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Warhammer Age of Sigmar: Soulbound -Bestiary
Warhammer Age of Sigmar: Soulbound -Bestiary

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The Mortal Realms are besieged. Packs of savage beasts stalk the wilderness. Parades of disquiet dead stirred by baleful magics haunt the nights, enacting terrible vengeance upon the living. Hordes of Orruks, Grots, and Gargants rampage unchecked, driven by little more than destruction and despoilment for their own amusement. And the innumerable servants of the Ruinous Powers that once brought about the end of the world take root wherever mortals tread. The realms are rocked by never-ending conflict and nowhere is truly safe...

The Mortal Realms are filled with countless strange creatures and monstrous beasts. The Warhammer Age of Sigmar Soulbound Bestiary provides a vast collection of these great and terrible foes to use in your Warhammer Age of Sigmar: Soulbound adventures, and gives GMs advice on how best to build exciting encounters with these monstrous and maniacal foes.

The Soulbound Bestiary contains:
* Over 180 terrifying new foes to use in your Soulbound campaign, including some of the most iconic creatures from Warhammer Age of Sigmar, from the reality-warping Tzeentchian Lord of Change, to the merciless Knight of Shrouds, to the awe-inspiring Kraken-eater Mega-Gargant.
* Gamemaster advice on building exciting and memorable encounters, and how to use Doom to give an extra edge to these conflicts.
* Detailed descriptions of each creature and faction, including advice on using them in your game, their tactics in combat, and rumours reflecting what the people of the Mortal Realms know of them, some of which may be less than reliable!

192p

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54.00 €
Warhammer Age of Sigmar: Soulbound -Blackened Earth
Warhammer Age of Sigmar: Soulbound -Blackened Earth

Greywater Fastness is under siege. The vast industrial city dedicated to producing weapons and arms for Sigmar’s armies now finds itself teetering on the brink of oblivion. A tide of power hungry Skaven covet Greywater’s technology. The neighbouring Sylvaneth sing a song of revenge for the lands polluted by the city’s toxic runoff. And within the city itself, allies and enemies alike stoke the self-destructive flames of war. But if Greywater Fastness falls, Sigmar’s armies across the realms fall with it...

Strike out into the forge-hot streets of Greywater Fastness in this brand new campaign for Warhammer Age of Sigmar: Soulbound. Blackened Earth is a thrilling five-part campaign set within the free city of Greywater Fastness in Ghyran, the Realm of life. Here, the Soulbound are tasked with steering this vital city of Sigmar away from its path of destruction. With monsters gnawing at the gates, allies turning into enemies, and warmongers fighting for dominance in the city, the Soulbound must use everything at their disposal to save the doomed city from immolation in the fires of war.

This book contains:
* An epic campaign told across five thrilling adventures. Walk the streets of one of Sigmar’s most industrialised city then strike out into the blasted wastelands and vibrant wilds of the Realm of Life.
* A comprehensive guide to the city of Greywater Fastness. Discover its history and how it was founded, explore over 70 unique and strange locations, and learn about the major players in the city.
* A beautifully illustrated map of Greywater Fastness!
* New items to purchase in the city’s black markets, and new Endeavours to undertake while in the city!
* New terrifying monsters and allied NPCs for your Binding to encounter!

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48.00 €
Warhammer Age of Sigmar: Soulbound -Champions of Death
Warhammer Age of Sigmar: Soulbound -Champions of Death

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Kneel before the Champions of Death!

Champions of Death allows players to create tragic, damned, and twisted undead characters for Warhammer Age of Sigmar: Soulbound! The book features new undead Species, new Archetypes, new Talents, and devastating new spells and Miracles.

Champions of Death Includes:
* Insight into the Great Necromancer Nagash, his history with the Soulbound, and why he may deign to forge a deathly Binding with his own skeletal hands.
* Rules to play as horrifying Ghouls, skeletal Wights, vindictive Soulblight Vampires, spectral Nighthaunts, or powerful Ossiarch Bonereapers, as well as advice on how and why your character became Soulbound and dozens of sample Short- and Long-term Goals.
* 20 new Death-focused Archetypes such as the Vampire Lord and Knight of Shrouds, as well as rules for playing sub-factions such as the Blisterskin of the Flesh-eater Courts, the Mortis Praetorians of the Ossiarch Bonereapers, the Vyrkos Dynasty of the Soulblight Gravelords, and many more!
* Over 50 new Talents, 10 powerful new Miracles of Nagash, and 50 new spells drawn from the twisted Lores of Magic wielded by the undead — including five terrifying new Endless Spells!
* Over 30 new Endeavours for undead characters to undertake, as well as new Dark Rituals to unleash on your foes — host a grand feast of the Flesh-eater Courts, bestow the Blood Kiss of the Soulblight Vampires, or raise a horde of zombies to do your bidding!
* Advice for Gamemasters and players on running Death-focused campaigns, as well as statistics for over a dozen servants of the Forces of Order for your Champions of Death to face!

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48.00 €
Warhammer Age of Sigmar: Soulbound -Champions of Destruction
Warhammer Age of Sigmar: Soulbound -Champions of Destruction

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Embrace the Waaagh! and become a Champion of Destruction!

Champions of Destruction allows players to create the most brutally cunning, or cunningly brutal, characters for Warhammer Age of Sigmar: Soulbound! Become Da Boss, set out across the Mortal Realms in search of a good scrap, and face down the biggest, baddest, creatures in all of the realms!

The book features new Destruction aligned Species, new Archetypes, new Talents, tooth splittingly destructive new spells, Miracles and more.

Contains:
* A head-scratching look at the gods of Destruction, and why they might stop scrappin’ long enough to beat a group of Soulbound into shape.
* Mechanics for wielding the power of the Waaagh!, recruiting a gang of like minded bruisers to join you in your rampage, and becoming Da Boss of your own warband.
* Options to play as brutal Orruks, cunning Kruleboyz, spiteful Hobgrots, diminutive Grots, belching Ogors, and rock-smashing Troggoths, as well as advice on who your character needs to crump to become Soulbound, and dozens of sample Short- and Long- term Goals.
* Over 20 new Destruction-aligned Archetypes, such as the Squig-riding Boingrot Bounder, Waaagh! blasting Weirdnob Shaman, flame-belching Ogor Firebelly, wicked Kruleboy Gutrippa and many more.
* Over 50 cunning and brutal Talents, 60 powerful Miracles from the Gods of Destruction, and 70 spells all drawn from bizzare Lores of Magic wielded by Grots, Orruks, and Ogors.
* Dozens of new pieces of equipment and artefacts to get your mitts on, and swing at your enemies.
* Over 25 new Endeavours for Destruction characters to undertake between adventures, such as squaring off against Da Boss, capering under the Bad Moon, or beating armour into shape with your bare fists.
* Advice for Gamemasters and players on running Destruction-focused campaigns, as well as statistics for a gibbering mountain of Squigs, Grots, Gnoblars and other minions and mounts to beat down or boss around.

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48.00 €
Warhammer Age of Sigmar: Soulbound -Champions of Order
Warhammer Age of Sigmar: Soulbound -Champions of Order

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Champions of Order gives players a wealth of new options for creating characters in Soulbound and features new Archetypes, new Talents, and devastating new spells. It’s packed with content and options to expand on your Warhammer Age of Sigmar: Soulbound game.

The book includes:
* Introduction: An introduction to using Champions of Order in your game.
* The Soulbound: An expanded look at the Soulbound and their history, details on the mysterious Binding ritual that links the heroes’ souls together, and tables filled with sample Short- and Long-term Goals for your hero.
* Archetypes and Factions: This chapter contains new Archetypes, as well as rules for playing sub-factions such as the Anvils of the Heldenhammer of the Stormcast, the Ironwood Glade of the Sylvaneth, and the Kraith of the Daughters of Khaine.
* Talents and Miracles: This chapter contains almost 100 new Talents and 50 new Miracles to further customise and develop your hero!
* Spells: This chapter gives spellcasters 50 devastating new spells to unleash!
* Equipment: New Archetypes mean new equipment!
* Between Adventures: One of the most popular elements of Soulbound has been the Endeavours system, which allows players to undertake various tasks in their downtime. This chapter adds over 30 new Endeavours to choose from. As well as that, this chapter includes over a dozen new contacts players can make, from Collegiate Scholars to Kharadron Endrineers.

144p

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48.00 €
Warhammer Age of Sigmar: Soulbound -Era of the Beast
Warhammer Age of Sigmar: Soulbound -Era of the Beast

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The Mortal Realms quake as Kragnos, the End of Empires, escapes his centuries-long imprisonment and rampages across the realms.

Era of the Beast offers players and GMs a chance to follow the ongoing narrative of the Age of Sigmar universe, and brings the timeline forward to the Era of the Beast and the emergence of Kragnos, the End of Empires. This book recounts the events of the Broken Realms saga and updates the lore of major cities and the status of the gods of the realms. Era of the Beast details the lands of Thondia, allowing players to adventure in Ghur, the Realm of Beasts and includes new Archetypes to add to your Soulbound game. Lastly, from the swamps of the realms come the terrifying Kruleboyz — twisted, swamp dwelling Orruks who slink from the mire to cut their enemy’s throats!

The book includes:
* A complete retelling of the Broken Realms saga.
* Advice on playing and running games during the Era of the Beast, and how the emergence of a new god (and the rise of a goddess!) have affected your character.
* Detailed information on Ghur, the Realm of Beasts, gives players a whole new realm to explore!
* Ten new Archetypes to play, including the Hurakan Windcharger of the Lumineth Realm-lords, the Knight-Relictor of the Stormcast Eternals, and the Melusai and Khinerai of the Daughters of Khaine.
* A new Species, complete with their own Archetype — the Draconith, bitter enemies of Kragnos!
* Over a dozen new statblocks for the Kruleboyz give GMs a deadly new foe to unleash on their players.

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48.00 €
Warhammer Age of Sigmar: Soulbound -Shadows in the Mist
Warhammer Age of Sigmar: Soulbound -Shadows in the Mist

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There is a rot in the heart of Anvilgard. While the Anvils of the Heldenhammer looked outward, a cabal of Aelven outcasts has taken root within the city. Known as the Blackscale Coil, this mysterious group has infiltrated every facet of Anvilgard’s society, and seeks to make the city their own. But the Coil is not all there is to worry about – an even greater threat lurks in the mist…

Venture into the deadly mist-shrouded streets of Anvilgard in the first ever campaign for Warhammer Age of Sigmar: Soulbound.

Shadows in the Mist is a sprawling six-part campaign set within the free city of Anvilgard and sees a group of Soulbound heroes tasked with rooting out corruption in the city and exposing the mysterious Blackscale Coil — an organisation made up of members of the Darkling Covens, Scourge Privateers, and other Aelven outcasts. The Coil has used coercion, bribery, and violence to gain a stranglehold on the city. Even the Grand Conclave that is supposed to govern Anvilgard seems to have been infiltrated by the Coil, making it impossible to know who to trust. But an even greater rot is growing in the heart of Anvilgard, one that could consume the city entirely if it is not stopped in time.

This 256 page book contains:
* An epic campaign told across six exciting adventures. Explore the mist-shrouded streets of Anvilgard and venture into the deadly jungles and oceans beyond its walls!
* A comprehensive guide to the city of Anvilgard. Discover its history and how it was founded, explore over 70 unique and strange locations, and learn about the major players in the city — and what to do to stay out of their way!
* A beautifully illustrated map of the city of Anvilgard.
* New items to purchase in the city’s black markets, and new Endeavours to undertake while in the city.
* 50 new terrifying monsters and deadly enemies for your Binding to face!
* A look into Anvilgard’s future, its fall to Morathi and her Daughters of Khaine, and the rise of Har Kuron — the City of Khaine!
* 5 one-page adventures set after the events of Broken Realms: Morathi and the Fall of Anvilgard.

256p

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60.00 €
Warhammer Age of Sigmar: Soulbound RPG Rulebook (HC)
Warhammer Age of Sigmar: Soulbound RPG Rulebook (HC)

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Explore the Mortal Realms in the first ever tabletop roleplaying game set in the world of Warhammer Age of Sigmar.

As Sigmar’s Storm broke upon the hordes of Chaos, a flicker of hope was rekindled in the people of the Mortal Realms. The seeds of civilisation were planted and grew into new bastions of Order, and for a moment it almost seemed the endless tide of darkness could be held back.

But then came the Necroquake, as the undead legions of Nagash rose up to shatter the cities of Sigmar. Hope dwindles and once more darkness threatens to engulf the Mortal Realms...

Explore the Mortal Realms in the first ever tabletop roleplaying game set in the world of Warhammer: Age of Sigmar! You are Soulbound, heroes chosen by the gods to stand against the horrors that plague the Mortal Realms, tasked with preventing a new age of Chaos, Death, and Destruction. Forge your group from some of the most powerful heroes in the realms and face down roving bands of cannibals, legions of undead, and hordes of daemons in a desperate struggle for survival.

Warhammer Age of Sigmar is Games Workshop’s epic tale of heroes, gods and monsters fighting a desperate battle for the fate of the Mortal Realms.

The Warhammer Age of Sigmar setting is fantasy at its most imaginative. The Mortal Realms are fascinating, highly evocative and hold endless possibilities for roleplaying.

A brand new rules system built from the ground up to reflect roleplaying in the Mortal Realms. The system uses d6 dice pools and players will choose from Archetypes during character creation. One of key goals is to make the system accessible to new players so we have built "Archetypes" to choose from during character creation. These give you more focused starting options in order to make it less daunting for new players, but after that the game opens up completely as you explore and advance.

Warhammer Age of Sigmar: Soulbound contains 13 thrilling chapters to sink your teeth into, including:

* Archetypes
* Skills and Talents
* Equipment
* Between Adventures
* The Mortal Realms
* The Great Parch
* Religion and Belief
* Magic
* Bestiary

Hardcover, 352 pages

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72.00 €
Warhammer Age of Sigmar: Soulbound RPG Rulebook, Collector's Edition (HC)
Warhammer Age of Sigmar: Soulbound RPG Rulebook, Collector's Edition (HC)

We set out to create something genuinely special for the Warhammer Age of Sigmar: Soulbound Collector’s Edition to take pride of place on your gaming shelf!

The exclusive Collector’s Edition book is beautifully finished with a deep blue faux leather cover, featuring a Stormcast Eternal warhammer and the symbols of the Mortal Realms intricately detailed in gold foil. The 352 pages are wonderfully finished with gold gilt edges.

The book is presented in a tastefully designed high-quality box featuring a magnetically sealed lid. On the front of the box our Knight-Questor Vel Arturious and the Soulbound logo are picked out with spot UV which reflects the light. On the back of the box, the Undying King Nagash glares at you, his crackling green eyes also detailed in spot UV.

Warhammer Age of Sigmar - Soulbound contains everything you need to roleplay perilous adventures in the epic-fantasy setting of the Mortal Realms.

Explore the Mortal Realms in the first ever tabletop roleplaying game set in the world of Warhammer Age of Sigmar.

As Sigmar’s Storm broke upon the hordes of Chaos, a flicker of hope was rekindled in the people of the Mortal Realms. The seeds of civilisation were planted and grew into new bastions of Order, and for a moment it almost seemed the endless tide of darkness could be held back.

But then came the Necroquake, as the undead legions of Nagash rose up to shatter the cities of Sigmar. Hope dwindles and once more darkness threatens to engulf the Mortal Realms..

. Explore the Mortal Realms in the first ever tabletop roleplaying game set in the world of Warhammer: Age of Sigmar! You are Soulbound, heroes chosen by the gods to stand against the horrors that plague the Mortal Realms, tasked with preventing a new age of Chaos, Death, and Destruction. Forge your group from some of the most powerful heroes in the realms and face down roving bands of cannibals, legions of undead, and hordes of daemons in a desperate struggle for survival.

Warhammer Age of Sigmar: Soulbound contains 13 thrilling chapters to sink your teeth into, including:

* Archetypes
* Skills and Talents
* Equipment
* Between Adventures
* The Mortal Realms
* The Great Parch
* Religion and Belief
* Magic
* Bestiary

Hardcover, 352 pages

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144.00 €

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