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Burning Wheel RPG Gold Edition Revised
Burning Wheel RPG Gold Edition Revised

Burning Wheel is an award-winning fantasy roleplaying game in which players take on the roles of vibrant, dynamic characters whose very beliefs propel the story forward.

Starting with a simple D6 dice pool mechanic, this game intuitively builds on its core concepts. The rules detail dramatic systems for task resolution, advancement, trials of belief, tests of nerve, searing social conflict, dangerous sorcery, miraculous faith, and brutal, gut-wrenching martial combat. Behind the dice, your decisions drive the game’s systems. Their choices tangibly affect every outcome, from glorious victory to ignominious defeat. But there are consequences to every decision, ramifications to every action. The choices you make close off one path, while opening another. This philosophy underpins the character creation system for Burning Wheel.

And it’s not just a matter of pushing a point here, or nudging a number there: As soon as a player decides to make a character in Burning Wheel, he is confronted with decisions about the character’s past, ethics, beliefs, scars, goals and dreams. Questions whose answers affect not only the player’s character, but the shape of the story as a whole.

Burning Wheel is presented in an easy-to-read writing style, with plenty of insight and advice from the designer. If you’re not careful, Burning Wheel will change the way you play roleplaying games.

The Revised Edition of Burning Wheel Gold is the definitive Burning Wheel book and contains adjustments, revisions and errata incorporated by the author.

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42.00 €
Torchbearer 2nd Edition Core Set (HC)
Torchbearer 2nd Edition Core Set (HC)

Buy this game from Fantasiapelit and get a free PDF to accompany it!
Read more about our free PDF program

Torchbearer Core Rules: A two-book set of revised, reformatted goodness.
This is all you need to play the game.

We have been hard at work on a new edition of Torchbearer for over three years now. Based on the feedback we received from you and from our own campaigns and demos since we launched in 2013, we wanted to make a couple of tweaks to the game. Well, those "couple of tweaks" rapidly spiraled into a massive revision.

Check it out:
* New format and layout! The game is now a two-book set: The Dungeoneer’s Handbook and The Scholar’s Guide
* Clarified, revised, refined and expanded rules from seven years of playtesting and feedback

You’re a scoundrel, a villain, a wastrel, a vagabond, a criminal, a sword-for-hire, a cutthroat.

Respectable people belong to guilds, the church or are born into nobility. Or barring all that, they’re salt of the earth and till the land for the rest of us.

Your problem is that you’re none of that. You’re a third child or worse. You can’t get into a guild—too many apprentices already. You’re sure as hell not nobility—even if you were, your older brothers and sisters have soaked up the inheritance. If you’re cursed with visions from the Immortals, the temples won’t take you in. You question their authority and subvert their power, so you are outcast like the rest of us.

And if you ever entertained romantic notions of home-steading, think again. You’d end up little more than a slave to a wealthy noble.

So there’s naught for you but to make your own way. There’s a certain freedom to it, but it’s a hard life. Cash flows out of your hands as easily as the blood from your wounds.

But at least it’s your life.

And if you’re lucky, smart and stubborn, you might come out on top. There’s a lot of lost loot out there for the finding. And salvage law is mercifully generous. You find it, it’s yours to spend, sell or keep.

A Roleplaying Game of Desperate Adventure
Torchbearer is a roleplaying game of desperate adventure. The expeditions you undertake are taxing on your body, your mind and your very nature. To survive, you must carefully manage your food, water and light resources. To excel, you must fight for what you believe in. To prosper, you must fill your bags with loot and treasure.

This triumvirate of competing needs creates a delicious tension unique to Torchbearer. Players are asked to weigh these forces in every decision they make. Some may seem easy or frivolous to start, but the deeper you become enmeshed in an adventure, the heavier and more costly each decision becomes.

The system is based on our award-winning Mouse Guard roleplaying game system. Using the same core rules, character builds and conflict system, we have created a grimmer, harsher world. One that can stand the test of time, providing you with years of adventures.

The Dungeoneer's Handbook
* 256 pages, digest-sized (5.5" x 8.5")! Hardcover, linen wrap, swanky end papers, nice paper!
* Revised character creation which includes tighter Nature question results
* Revised leveling costs
* 10 levels for all classes (up from 5), including revised benefits for levels 1-5
* New class: Theurge, a mad seer possessed by the immortals
* New arcane spell memorization system, The Memory Palace
* New divine magic system, The Immortal Burden
* New invocations and spells with revised, clarified format

A Scholar's Guide to Dangers Various and Sundry
* 320 pages, digest-sized (5.5" x 8.5")! Hardcover, linen wrap, swanky end papers, nice paper!
* New easy-to-process difficulty factors format throughout
* Revised skill format—much easier to parse
* Revised and clarified reward system
* Iconic monsters all in a revised, cleaner format
* New loot tables—with more treasure!
* New camp and town events (they're so good!)
* New demo adventure: Revised and updated Dread Crypt of Skogenby!

Eager to dive right in and create an adventurer? Download the introduction to the Dungeoneer's Handbook and our current character sheet.

Prefer to plot, plan and sketch maps? Download The Light Dims and Prepare Thyself chapters from the Scholar's Guide. We'd love to see the world you build.

Want a detailed overview of the system mechanics? Check out Luke's new currency cycle diagrams.

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66.00 €

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