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Haun tulokset 25 - 39 / 39



Tapestry
Tapestry

Pelin esittely YouTubessa.

Tapestry is a competitive, asymmetric, medium-weight civilization-building game.

Create the civilization with the most storied history, starting at the beginning of humankind and reaching into the future. The paths you choose will vary greatly from real-world events or people—your civilization is unique!

In Tapestry, you start from nothing and advance on any of the 4 advancement tracks (science, technology, exploration, and military) to earn progressively better benefits. You can focus on a specific track or take a more balanced approach. You will also improve your income, build your capital city, leverage your asymmetric abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization.

If you like A Feast for Odin, Mombasa, and Russian Railroads, we think you will enjoy creating your own unique civilization in Tapestry.

Featured Components:
* 1 individually numbered box (out of 25,000 first-printing English copies)
* 1 game board
* 4-page rulebook
* 2 reference guides (identical)
* 18 prepainted landmark miniatures (28-70mm tall)
* 100 income building miniatures
* 16 asymmetric civilization mats
* 6 unique capital city mats
* 5 income mats
* 43 different tapestry cards
* 7 trap cards
* 48 unique territory tiles
* 15 unique space tiles
* 33 tech cards
* 3 custom dice
* 65 player tokens (cubes)
* 50 outpost tokens
* 1 custom insert
* 28 Automa cards (solo mode)
* 1 Automa mat
* 1 Automa rulebook
* 6 reference cards

Tapestry includes a total of 117 cards (57x87mm). The box is 296x296x100mm and weights 2.8 kg.

Designed by Jamey Stegmaier
Art by Andrew Bosley
Sculpts by Rom Brown

1–5 Players
90–120 Min
Age: 12+

      loppu varastosta
99.00 €
Viticulture: Essential Edition
Viticulture: Essential Edition

Säännöt valmistajan sivuilta.

Viticulture Essential Edition is a competitive worker-placement game set in the foothills of Tuscany.

In Viticulture, the players find themselves in the roles of people in rustic, pre-modern Tuscany who have inherited meager vineyards. They have a few plots of land, an old crushpad, a tiny cellar, and three workers. They each have a dream of being the first to call their winery a true success.

The players are in the position of determining how they want to allocate their workers throughout the year. Every season is different on a vineyard, so the workers have different tasks they can take care of in the summer and winter. There's competition over those tasks, and often the first worker to get to the job has an advantage over subsequent workers.

Fortunately for the players, people love to visit wineries, and it just so happens that many of those visitors are willing to help out around the vineyard when they visit as long as you assign a worker to take care of them. Their visits (in the form of cards) are brief but can be very helpful.

Using those workers and visitors, players can expand their vineyards by building structures, planting vines (vine cards), and filling wine orders (wine order cards). Players work towards the goal of running the most successful winery in Tuscany.

Designer Uwe Rosenberg (Agricola, Caverna, Bohnanza, etc) has helped us combine the second edition of Viticulture with a few elements from Tuscany: Mama & Papas, Fields (Properties), various Visitor cards, & Automa (solo variant).

This is basically a more robust version of Viticulture without adding the complexity of some of the “heavier” Tuscany expansions. Mamas & Papas gives players different starting resources. Field cards let you sell fields you’re not using for an influx of money. A larger set of visitor cards offer a lot more variety, and we’ve selected only the most balanced cards so there’s never a bad draw.

These are the expansions we always play with–they no longer feel like expansions. So they’re now included in the core game of Viticulture.

Features 86 custom wooden tokens and 232 beautifully illustrated cards.

1-6 players
45-90 minutes

      loppu varastosta
64.40 €
Wyrmspan
Wyrmspan

You play as an amateur dracologist in the world of Wyrmspan, a place where dragons of all shapes, sizes, and colors roam the skies. Excavate a hidden labyrinth you recently unearthed on your land and entice these beautiful creatures to roost in the sanctuary of your caves.

During a game of Wyrmspan, you will build a sanctuary for dragons of all shapes and sizes. Your sanctuary begins with 3 excavated spaces—the leftmost space in your Crimson Cavern, your Golden Grotto, and your Amethyst Abyss. Over the course of the game, you will excavate additional spaces in your sanctuary and entice dragons to live there, chaining together powerful abilities and earning the favor of the Dragon Guild.

Wyrmspan is inspired by the mechanisms of Wingspan, though its 16+ unique elements make Wyrmspan a standalone game (not compatible with Wingspan). Wyrmspan plays up to 5 players, and it is flexible in size for various tables due to 3 smaller central boards (instead of a single big game board). Each player mat is 475x290mm (a little wider than Wingspan).

Contains:
* 2 rulebooks (multiplayer and solo)
* 1 dragon fact book (32 pages)
* 5 player mats (cardboard)
* 5 adventurer meeples and 5 guild tokens
* 183 dragon cards (148 full-grown dragons and 35 hatchlings; 57x87mm)
* 75 cave cards (57x57mm)
* 4 dragon guilds
* 55 speckled egg tokens
* 10 double-sided objective tiles
* 45 shiny cardboard coins
* 10 quick-start cards (2 cards per player; 57x87mm)
* 17 Automa solo mode cards (57x87mm)
* 1 box (296x296x70mm, and it weighs 2.6 kg)
* 2 containers with lids for eggs and resources
* 1 scorepad
* and more!

1–5 Players
90 Min
Age: 14+

      heti saatavilla
70.50 €

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