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Tales of Alvin Maker 6: Crystal City
Tales of Alvin Maker 6: Crystal City

From the end of the eighteenth century into the early years of the nineteenth, Americans crossed the Appalachian Mountains and Northwest Territory, spreading west. They traveled to find new homes, new lands, and they brought with them the plain magics of plain people. It is from these roots of the American dream that award-winning writer Orson Scott Card has crafted a uniquely American fantasy.

Using the lore and the folk magic of the men and women who settled a continent, and the beliefs of the tribes who were here before them, Card has created an alternate frontier American; a world where certain magic really works and has colored the entire history of the colonies. Charms, beseechings, hexes, and potions all have a place in the lives of the people of this world. "Knacks" abound: dowsers find water, sparks set fires, blacksmiths speak to iron, the second sight warns of danger, and a torch can read the heart-fire of anyone within reach.

Alvin Miller is the seventh son of a seventh son, born while all of his bothers still lived. Such a birth is a powerful magic; such a boy is destined to perhaps become Maker, even though no Maker has been born for many a century. But Alvin is something special; and even before his birth, dark forces reached out to destroy him.

Rejoin the tale of Alvin and his wife Peggy as they work to create the Crystal City of Alvin's vision, where all people can live together in peace.

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10.40 €
Troy Game 2: Gods' Concubine
Troy Game 2: Gods' Concubine

From ancient Greece they came, remnants of the glorious Trojans. Led by Brutus, Kingman, holder of the bands of gold that wield the very magic of the Gods, these travelers are bowed but not broken, and they have come to Albion to begin anew. A vision of beauty called them to create a new Troy, and when they landed on the shores of the land that became Britain, they found an old magic that was fading. And so they began to construct a new Labyrinth, a place of magic that will bring unimaginable power to those who can control it.

The temptress who brought Brutus to this land seeks to use him for her own purposes, but in that she fails, for it is the bride of Brutus who dooms the completion of the labyrinth . . . and sends all the players in this drama--handsome Brutus, his beautiful wife, Cornelia, and the sensuous and deadly Genvissa--into a hell of death and rebirth, until the Labyrinth is completed and the ancient magic is set free.

A thousand years pass. Cathedrals rise in place of mud and wattle huts, hymns to saints replace odes to Celtic and Greek gods. But the magic from the dawn of time waits, and the players are not yet done with their destinies. They have new faces and new bodies, but old souls---and not all who have come back remember their parts in this drama. There are kings and princes, deadly court intrigues, and ancient powers awoken.

And a warrior across the sea who only waits for his opportunity to finish what was started centuries before . . .

624 p

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9.60 €
Wayfarer Redemption 3: Starman
Wayfarer Redemption 3: Starman

Axis is the StarMan of prophecy and legend, destined to lead the three races of his world to unite as one people. The people of his world all know the Prophecy of the Destroyer, despite the failed attempts of the Seneschal to suppress it in the name of the god Artor the Ploughman, and it predicts and dictates Axis's path through war and destruction to the creation of Tencendor.

The Prophecy foretold that Axis would defeat his half-brother and lay claim to the land that Tencendor will be created upon. The Prophecy told of the traitor in Axis's camp-Faraday's champion, Timozel.

And the Prophecy foretold many a choice that Axis must make in order to fulfill his destiny . . . but neglected to mention the choice between the beautiful and courageous Faraday, his late half-brother's wife, and the feisty and hauntingly enchanting Azhure.

To Faraday, he had pledged his love and a place by his side as ruler of Tencendor; to Azhure, he had given his children, his time, and his devotion.

His love for both women is what the last twist of the Prophecy relies on. While Azhure explores her newfound powers as an Icarii Enchantress, and Faraday replants the ancient forests of the Mother, the evil Gorgrael is plotting Axis's downfall, invading the sky with ice and terror and the flesh-hungry Gryphons. His most daring move is to follow prophecy, to taunt Axis with the pain of his beloved.

But which beloved woman will Gorgrael choose . . . and will she be the one whose death will distract Axis from saving the world?

688 p

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10.40 €
Wheel of Time 10: Crossroads of Twilight
Wheel of Time 10: Crossroads of Twilight

In the tenth book of he Wheel of Time from the New York Times #1 bestselling author Robert Jordan, the world and the characters stand at a crossroads, and the world approaches twilight, when the power of the Shadow grows stronger.

Fleeing from Ebou Dar with the kidnapped Daughter of the Nine Moons, whom he is fated to marry, Mat Cauthon learns that he can neither keep her nor let her go, not in safety for either of them, for both the Shadow and the might of the Seanchan Empire are in deadly pursuit.

Perrin Aybara seeks to free his wife, Faile, a captive of the Shaido, but his only hope may be an alliance with the enemy. Can he remain true to his friend Rand and to himself? For his love of Faile, Perrin is willing to sell his soul.

At Tar Valon, Egwene al'Vere, the young Amyrlin of the rebel Aes Sedai, lays siege to the heart of Aes Sedai power, but she must win quickly, with as little bloodshed as possible, for unless the Aes Sedai are reunited, only the male Asha'man will remain to defend the world against the Dark One, and nothing can hold the Asha'man themselves back from total power except the Aes Sedai and a unified White Tower.

In Andor, Elayne Trakland fights for the Lion Throne that is hers by right, but enemies and Darkfriends surround her, plotting her destruction. If she fails, Andor may fall to the Shadow, and the Dragon Reborn with it.

Rand al'Thor, the Dragon Reborn himself, has cleansed the Dark One's taint from the male half of the True Source, and everything has changed. Yet nothing has, for only men who can channel believe that saidin is clean again, and a man who can channel is still hated and feared-even one prophesied to save the world. Now, Rand must gamble again, with himself at stake, and he cannot be sure which of his allies are really enemies.

864 p

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10.40 €

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