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Haun tulokset 25 - 48 / 99



Honor Harrington 13: A Rising Thunder
Honor Harrington 13: A Rising Thunder

Peril and strife strike on a double front for Honor Harrington and company. After a brutal attack on the Manticoran home system, Honor Harrington and the Star Kingdom she serves battle back against a new, technologically powerful, and utterly nefarious enemy. And as if that weren’t task enough, Honor must also face down a centuries-old nemesis in the crumbling, but still mighty, Solarian League.

The war between the People’s Republic of Haven and the Star Kingdom is finally won and peace established, but grave danger looms–for there is a plan well on its way to completion designed to enslave the entire human species. Behind that plan lies the shadowy organization known as the Mesan Alignment.

Task number one for Honor is to defend against another devastating Mesan strike–a strike that may well spell the doom of the Star Kingdom in one fell blow. It is time to shut down and secure the wormhole network that is the source of the Star Kingdom’s wealth and power–but also its greatest vulnerability. Yet this is an act that the Earth-based Solarian League inevitably will take as a declaration of war.

The thunder of battle rolls as the Solarian League directs its massive power against the Star Kingdom. And once again, Honor Harrington is thrust into a desperate battle that she must win if she is to survive to take the fight to the real enemy of galactic freedom–the insidious puppetmasters of war who lurk behind the Mesan Alignment!

640p

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9.60 €
Honor Harrington 13: A Rising Thunder (HC)
Honor Harrington 13: A Rising Thunder (HC)

Peril and strife strike on a double front for Honor Harrington and company. After a brutal attack on the Manticoran home system, Honor Harrington and the Star Kingdom she serves battle back against a new, technologically powerful, and utterly nefarious enemy. And as if that weren’t task enough, Honor must also face down a centuries-old nemesis in the crumbling, but still mighty, Solarian League.

The war between the People’s Republic of Haven and the Star Kingdom is finally won and peace established, but grave danger looms–for there is a plan well on its way to completion designed to enslave the entire human species. Behind that plan lies the shadowy organization known as the Mesan Alignment.

Task number one for Honor is to defend against another devastating Mesan strike–a strike that may well spell the doom of the Star Kingdom in one fell blow. It is time to shut down and secure the wormhole network that is the source of the Star Kingdom’s wealth and power–but also its greatest vulnerability. Yet this is an act that the Earth-based Solarian League inevitably will take as a declaration of war.

The thunder of battle rolls as the Solarian League directs its massive power against the Star Kingdom. And once again, Honor Harrington is thrust into a desperate battle that she must win if she is to survive to take the fight to the real enemy of galactic freedom–the insidious puppetmasters of war who lurk behind the Mesan Alignment!

448p

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33.80 €
Honor Harrington 14: Uncompromising Honor
Honor Harrington 14: Uncompromising Honor

HONOR'S FINISHING WHAT SHE STARTED

The Solarian League's navy counts its superdreadnoughts by the thousands. Not even its own government knows how enormous its economy truly is. And for hundreds of years, the League has borne the banner of human civilization, been the ideal to which humanity aspires in its diaspora across the galaxy.

But the bureaucrats known as the "Mandarins," who rule today's League, are not the men and women who founded it so long ago. They are corrupt, venal, accountable to no one... and they've decided the upstart Star Kingdom of Manticore must be destroyed.

Honor Harrington has worn the Star Kingdom's uniform for half a century and served her monarch and her people well. In the course of those years, the woman the newsies call the Salamander has grown from a tactically brilliant but politically naïve junior officer to supreme fleet command and a seat on the highest military and political councils of the Grand Alliance.

Very few people know war the way Honor Harrington does. Very few have lost as many men and women, as many friends, as much family, as she has. Yet despite that, hers has been a voice of caution. She knows the Mandarins and the Solarian League Navy are growing increasingly desperate as the truth of their technological inferiority sinks home, but she also knows the sheer size of the League. And she knows how its citizens will react if the Grand Alliance takes the war to the League, attacks its star systems, destroys its infrastructure... kills its civilians. Today's victory, bought on those terms, can only guarantee a future war of revenge against a resurgent Solarian League and its navy.

Honor knows the Grand Alliance must find a victory that doesn't require incursions deep into Solarian space, doesn't leave a legacy of bottomless hatred, and the strategy she supports has been working.

The League is sliding towards inglorious defeat as it steadily loses ground in the Protectorates and the Verge. As its central government teeters towards bankruptcy and even some of its core systems opt to secede in the face of the Mandarins' corruption. As the Solarian Navy finally realizes it cannot face an Alliance battle fleet and win.

But the Mandarins have embraced a desperate new strategy, and in pursuit of that strategy, the SLN has committed atrocities such as the galaxy has not known in a thousand years. The League have violated its own Eridani Edict against mass civilian casualties, violated the Deneb Accords prohibition on war crimes.

And they have finally killed too many of the people Honor Harrington loves.

Hers is the voice of caution and compromise no longer, and the galaxy is about to see something it has never imagined.

The Salamander is coming for the Solarian League, and Hell is coming in her wake.

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14.30 €
Honor Harrington 14: Uncompromising Honor (HC)
Honor Harrington 14: Uncompromising Honor (HC)

HONOR'S FINISHING WHAT SHE STARTED

The Solarian League's navy counts its superdreadnoughts by the thousands. Not even its own government knows how enormous its economy truly is. And for hundreds of years, the League has borne the banner of human civilization, been the ideal to which humanity aspires in its diaspora across the galaxy.

But the bureaucrats known as the "Mandarins," who rule today's League, are not the men and women who founded it so long ago. They are corrupt, venal, accountable to no one... and they've decided the upstart Star Kingdom of Manticore must be destroyed.

Honor Harrington has worn the Star Kingdom's uniform for half a century and served her monarch and her people well. In the course of those years, the woman the newsies call the Salamander has grown from a tactically brilliant but politically naïve junior officer to supreme fleet command and a seat on the highest military and political councils of the Grand Alliance.

Very few people know war the way Honor Harrington does. Very few have lost as many men and women, as many friends, as much family, as she has. Yet despite that, hers has been a voice of caution. She knows the Mandarins and the Solarian League Navy are growing increasingly desperate as the truth of their technological inferiority sinks home, but she also knows the sheer size of the League. And she knows how its citizens will react if the Grand Alliance takes the war to the League, attacks its star systems, destroys its infrastructure... kills its civilians. Today's victory, bought on those terms, can only guarantee a future war of revenge against a resurgent Solarian League and its navy.

Honor knows the Grand Alliance must find a victory that doesn't require incursions deep into Solarian space, doesn't leave a legacy of bottomless hatred, and the strategy she supports has been working.

The League is sliding towards inglorious defeat as it steadily loses ground in the Protectorates and the Verge. As its central government teeters towards bankruptcy and even some of its core systems opt to secede in the face of the Mandarins' corruption. As the Solarian Navy finally realizes it cannot face an Alliance battle fleet and win.

But the Mandarins have embraced a desperate new strategy, and in pursuit of that strategy, the SLN has committed atrocities such as the galaxy has not known in a thousand years. The League have violated its own Eridani Edict against mass civilian casualties, violated the Deneb Accords prohibition on war crimes.

And they have finally killed too many of the people Honor Harrington loves.

Hers is the voice of caution and compromise no longer, and the galaxy is about to see something it has never imagined.

The Salamander is coming for the Solarian League, and Hell is coming in her wake.

784p

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36.40 €
Honorverse: Shadow of Freedom
Honorverse: Shadow of Freedom

Wrong number? There are two sides to any quarrel... unless there are more.

Michelle Henke, Queen Elizabeth of Manticore's first cousin, Honor Harrington's best friend, and the commanding officer of Manticore's Tenth Fleet, is just a bit surprised when a messenger arrives from the Mobius System to inform her that the Mobius Liberation Front is prepared to rise in rebellion against the hated regime President Svein Lombroso. She can understand why anyone would want to rebel against someone like Lombroso, but why tell her about it? After all, she has problems of her own, like the minor matter of a life-or-death war against the Solarian League.

Michelle has just handed the "invincible" Solarian League Navy the most humiliating, one-sided defeat in its entire almost thousand-year history in defense of the people of the Star Empire's Talbott Quadrant. But the League is the most powerful star nation in the history of humanity. Its navy is going to be back – and this time with thousands of superdreadnoughts.

Yet she also knows scores of other star systems — some independent, some controlled by puppet regimes, and some simply conquered outright by the Solarian Office of Frontier Security — lie in the League's grip along its frontier with the Talbott Quadrant. As combat spreads from the initial confrontation, the entire frontier has begun to seethe with unrest, and Michelle sympathizes with the oppressed populations wanting only to be free of their hated masters.

And that puts her in something of a quandary when the messenger from Mobius arrives, because someone's obviously gotten a wrong number. According to him, the Mobians’ uprising has been carefully planned to coordinate with a powerful outside ally: the Star Empire of Manticore. Only Manticore — and Mike Henke — have never even heard of the Mobius Liberation Front.

It's a set-up... and Michelle knows who's behind it. The shadowy Mesan Alignment has launched a bold move to destroy Manticore's reputation as the champion of freedom. And when the RMN doesn't arrive, when the MLF is brutally and bloodily crushed, no independent star system will ever trust Manticore again.

Mike Henke knows she has no orders from her government to assist any rebellions or liberation movements, that she has only so many ships, which can be in only so many places at a time... and that she can't possibly justify diverting any of her limited, outnumbered strength to missions of liberation the Star Empire never signed on for.

She knows that... and she doesn't care.

No one is going to send thousands of patriots to their deaths, trusting in Manticoran help that will never come.

Not on Mike Henke's watch.

608p

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10.40 €
Manticore Ascendant 2: A Call to Arms
Manticore Ascendant 2: A Call to Arms

Lieutenant Travis Long of the Royal Manticoran Navy is the sort of person who likes an orderly universe. One where people follow the rules.

Unfortunately, he lives in the real universe.

The good news is that Travis is one of those rare people who may like rules but has a talent for thinking outside them when everything starts coming apart. That talent has stood him—and the Star Kingdom—in good stead in the past, and it’s one reason he’s now a “mustang,” an ex-enlisted man who’s been given a commission as a King’s officer.

The bad news is that two of the best ways of making enemies ever invented are insisting on enforcing the rules... and thinking outside them when other people don’t. But the one rule Travis Long absolutely can’t break is the one that says an officer in the Royal Navy does his duty, whatever the consequences.

At the moment, there are powerful forces in the young Star Kingdom of Manticore’s Parliament which don’t think they need him. For that matter, they’re pretty sure they don’t need the Royal Manticoran Navy, either. After all, what does a sleepy little single-system star nation on the outer edge of the explored galaxy need with a navy?

Unhappily for them, the edge of the explored galaxy can be a far more dangerous place than they think it is. They’re about to find out why they need the Navy... and how very, very fortunate they are that Travis Long is in it.

496 pages

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11.70 €
Manticore Ascendant 2: A Call to Arms (HC)
Manticore Ascendant 2: A Call to Arms (HC)

Lieutenant Travis Long of the Royal Manticoran Navy is the sort of person who likes an orderly universe. One where people follow the rules.

Unfortunately, he lives in the real universe.

The good news is that Travis is one of those rare people who may like rules but has a talent for thinking outside them when everything starts coming apart. That talent has stood him—and the Star Kingdom—in good stead in the past, and it’s one reason he’s now a “mustang,” an ex-enlisted man who’s been given a commission as a King’s officer.

The bad news is that two of the best ways of making enemies ever invented are insisting on enforcing the rules... and thinking outside them when other people don’t. Travis learned that lesson the hard way as a young volunteer in basic training, and he knows that if he could just keep his head down, turn a blind eye to violations of the rules, and avoid stepping on senior officers’ toes, he’d do just fine. But the one rule Travis Long absolutely can’t break is the one that says an officer in the Royal Navy does his duty, whatever the consequences.

At the moment, there are powerful forces in the young Star Kingdom of Manticore’s Parliament which don’t think they need him. For that matter, they’re pretty sure they don’t need the Royal Manticoran Navy, either. After all, what does a sleepy little single-system star nation on the outer edge of the explored galaxy need with a navy?

Unhappily for them, the edge of the explored galaxy can be a far more dangerous place than they think it is. They’re about to find out why they need the Navy... and how very, very fortunate they are that Travis Long is in it.

368p

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33.80 €
Manticore Ascendant 4: A Call to Insurrection (HC)
Manticore Ascendant 4: A Call to Insurrection (HC)

Yesterday, the Star Kingdom of Manticore was a small, unimportant interstellar backwater. A quiet little star nation, only recently recovered from the devastating blow of the Plague Years. More affluent than some, perhaps, but with little to attract trade or interstellar commerce, it had little need for a navy... and even less interest in paying for one.

But Manticore has now become a target. The Star Kingdom isn't certain who is attacking it, or why, or what its mysterious foe can possibly want, but Queen Elizabeth I knows she has to find out. And she knows that whatever some of her subjects think, Manticore does need a navy. And it needs allies, friends like the dynamic Republic of Haven and the Andermani Empire. It needs their trade... and to learn from their more experienced and powerful navies.

It is the job of officers like Travis Long and his wife, Lisa, to acquire that experience. Of utterly inexperienced diplomats like Travis's brother Gavin, Earl Winterfall, to build those alliances.

They have been sent to the powerful Andermani Empire to do just that, for the Imperial Navy is one of the most potent and experienced fleets in the galaxy. But the Andermani have problems of their own. Their Emperor's death is the trigger for insurrection, and now that powerful and experienced navy is locked in civil war.

The Manticoran visitors find themselves squarely in the path of the storm, and before Travis, Lisa, and Gavin can accomplish anything else, they first have to survive.

384 pages

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36.40 €
March to the Sea
March to the Sea

SOME DAYS IT JUST DOESN'T PAY TO GET OUT OF YOUR SLEEPING BAG.
The successor to March Upcountry

It wasn't so much that Prince Roger and his surviving remnant of elite bodyguards are marooned on a barbarian planet. Or that they have been on continuous operations for so long they are getting shocky. Or that they still have half a planet to cross. Or that they are basically out of ammunition for their plasma and bead rifles and just about out of cash. Sure, those are all problems, but they're not the real problem.

No, the problem is Roger is in love. With one of his bodyguards. And the romance is not going well. Damnbeast? Sure. Vampiric moths? Okay. Screaming waves of barbarians? No problem. But when you have Nimashet Despreaux and Prince Roger Ramius Sergei Chiang MacClintock at sword's point, that's real danger.

And it's just the beginning.

To get to the distant port that is their only way off the planet, they'll be forced to battle enraged monsters, displaced mercenaries, religious fanatics and a barbarian horde to shame the Huns. Along the way they'll have to recreate the Reformation, the Renaissance and the Industrial Revolution. And do it all in a context their four-armed, horned, grizzly-bear sized native allies can handle.

It will strain all their experience and knowledge, as the most elite, the most multitalented and above all the toughest bodyguards in human space. But the really hard part will be keeping Roger and Nimashet from killing each other.

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9.60 €

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