, shall be revealed.
* Memorable villains such as the Madcraw tribe, the Threshers, and the multifarious departments of the remaining Purple Hand.

Empire in Ruins Companion includes:
* Alternative Empires, features the ramifications of the fulfilment of the ambitions of Yann Zuntermein, Karl-Heinz Wasmeier, or the late Kastor Lieberung.
* More Madcraw, the Night Goblins and their depredations return with more details on this extraordinary remote tribe, including several new tribe members that might trouble any adventurers who stray into their territory.
* The Place of the Shining Rock, more details and fascinating lore on this sacred site holy to both Sigmar and Ulric, its storied past and geography.
* Altdorf in Chaos, highlights the several unusual phenomena that could occur in the Crown of the Empire as the Enemy Within nears its thrilling climax.
* The Imperial Ostlanders, who are these brave frontier folk, ably commanded by Reikhardt Mathis Sievers, and what part might they play in Empire in Ruins?
* The Nordland Question, during the Turmoil that shakes the Empire, many provincial areas make a play for greatness at this time. Nordland’s history and notable personalities show rebellion was inevitable sooner or later.
* The Siege of Diesdorf, under the looming threat of the Red Crown, can the Diesdorf Council keep their town in good order?
* The Bigger They Are… An Ogre as a judicial champion means most trials are decided before they begin.
* The Triumph of the Gravelord: Will the Gravelord (everyone’s favourite self-obsessed Necromancer) who has stalked the Characters since Death on the Reik, achieve supremacy?

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180.00 €
WHFRP 4: Imperial Zoo Collector's Edition (HC)
WHFRP 4: Imperial Zoo Collector's Edition (HC)

The Imperial Zoo Collectors Edition is designed to be as in-universe as possible, with a faux leather cover, embossed details, Spot UV to highlight even more detail and texture, and a gold foil stamp that would make the finest print presses in Altdorf proud.

The spine of the book is rounded with raised hubs, and the paper edges are deckled, giving them a distressed look reminiscent of the sort of dusty tomes one might hide in the attic from prowling witch hunters.

"Frau Vera Warnicke — It is with great pleasure that I write to inform you that I have at last received funding to commission the expeditions of which we lately spoke. Indeed, I expect that our patron should extend his largess to pay for not one, but three trips into the wild places of the Empire and beyond in pursuit of knowledge. I trust that those individuals you spoke of are available, and that they should be just as competent as you promised. I mean no mere foray into the hinterlands, to be back in time for supper in the University. These shall be true explorations of the deepest depths there are, for only the most impressive specimens could hope to excite those jaded academics of the Imperial Zoo."

The Imperial Zoo is a bestiary and travelogue of three daring expeditions into the Old World, ranging from the heights of Karak Kadrin to the city of Miragliano in the southern land of Tilea. It includes profiles for over 60 unique creatures, beasts and monsters of the Old World perfect to challenge even the most competent of adventurers.

Also included are six new pregenerated Characters, each with their own skills, talents, and shady past, perfect to pick up and dive into a campaign focused on the truly mammoth threats that stalk the Old World.

The Imperial Zoo includes:
* A thrilling narrative following the exploits of a group of adventurers as they make their way across the Old World in search of knowledge, and less savoury glories.
* Dozens of creatures, including unique named beasts that threaten any who cross their paths, from the unusual but lethal Preyton to the devastating dragon Caledir, the Scythe of Fire.
* New creature traits to ensure every group finds a challenge in these pages.
* Rules for preserving and selling alchemical ingredients harvested from creatures, especially those touched by the winds of magic.
* A quick reference chart of creature traits, to keep gameplay flowing during combat.
* Six pregenerated characters, giving you everything you need to kick off your adventures right away.

The Imperial Zoo is a novel mix of bestiary and narrative, packed with ideas and in character commentary that illustrates how horrors such as Araknaroks, Chimeras, and Cockatrice are viewed by the denizens of the Old World. It is ideal to drop in to any ongoing campaign that could use some fresh encounters, or as a starting point for a group interested in tackling the horrendous beasts of the Old World for profit.

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96.00 €
WHFRP 4: Lustria Collector's Edition (HC)
WHFRP 4: Lustria Collector's Edition (HC)

Buy this game from Fantasiapelit and get a free PDF to accompany it!
Read more about our free PDF program

The Lustria Collector’s Edition comes wrapped in faux leather cover textured like the scales of a huge reptilian beast and coloured in the cool teal associated strongly with the Lizardmen. Embossed details picked out in gold foil and dramatic dark green details illustrate a decoration associated with the Solar Engines of the Old One Chotek. The spine of the book is rounded with raised hubs, and the paper edges are edged in gold, giving the impression of a prized tome that may contain the notes of an adventurer to the hostilecontinent of Lustria.

Far from the shores of the Old World, across the Great Ocean, is the mysterious continent of Lustria. Tales tell of troves of golden treasure and repositories of arcane lore ready for the taking by those bold enough to risk it. Each week it seems that another ship full of hopeful adventurers departs to this new world on a voyage of exploration.

But those who make landfall on the shores of Lustria find themselves in an environment that is wholly inimical to warm-blooded life. The jungles seethe with venomous snakes, carnivorous lizards, poisonous flora, and deadly disease. The few precarious settlements that cling to the coast arouse the ire of Lustria’s oldest inhabitants, the Lizardmen, who sally forth from their temple-cities to destroy all who encroach on their territory.

This book contains all players and GMs of Warhammer Fantasy Roleplay need to set their adventures in the mysterious continent of Lustria.

The book contains articles on:
* The history of Lustria, from the coming of the enigmatic Old Ones and the height of Lizardman civilization, to the present day, when the plans of the Old Ones are disputed by those who seek to carry them out, and younger warm-blooded species seek to rob Lustria of its wealth.
* The great temple-city of Tlaxtlan, home to a multitude of Lizardmen and centre of devotions to the impassive and unshakeable Old One Tlazcotl.
* The ruined temple-city of Quetza, an old lair of the Skaven of Clan Pestilens that houses many terrible secrets and brooding plagues.
* Skeggi, a Norse foothold of raiders and traders to the north of Lustria where adventurers may get rich quick, but more likely die trying.
* The Citadel of Dawn, a High Elf fortress and port on the southern cape, threatened by the ambitions of the notorious Dark Elf corsair Lokhir Fellheart.
* The Vampire Coast, a marshy morass of mangrove swamp within which Arch-Commodore Luthor Harkon holds his court of the undead and plots to expand his realm.
* Great new rules for explorer careers, founding and managing a settlement, Lizardmen of several different species, events and endeavours, parasitic diseases, monstrous creatures of the Lustrian jungle, and fully playable Skink Characters.

      ei vielä ilmestynyt odotettavissa 2024
120.00 €
WHFRP 4: Winds of Magic Collector's Edition (HC)
WHFRP 4: Winds of Magic Collector's Edition (HC)

The Winds of Magic Collector’s Edition is a veritable Grimoire, with a faux leather cover embossed with the details of Paranoth’s Wheel and the symbols of the Colleges of Magic, Spot UV to highlight even more detail and texture, and a gold foil stamp that would make the finest print presses in Altdorf proud.

The spine of the book is rounded with raised hubs, and the book is reminiscent of the sort of dusty tomes one might hide in the attic from prowling witch hunters From the shattered warpgates at the poles of the world raw energies of Chaos flow into the world, powering works of sorcery and sustaining Daemonic entities. This is magic in a pure but unstable form. Thanks to the wise counsel of Teclis, greatest of the High Elf Mages, Human wizards have learned to draw upon a single facet to work with a form of sorcery which is relatively safe, but still capable of feats of vast power. These isolated strands of raw magical energy are known as the Winds of Magic.

Winds of Magic is a comprehensive guide to the practices and traditions taught by the eight Colleges of Magic. As well as providing background to the development of magic in the Empire it includes details of a multitude of magic practices, creatures, and places.

* Each of the eight lores of magic taught by the colleges is provided with a revised and expanded roster of spells and a separate career for each sort of wizard.
* Rules are provided for rituals, complicated spells that can be used to empower magical sites, create magical creatures, or summon powerful but wild entities.
* Details on the summoning of Incarnate Elementals, the creation of Magical Constructs and how to develop a familiar as either an NPC or a Player Character.
* Details on the properties of magical sites, such as the lines of waystones that drain magic towards the Great Vortex in Ulthuan, and several sites associated with a particular wind.
* Characters can tell the future, read the past, or brew magical potions thanks to rules for the practices of Augury, Psychometry and Alchemy (both magical and mundane).
* A set of new careers allowing Characters to specialize as a Scryer, Mundane Alchemist, Beadle, or Magister Vigilant.
* Eight of the Empire’s pre-eminent wizards, from Balthazar Gelt to Elspeth von Draken, are detailed as potential patrons for Characters.
* Several nemeses are described, such as the Blue Scribes who seek catalogue every spell in existence for the glory of Tzeentch; Egrimm van Horstmann, the greatest Chaos Sorcerer alive; and Mòna Mimn, who wishes to turn all the Old World into a vast fenland.

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120.00 €

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