Tuotehaku

Ruutunäkymän liikennevaloissa vihreä on heti saatavilla, punainen juuri nyt loppu varastosta, keltainen ei vielä ilmestynyt tai huutomerkin kera ei hyllyvalikoimaa, eli me tilaamme sitten, kun sinä olet tilannut meiltä. Saatavuusinfossa kerrotaan tarkemmin saatavuustiedoista.

Haun tulokset 4129 - 4152 / 8409



KOI
KOI

A Dragon is born of Determination and Persistence.

As a Koi fish, you spend your days (turns) swimming to and fro by playing a number of movement cards, with the goal of gobbling up as many dragonflies and frogs as you can every day. Each movement card has from two to four programmed moves, straight, turn, rotate any direction and leap over a space, with some moves being mandatory when played, and others being optional.

Your tranquil Koi Pond begins with some decorative stone and a few lily pads, but you will also receive Natural Beauty cards in your hand that allow a player to add more lily pads, cherry blossoms, ornamental stone and frogs – which both enhances the beauty of the pond, while at the same time, causes turmoil beneath the still waters for the other Koi. Lily pads are great, as they spawn dragonflies every turn, each of which is worth 3 Victory Points when eaten. Cherry Blossoms ripple the surface of the water as they land, causing all living things to scatter in the opposite direction – and if you play them wisely, right into your mouth! Stones prevent fish from entering a space and are best placed to block an opponent’s path to a meal. Frogs are delicious 1 VP meals all their own, but… they also eat dragonflies in adjacent spaces, so often they are placed to deprive opponents of their dinner.

As the weather changes, and a new event card is revealed for the day, so must your strategy. At the end of seven days, the game comes to an end, with the best-fed fish being declared the winner.

Be wise, be quick, or go hungry. Persevere and you shall succeed.

* A beautifully themed, light strategy game for 2-4 players.
* Tactical movement, a touch of 'take that' as you outmaneuver opponents, yet a remarkably 'zen' experience.

2-4 players
40-60 minutes
Ages 14+

  !   tilattava tuote
52.00 €
Korean War: June 1950 - May 1951, Designer Signature Edition
Korean War: June 1950 - May 1951, Designer Signature Edition

The Korean War: June 1950 – May 1951, Designer Signature Edition, marks the return of a true wargaming classic by Joseph Balkoski first published in 1986, faithfully remastered and updated with this all-new, supersized edition. Hailed by many as of the premier games covering The Korean War, this two-player operational level simulation covers the first year of the Korean conflict, from June 1950 to May 1951.

This edition of The Korean War features a super-sized map and larger counters and is another Classic Reborn! by Compass.

During this period, the United States found itself involved in a bitter struggle in a remote Asian land that many Americans had not even heard of. Amid the debacles and stunning victories of the first year of war, the very foundation of the American military system — so recently triumphant in the Second World War — was severely shaken. In a war that few Americans understood and which historians have tended to ignore, the foundation of future American diplomacy in the face of communism was laid.

The players control ground and air forces of the United Nations, North Korea, and Communist China. Each player’s force consists of a wide variety of units, including infantry, marines, paratroopers, armor, and aircraft. The map is a 1:750,000 representation of the Korean peninsula from Pusan in the south to the Yalu River in the north. In addition to controlling military forces, the players must make a number of political decisions that have an important effect on the game. Above all, the UN player must strive to keep international tensions at a minimum for the purpose of preventing World War Three. Intense escalation and mobilization could have disastrous consequences for the militarily-unprepared United States. On the other hand, insufficient force applied to Korea could lead to the conquest of South Korea by North Korean communists.

This Designer Signature edition of the classic Joseph Balkoski game goes beyond merely incorporating errata found from the original edition; it includes enhancements that include:

* Larger and easier-to-read 9/16” counters and four game maps
* Game map information is updated and includes all-new map artwork
* Enhanced ergonomics are built into the set up and reinforcement charts
* Restrictions on UN build-up and breakdown so UN player cannot perpetually continue Action Phase by reorganizing units
* Modified amphibious assault system that allows UN player to more effectively recreate September 1950 Inchon invasion
* Modified victory conditions that lessen impact of Global Tension
* New random events to make the operation a bit more unpredictable
* Updated rules treatment backed by many illustrations, an index, and clarifications and examples of play to reduce potential questions.
* Updated historical notes

Product Information:
* Complexity: 7 out of 10
* Solitaire Suitability: 6 out of 10 (landing options; no hidden units)
* Time Scale: one month per turn
* Map Scale: 7.5 miles per hex
* Unit Scale: battalions, regiments, brigades and divisions
* Players: one to two, best with two or more
* Playing Time: 4-8 hours depending upon scenario, 20+ hours for campaign

Components:
* Four map sheets (42.5″ x 71″overall map dimension)
* Three countersheets (9/16″ size)
* Rules booklet with updated Historical Notes
* Two charts and tables booklets
* One ten-sided die
* Box and Lid

Game Credits:
Designer: Joseph Balkoski
Project Director: John Kranz

  !   tilattava tuote
123.50 €

Hakusivu: 1 2 3 87 171 172 173 174 175 262 349 350 351

Uutuuksia