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Basic Roleplaying: Crusaders of the Amber Coast
Basic Roleplaying: Crusaders of the Amber Coast

It is the year 1206 AD. In the city of Riga, a Christian outpost in the pagan lands of the frozen North, Prince-Bishop Albert founds the Brotherhood of the Sword to subjugate the pagans and convert them to the True Faith. Twenty years later, the Holy Roman Emperor Frederick II, the Stupor Mundi, decrees in his Golden Bull of Rimini that the lands conquered by the Teutonic Order in Prussia will belong to the warrior monks. Knights, friars and colonists from all over the Empire move towards the Baltic Sea to find forgiveness for their sins and commodities for their trade, as the Baltic coast is home to the strangest of the precious stones: Amber. The age of the Northern Crusades has begun.

The path to virtue, glory and riches lies in front of your heroes, but countless enemies stand between them and their goals: the ruthless Lithuanians of Archduke Mindaugas, the Mongol raiders of Gengis Khan's Golden Horde, and emerging Russian Princes like young Aleksandr Nevskij. And in the deep woods and dark marshes of the Baltic Coast, fantastic creatures and ancient deities who are hostile to mankind await.

This book contains all the information required to run your Northern Crusade game with the Basic Roleplaying game system, including magic rules for the Christian crusaders and the pagan druids and witches, as well as game statistics for creatures of the Baltic folklore. Create your own scenarios, with your heroes siding either with the Crusading invaders or with the Baltic natives, or play through the included campaign that spans over several years of game time and takes you through the most important events of the Baltic epic.

Tarvitset sääntökirjan Basic Roleplaying

Size: 160p
Author: Paolo Guccione
Interior Art: Black & White

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36.00 €
Basic Roleplaying: Universal Game Engine (HC)
Basic Roleplaying: Universal Game Engine (HC)

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Create. Explore. Play.

Basic Roleplaying (BRP) is a system of core rules for tabletop roleplaying. Whether you’re a seasoned roleplaying veteran or new to the hobby, Basic Roleplaying has everything you need for years of entertainment.

What's Inside?
Basic Roleplaying: Universal Game Engine is the complete guide to BRP—the same system that powers Call of Cthulhu, RuneQuest, Pendragon, Rivers of London, and countless others. BRP’s Universal Game Engine is available royalty-free for personal and commercial use under the ORC license. Use these rules, and focus on creating your worlds, scenarios and even books to sell!

This book contains the core system rules, as well as character creation, advancement, monsters and antagonists, as well as GameMaster advice.

A Seamless Core Mechanic
In BRP, success and failure are always determined by the roll of a D100. Comparing that roll to the relevant Skill, Characteristic, Ability, or Power, you succeed if you roll under the target number.

This means every stat on your character sheet clearly indicates to you the likelihood of success.

Natural Character Growth
Characters in a BRP game evolve based on what they do in-game. If you fire a gun, that skill may increase.

If you want your character to learn magic, get better at driving cars, lassoing horses, or even repairing a spaceship, then your character will do so by using those skills!

Deadly & Tactical Combat
The core BRP rules present easy-to-learn and equally easy-to-teach combat mechanics that allow players to react to attacks—you don’t just have to wait for your turn in order to have an impact on combat!

Conflict in BRP can be deadly, and every roll (attacking, fighting back, dodging or otherwise) is integral. This makes for a thrilling, high-octane experience with a system that does not slowdown the overall flow of play.

Build The Game You Want
With mechanics for magic, psychic powers, mutations, superpowers, weapons, equipment, and vehicles applicable to any setting and genre, Basic Roleplaying: Universal Game Engine is adaptable to any world of your choosing—either previously established, or created from scratch.

264 pages, Full color hardcover

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60.00 €

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