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Haun tulokset 49 - 72 / 76



Savage Worlds: Ravaged Earth
Savage Worlds: Ravaged Earth

Ravaged Earth: The World of High-Powered Pulp
In 1898, the Martians came. They devastated our lands, they ravaged our earth. They slew without mercy and they died without tears when our germs struck them down and toppled their metal machines over the course of the longest weeks in the history of our world. However, from their corpses we found a gift, the present of Aetherium, which has forever changed the course of our destiny. Our burnt fields have grown lush new grasses in the decades that have passed, hiding the scars our planet has suffered. Our buildings have been rebuilt far better than they ever were before, but humanity has been forever changed and our wounds run far deeper than we could ever imagine.

Some question whether Aetherium is a blessing or a curse. Certainly advances have come with this secret knowledge, but so has war. Great good has come, but so has great evil. People have changed in ways that go unnoticed by the naked eye inmany cases, but is some have changed, is it not possible that all have changed? These powers that have poured over our planet must certainly be unnatural and our world, our poor dear world, is now and forever more a Ravaged Earth.

Fast Forward: 1936: You are one of the Ravaged, a person altered by the mysterious powers of Aetherium. How that came about is up to you. No one knows how many Ravaged exist. Most try to keep a low profile. Most try to get by. You, on the other hand, have long felt a greater purpose, a greater destiny, was in store for you. That destiny begins today.

Using the award-winning Savage Worlds engine, Ravaged Earth is a pulp setting both eerily familiar and uniquely its own.

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36.00 €
Savage Worlds: Savage Suzerain (HC)
Savage Worlds: Savage Suzerain (HC)

Suzerain is an Origins Award Nominee from the Talisman Studios design house (who brought you Shaintar and Gamescapes, and are Origins Award winners for Deadlands Reloaded). This edition of Suzerain is written for the Savage Worlds rule system (SW:EX rulebook required), expanding the core rules in a number of key ways – a new approach to races is just the beginning.

Suzerain takes characters from one world to another or even to another time. History and fantasy, past present and future – they are all your playground now. Gaming groups just became...

...a pantheon in the making.

Inside the covers you’ll find:
· All the universe background you’ll need to run games in any time, any place.
· Over 50 new edges, hindrances and powers.
· Stats for over 100 new NPCs and monsters to use as allies and adversaries.
· A vastly expanded system for characters once they hit Heroic rank, with plenty of emphasis on the Legendary experience, and introducing a whole new rank – Demigod.
· 30 scenarios including a full plot-point campaign spanning the three main eras of a character’s development – Novice, Heroic and Demigod.

Where most Savage Worlds settings finish their campaigns, Suzerain is just getting started. With Suzerain a Novice character can expect to battle his way up to being a true Hero of the universe, to meet deities, and finally to become a god himself!

Size: Hardback book, 8.5" x 11", 144pp
Interior Art: Full colour
Author: Zach Welhouse, Aaron Rosenberg, Clyde Clarke, Richard Mendenhall.

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42.00 €
Savage Worlds: Sundered Skies Companion
Savage Worlds: Sundered Skies Companion

The Sundered Skies Just Got A Lot More Dangerous. . .

The Sundered Skies Companion expands upon and compliments the information found in the Sundered Skies core book. Designed to be used by players and Gamemaster's the Sundered Skies Companion is bursting with gaming goodness, including:

* A host of new Edges and Hindrances.
* Detailed information on day-to-day life in the Sundered Skies, including superstitions and commonly held beliefs. Game mechanics are included so they can have a direct influence on your game.
* Advanced dwarven munitions add even more explosive options to your arsenal of equipment.
* Several new ship designs, including the experimental flame dancer.
* New magic and spells, including a new goddess, The Beautiful One, and Voidomancy -where the caster draws on the void itself as a source for his spells.
* Holy days for god, each one dripping with role-playing and adventure potential.
* Expanded information on the isles of the skies, including four brand new island -The volcanic Atrium; frozen Frostrock, the desolate and tragic Remorse, and the mysterious jungle isle of Savannah
* 16 cults and secret societies the heroes can join or oppose. Each goals and organisation is fully detailed, including unique Edges available to heroes who join.
* Over 25 new Savage Tales designed to be used alongside, and within the existing Plot Point found in Sundered Skies.
* Sundered Gods -a guide to what direction your campaign can take once the Plot Point is completed.
* A veritable horde of new monsters, opponents, and allies.
* And much, much more!

Sundered Skies is a dark fantasy setting by Triple Ace Games and is designed for use with the award-winning Savage Worlds RPG.

Size: 112 Pages, Softcover, 8.5" x 11"
Interior Art: B&W
Author: Dave Blewer & Kevin Anderson

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30.00 €
Savage Worlds: Sundered Skies Compendium 2
Savage Worlds: Sundered Skies Compendium 2

Sundered Skies: Compendium 2 contains the Songs of Remorse mini-campaign plus a bonus adventure! A shattered world. A thousand floating islands. A constant glow of madness. Sundered Skies begins where every other world ends.

>Sngs of remorse - Mindthief
A Little Knowledge... Can Be A Dangerous Thing! What starts off as a routine courier job delivering a message to a hermit in the Shattered City turns into a desperate race against a powerful member of the Bright Cabal with the ability to tear memories from its victims minds.

Songs of remorse - Mists of Savannah Danger, Dinosaurs, & Dragons
The recently discovered isle of Savannah is a jungle isle inhabited by dinosaurs and strangely devolved savage drakin. The heroes find themselves in a deadly race to reach a hidden temple deep in the jungle.

Songs of remorse - Festival of madness
An Unearthed Prophecy, Corruption In The Trade Council, and The Return of an Old Foe. The heroes become aware of an age old prophecy which seems to be describing them. Not everyone wishes this prophecy to be fulfilled however, and soon they are dodging attempts upon their lives as they race to discover what it all means.

Within the Skies Four Perilous Ruins... Dozens Of Ways To Die!
In the Sundered Skies salvage is literally more valuable than gold, a wooden chest is much more prized than the bullion which fills it. Scavengers are adventurers who risk life, limb, and sanity to find the best salvage, and the best salvage is found in the deadliest of ruins.

Sundered Skies from Triple Ace Games, is a dark fantasy setting for the award-winning Savage Worlds RPG.

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18.00 €
Savage Worlds: Suzerain -Shanghai Vampocalypse (HC)
Savage Worlds: Suzerain -Shanghai Vampocalypse (HC)

Welcome to 2048 and one of the greatest cyberpunk cities in the near-future – Shanghai. The government has infected a hundred villages with a vampire virus to create the perfect super-soldiers, but the peasants revolted and a virus that was supposed to be sterile is spreading with every neck they bite.

Unless the characters can keep the mysterious scientist Doctor Wu alive for twelve hours, Shanghai will be just the first snack on the way to vampire domination of all mankind. Shanghai Vampocalypse is the first setting book for characters who reach the new Demigod rank Suzerain introduced to Savage Worlds.

Because one vampire is a challenge, but eight million are an apocalypse… and a suitable challenge for demigods!

Inside the covers you’ll find:
* All the knowledge you’ll need to run games in Shanghai 2048.
* Many new character options including new Edges, Hindrances and Powers.
* Rules for turbo-charging characters to play the campaign instantly, including hooks into the ancient local gods like Dragon of the Bund and Crane on Mountaintop.
* Ancient mystical magic meets cybertech – all manner of supernatural martial arts and high tech equipment explained in detail.
* 30 scenarios including a full plot-point campaign taking characters through Demigod rank all the way up to godhood!

Size: Hardback book, 8.5" x 11", 144pp
Interior Art: Full colour
Author: Jennifer Brozek, Alan Bundock.

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42.00 €
Savage Worlds: Wonderland No More
Savage Worlds: Wonderland No More

Wonderland No More?

In 1865, Lewis Carroll introduced the world to the delightful nonsense of Alice’s Adventures in Wonderland, and followed up with Through the Looking-Glass, and What Alice Found There in 1871 These tales present us with a world of whimsy and absurdity, and maybe just the tiniest hint of danger and adventure.

But what if there really was an Alice who visited Wonderland and what if it didn’t vanish as soon as she left? What if Wonderland’s childlike charm tarnished just a bit with the years, and it warped under the weight of its own nonsense? Maybe it’s all just a dream—or a nightmare—but it’s all very real for anyone trapped within.

Wonderland No More provides a setting for adventures within a realm of fantasy and the unexpected, a madcap ride that bounces between humor and horror Here, when the Queen of Hearts cries, “Off with their heads!” it usually happens!

Take on the roles of wooden Chessmen, two-dimensional Cards, talking Animals, mobile Plants, Tweedle, or even the occasional Human Knights quest for blessed artifacts of Alice, Little Girls master the deadly Queen’s Croquet, Haberdashers have a few tricks under their caps, and Gourmancers create magical foods and drinks (helpfully labeled “Eat Me” or “Drink Me” for those who can’t figure it out on their own)

Lighthearted or sinister, it’s all what you make of it in Wonderland—because we’re all mad here.

Wonderland No More is a complete setting book by Triple Ace Games for the Savage Worlds RPG.

Size: 192 page softcover
Interior Art: Black and White
Authors: Kevin L. Anderson, Lansing D. Tryon & Jordan Peacock

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36.00 €

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