Tuotehaku

Ruutunäkymän liikennevaloissa vihreä on heti saatavilla, punainen juuri nyt loppu varastosta, keltainen ei vielä ilmestynyt tai huutomerkin kera ei hyllyvalikoimaa, eli me tilaamme sitten, kun sinä olet tilannut meiltä. Saatavuusinfossa kerrotaan tarkemmin saatavuustiedoista.

Haun tulokset 1 - 24 / 150



Achtung! Cthulhu 2d20: Assault on the Führer Train
Achtung! Cthulhu 2d20: Assault on the Führer Train

Climb Aboard Hitler’s Steel Behemoth!

It is November 1944 and as winter descends, the Allied advance rumbles to a halt on the borders of Fortress Germany. The US Army and German defenders settle down in a stalemate as they watch each warily across the Siegfried Line.

In just a few short days Operation Watch on the Rhine, or the Battle of the Bulge as history will come to know it, will be launched, but other forces are also at play in the snowy Ardennes.

Credible intelligence reaches a local resistance cell that an armoured train which contains the Führer himself, is heading toward a secret Black Sun and Nachtwölfe facility deep in the heart of the forest.

With time pressing, resistance leader Marta Archambaud seizes her chance and decides to gamble on a covert raid, hoping to clamber aboard, sweep through the train, and cut off the head of the snake by assassinating Hitler himself.

It is a dangerous, possibly even foolhardy mission and the odds are stacked against her, but Marta and four brave colleagues are prepared to risk all, for if they succeed, they can bring the war to a premature conclusion saving millions of lives.

But is this a genuine chance to kill the Führer or a carefully baited trap designed to draw the resistance out and lure them to their deaths? Find out in this thrilling mission!

Features:
* A 50-page standalone mission for Resistance agents
* Can be run as a prequel to the main Forest of Fear campaign, or can be played as an exciting standalone adventure in its own right
* Features a breathtaking cover and full colour artwork, plus blueprints and maps of the steel behemoth
* Contains five pre-generated resistance heroes ready to launch the assault, with print-at-home handouts and maps to enhance your tabletop play

Requires the Achtung! Cthulhu 2d20 core books to run.

  !   tilattava tuote
19.00 €
Achtung! Cthulhu 2d20: Black Sun Exarch Collector's Edition (HC)
Achtung! Cthulhu 2d20: Black Sun Exarch Collector's Edition (HC)

A dread tome black as the Exarch's Heart!

This terrifying tome has been liberated from the secret library of Black Sun Exarch Reinhardt Weissler himself and contains an abundance of arcane knowledge and forbidden wisdom that would challenge the sanity of Abdul Alhazred himself.

Lovingly crafted with a black leatherette cover, it features a debossed Black Sun symbol in gold foil, gold paper edging, and a Secret War Squid symbol on the spine and contains the unholy text of both the Achtung! Cthulhu 2d20 Player’s Guide and Gamemaster’s Guide in one 450+ page full colour US Letter sized definitive edition, which is sure to make you the envy of occult bibliophiles everywhere! Protect it with your strongest magical wards and charms!

* A strictly limited Collector’s Edition of Achtung! Cthulhu, which uses a custom version of the cinematic 2d20 system to create thrilling scenes, awesome adventures, and epic campaigns.
* A complete step-by-step guide to building a Secret War operative which mixes archetype, background and characteristic to create a truly unique agent.
* Dedicated advice on the art of gamemastering which includes advanced rules, managing the game economy and specific tips for creating memorable NPCs, adventures and campaigns to thrill and delight your players.
* Major new lore and detailed background information on the six major factions contesting the Secret War: Section M, Majestic, Black Sun, Nachtwölfe, the Deep Ones and Mi-Go including their backgrounds, history, hierarchy, secret bases and missions and goals.
* Created by a team of Lovecraft adepts and second world war aficionados who have crafted an RPG which is easy to pick up and play, but boasts huge depth and flavour!

  !   tilattava tuote
154.10 €
Achtung! Cthulhu 2d20: Forest of Fear
Achtung! Cthulhu 2d20: Forest of Fear

Buy this game from Fantasiapelit and get a free PDF to accompany it!
Read more about our free PDF program

Tanks, Tentacles and Terror!

Launch yourself into an epic late Secret War adventure that takes you inside the secret offensive within the Battle of the Bulge!

It is December 1944 and the Allied advances after D-Day come grinding to a halt on the borders of Fortress Germany. As the first snows fall, both sides eye each other warily across the lines, content to rest and recuperate as winter sets in. But Hitler has one last great gambit planned, a massive, armoured offensive, which will split British and US forces and hurl the allies back, so he can recapture the deep water port of Antwerp.

Concealed within the main assault, a Nazi scientist known as the Blackbird plans to unleash his legion of monstrous panzers and terrifying new shock troops, to cut a swathe through the allied lines. But other forces are also astir beneath the boughs of this ancient woodland, as a cult of evil men seeks to revive an ancient godling and unleash madness and death.

As these powerful forces contend, Section M dispatches a crack team of experienced agents to investigate. Can they thwart the Nazi occult’s plans, and foil the rise of the Slumbering Horror, or will they, like so many others, succumb to the Forest of Fear?

Features:
* An epic late war adventure featuring both a battle against the Nazi occult and an ancient evil lurking beneath the forest’s boughs!
* 11 awesome missions await, taking you from your first steps beneath the trees, to an ancient Elder Thing undercity, a cursed monastery, and an epic finale at the Blackbird’s Nest
* Comes with a FREE PDF for the prologue mission Assault on the Fuhrer Train a 50-page standalone adventure which sees resistance agents raid Hitler’s personal armoured express!
* Also includes Secret War Operations PDF for the full historical background to the Forest of Fear, plus a PDF version of the full campaign
* An array of awesome art, maps, playing aids, GM tips and handouts bring the Forest of Fear to life!

Requires the Achtung! Cthulhu 2d20 core books to run.

  !   tilattava tuote
42.40 €
Achtung! Cthulhu 2d20: Serpent and the Sands
Achtung! Cthulhu 2d20: Serpent and the Sands

Venom, Vengeance and Victory!

It is said you cannot leave Africa, it is always with you and in this combined guide and campaign book for Achtung! Cthulhu 2d20, we present a complete field guide for one of the Secret War’s most intriguing theatres, plus an epic 10-part campaign battling the might of the invidious Ophidians!

In the Guide to North Africa, you’ll find chapters on both the conventional and Secret War, with briefs, adventure seeds, bases and locations for all major factions in theatre, with the centrepiece a double page map and guide to Nachtwölfe‘s top secret “Adlerhorst” Eagle’s Nest base.

Agents can explore new character creation options like adventurer, gambler and diplomat, plus a host of new North African-themed backgrounds, characteristics and talents to expand their characters. Discover fresh NPC heroes and villains of North Africa, then arm yourself with new tools of the trade, including weapons, vehicles and creatures.

Once you’ve been thoroughly briefed, it’s time to tackle an epic 10-part campaign which takes you from Alexandria to Cairo via Tobruk, visiting lost Alexandrian temples, bizarre oases, sinister caravanserais, and forgotten temples. Dare you foil the machinations of Alom Shallar, a newly awakened Ophidian sorceress who is intent on realising the destiny of the Evolved Serpent and resurrecting the long-lost Ophidian empire?

With a climax that plays out on the deadly streets of Sethopolis, the newly arisen Serpent capital, this is thrilling, heroic pulp adventure at its finest!

Features:
* Awesome combined guide and campaign book for both GMs and players
* Complete guide to the Serpent People, their history, culture, creatures, technology and equipment, including a major new spellbook of Yig
* A dedicated chapter devoted to rules for desert traversal and survival to randomly generate adventures through the great wastes
* Includes a free digital copy of John Houlihan’s novella, Tomb of the Aeons, the original inspiration for the entire campaign!
* Also contains free digital map pack for Virtual Table Tops!

Requires the Achtung! Cthulhu 2d20 core books to run.

  !   tilattava tuote
9999 €
After Lovecraft: Horror at the Red Hook -The Cold Case Of Robert Suydam
After Lovecraft: Horror at the Red Hook -The Cold Case Of Robert Suydam

You'll Never Read Lovecraft the Same Way Again...

Ten years ago, the sinister forces at work in Brooklyn's Red Hook neighborhood coalesced in the events described in the short story: "The Horror at Red Hook." The abductions, child sacrifices, and public downfall of the previously reclusive and well-respected Robert Suydam were big news at the time, but a decade later those demonic events are nearly forgotten. Only two living people know what really happened that night in Red Hook when devils and demons walked the Earth--an agoraphobic retired police detective named Malone and a very special young girl who wasn't even born when the events took place.

H. P. Lovecraft's imagination has terrified and entertained millions since his stories were first published nearly a century ago. As the inspiration for the Call of Cthulhu roleplaying game, Lovecraft's work has inspired countless hours of game play for investigators and Keepers around the world. Few of those adventures have directly engaged Lovecraft's stories themselves, but those that have offer an extra thrill--a bit of majesty borrowed from the master. The After Lovecraft line of adventures seeks to offer players and Keepers scenarios that directly build upon Lovecraft's tales, where the investigators themselves read Lovecraft's stories in game, as part of the adventure itself.

After Lovecraft: Horror at the Red Hook -The Cold Case of Robert Suydam contains everything a Call of Cthulhu group needs for a few evenings of Mythos-inspired fun, including pre-generated characters and the entire text of Lovecraft's short story "The Horror at Red Hook."

  !   tilattava tuote
16.80 €
Alone Against the Dark
Alone Against the Dark

Osta tämä peli Fantasiapeleistä ja saa välittömästi sen PDF -versio kaupan päälle!
Lue lisää täältä

Defying the triumph of the ice

Alone Against The Dark is an adventure for one player, set in the fall of 1931. Your goal is to solve strange disappearances and to forestall a calamity about to beset the world. You will journey from New York City to Greece, Egypt, Germany, and Antarctica.

Beginning with the theft of a priceless relic, four friends are drawn one by one into a dark web of mystery and horror. As the darkness grows, only you can hold out against the dying of the light. The fate of the world is in your hands.

As Louis Grunewald, a quiet linguistics professor from the Miskatonic University, you will confound the forces of darkness before time runs out—but should Professor Grunewald be eliminated for some reason, you can successively assume the identity of a new investigator. There are four ready-made investigators provided for this purpose, enabling you to take on differing roles as circumstances change in your search for the truth: Louis Grunewald, a linguistics professor from the Miskatonic University, Lydia Lau, a story-seeking reporter for the New York Sun, Devon Wilson, a sailor on leave from the US Navy, and Ernest Holt, a wealthy industrialist.

This adventure is guaranteed dangerous. But, no matter how skillfully you avoid death or madness, your investigators will fail if they do not prevent the turning of the world and the freeing of the City of the Old Ones from the ice.

Armed with a copy of the Call of Cthulhu Rulebook, a pencil, and some roleplaying dice you are all set for the twists and turns of this epic world spanning adventure. Sit back, get comfy, and prepare to be Alone Against The Dark!

First released over thirty years ago, this new edition has been completely revised and updated for Call of Cthulhu 7th edition, with new illustrations and player aids.

96 pages

Written by Matthew Costello & Mike Mason

      heti saatavilla
18.00 €
Alone Against the Frost
Alone Against the Frost

Osta tämä peli Fantasiapeleistä ja saa sen PDF -versio kaupan päälle!
Lue lisää täältä

Solitaire Adventure in Canada's Wilds

Alone Against the Frost is a solo horror adventure for one player, set during a research expedition to Canada’s Northwest Territories during the 1920s. Here, you choose your own path as you navigate through the story, your choices will determine whether you find success or failure!

You take on the role of Dr. L. C. Nadelmann, an anthropologist from the renowned Miskatonic University in Arkham, MA. Accompanied by three of your most gifted and practical graduate students, as well as an experienced local guide, you set off into the fabled valley of the North Hanninah in search of the anthropological discovery that will make your career and bring you fame. Or, so you hope.

Your expedition members are:

Dr. L. C. Nadelmann, an academic obsessed by early North American prehistory, myths, and legends, particularly in the Big Woods region.

Bernard Ebstein, a cherubic-looking native New Yorker, eager to experience life in the wilds before his upcoming marriage to his sweetheart, Catherine.

Sylvia Davidson, the latest in a long line of Boston Brahmins, destined for academic greatness thanks to her dedication and determination.

Norman Falkner, a mature, largely self-taught student whose calm nature acts as a steadying influence on those around him.

Charlie Foxtail, a cautious Tsuut’ina professional wilderness guide, hired to lead the expedition safely through the North Hanninah.

But such a journey is fraught with difficulties, from dangerous white water to the superstitious beliefs of the region’s inhabitants—not to mention the wildlife!

Will you manage to survive every challenge this hostile environment throws at you? Will your companions? Can you return with your reputation, and your sanity, intact? Only time will tell.

Armed with a pencil, some roleplaying dice, and a copy of the Call of Cthulhu Rulebook or the Call of Cthulhu Starter Set, you are ready to brave the remote wilderness as one of MU’s youngest ever professors! Dare you take on the challenge? If the answer is yes, then don’t forget to wrap up warm! It can get mighty cold out there...

Originally released over 30 years ago, this new edition of Alone Against the Frost has been completely revised and updated for Call of Cthulhu 7th edition—over 650 entries, complete with new illustrations and an afterword by the original author. Will you survive, alone against the frost?

120 pages,Paperback

By Glen Rahman and Gavin Inglis

      loppu varastosta
24.00 €
Alone Against the Tide
Alone Against the Tide

Buy this game from Fantasiapelit and get a free PDF to accompany it!
Read more about our free PDF program

Solitaire Adventure by the Lakeshore!

A Flooded Town
What has Professor Harris’ research got to do with the strange green fog enveloping the town? Who are the menacing, dark-suited men that arrived on the ferry with your investigator? And, why is a Buddhist monk visiting Esbury, a town more used to entertaining New England’s wealthy elite?

Take on the role of an investigator traveling to a remote lakeside town where strange things are happening. Decide your path through the story, and the fate of the citizens of Esbury!

A flooded Town
Alone Against The Tide is a solo scenario. All you need is this book, and your copy of the Call of Cthulhu Starter Set or Keeper Rulebook, some dice and pencils, and you’re ready to begin your horrific trip to the lakeside town in Massachusetts!

New or Old Investigators
Create your own investigator, or bring one along for the ride! Perhaps your character from Alone Against The Flames can continue their solo adventure! Otherwise, you can play as the pregenerated investigator Dr. E. Woods, a professor of archaeology from Miskatonic University in Arkham.

Multiple Endings, Multiple Paths
With several hundred passages, there are innumerable pathways through Along Against the Tide. Play the scenario through multiple times to find all the endings, and explore the choices you didn’t make the first time!

Introduce Call of Cthulhu to a Friend
Solo Call of Cthulhu scenarios are perfect for playing with a friend or partner who is new to roleplaying. Read the story aloud, make choices, roll dice, and explore the story together!

Page Count: 86
Author: Nicholas Johnson

      heti saatavilla
18.00 €
Arkham (HC)
Arkham (HC)

Osta tämä peli Fantasiapeleistä ja saa sen PDF -versio kaupan päälle!
Lue lisää täältä

On the streets of Arkham, the threat of the Cthulhu Mythos is ever-present. A quiet town in New England—home to the prestigious Miskatonic University—Arkham’s underbelly hides criminals, speakeasies, and a witch-cursed history.

Contains:
* Call of Cthulhu: Arkham is the definitive guide to the signature setting of Call of Cthulhu.
With 290 locations detailed across 9 neighborhoods, Call of Cthulhu: Arkham is the perfect supplement for a sandbox-style campaign. The book also contains Gossip & Rumors to use as scenario seeds, and over 80 fully-detailed NPCs with their own secrets to discover—investigators will never be without a lead to follow up on!

* New Rules & Game Aids
The book contains two Arkham city map posters (one designed for players, and one marked with hidden information for the Keeper!), as well as a poster-sized copy of the front page of the Arkham Advertiser—the perfect prop for any game set in Arkham. Call of Cthulhu: Arkham also introduces new rules and skills for Arkham investigators.

* The Definitive Guide To Arkham
Call of Cthulhu: Arkham is more than just a supplement for the Call of Cthulhu roleplaying game. With a richly described history of both Arkham and the famous Miskatonic University, street and neighborhood maps, and hundreds of locations, this book is perfect for fans of mythos fiction, as well as any board games, card games, or stories set in the fabled city of Arkham.

This supplement is part of the Arkham Unveiled line and is designed for use with both the Call of Cthulhu roleplaying game and the Pulp Cthulhu supplement, both available separately.

Page count 272

      heti saatavilla
72.00 €
Arkham Detective Tales Extended Edition
Arkham Detective Tales Extended Edition

Osta tämä peli Fantasiapeleistä ja saa sen PDF -versio kaupan päälle!
Lue lisää täältä

Down these mean streets no man should go. Cyclopean skyscrapers, bizarre cults, strange foreigners and eerie alleyways - the cities of New York and Arkham stand on the threshold between the modern age and the Mythos. No-one in the NYPD speaks of it, but everyone knows that certain neighborhoods are to be left alone and that there are worse things than criminals in the shadows. Only the foolhardy or the desperate follow the trail down these haunted streets.

A new, extended edition with fully updated content and a brand new adventure set in Arkham. This volume includes five labyrinthine and spine-chilling mysteries for your Trail of Cthulhu investigators!

* The Kidnapping: An infant has been snatched from the cradle. Can the investigators track down the kidnappers before the parents are forced to pay the ransom?
* The Book: Two men die under similar circumstances within a day of each other, victims of a serial killer that stalks New York. As the investigators delve into the mystery, they discover the perils of learning too much…
* The Wreck: The tramp steamer Star of Mauritius is discovered drifting in the harbour. Her crew are all dead or missing. What secrets lie within her rusting hull?
* Return to Red Hook: Thomas Malone led the police into the slums of Red Hook ten years ago, and dozens of officers died there. Now, the horror at Red Hook has returned, and once again New York’s finest must risk their lives amid the crumbling bricks tenements.
* NEW! The King's Men: Detective Thomas Talby commits suicide under suspicious circumstances. Papers found among his belongings put the investigators on a trail that leads to historic Arkham and the dangerous Miskatonic Island cult.

The Investigators are law enforcement agents and their civilian consultants, answerable for their actions, but will the full force of the law be enough to stem the tide of the Mythos?

      loppu varastosta
27.60 €
Armitage Files
Armitage Files

Osta tämä peli Fantasiapeleistä ja saa sen PDF -versio kaupan päälle!
Lue lisää täältä

Formless Fears!
The Armitage Files presents a boldly innovative way to generate blood-chilling adventures for your Trail Of Cthulhu investigators. Players seize on clues presented in the ten mysterious documents. They choose which leads to track down. The Keeper, using clearly broken down step-by-step techniques introduced in this volume, improvises suitably mind-blasting mysteries in response to their choices. Weave these together into an epic campaign of madness, dread and danger.

Terror Between the Lines!
Mystery takes on written form when pages from a disturbing manuscript fall into the investigators' hands. Can your mind correlate the awful beauty of 10 stunningly distressed handouts realized by acclaimed illustrator Sarah Wroot? A series of scrawled messages, comprising a free-floating cacophony of facts, speculations, and fevered imaginings, portends cryptic doom. Preliminary inquiries reveal that they are written in the hand of Dr. Henry Armitage, director emeritus of the Mistakonic University Library Components of Calamity! Combine the documents with pre-prepared elements such as supporting characters (in sinister, heroic or in between versions), organizations, locations and artifacts to create your unique version of the Armitage Files. With clear advice to players and Keepers on improvisation, extensive examples and advice, following the Trail of Cthulhu Will Never Be the Same Again! Will You?

  !   tilattava tuote
40.80 €
Berlin: The Wicked City (HC)
Berlin: The Wicked City (HC)

Osta tämä peli Fantasiapeleistä ja saa välittömästi sen PDF -versio kaupan päälle!
Lue lisää täältä

Unveiling The Mythos in Weimar Berlin

The Wickedest City on Earth
In the aftermath of the Great War, Berlin maintains a reputation for licentiousness. A place where anything can be had for the right price. It is a city of both hedonism and business; its streets overflow with disabled veterans, prostitutes, destitute immigrants, and political agitators, all rubbing shoulders with buttoned-down businessmen, scholars, and artists. The gutters run with the blood of political assassinations, where Communists and völkisch Nationalists clash with each other and the police. Long into the evenings, Berlin’s world-famous cabarets offer music, dance, and titillating entertainment in stark contrast to the gray buildings that run on for endless miles along the sprawling city’s byways.

Into this bubbling stew, Berlin The Wicked City introduces the weird elements of the Cthulhu Mythos, a hotbed of secret organizations, siinister cults, and half-whispered lore. Amid the wicked air of the world’s capital of sin, the very nature of what it means to be human is questioned. And as the city hurtles toward its inevitable dark destiny, the oppressive atmosphere pushes the sanity of investigators to its breaking point.

This book presents an overview of 1920s Berlin as it would be experienced by visitors and residents of the time. Guidelines are presented for creating investigators for Berlin-centric campaigns, as well as investigator organizations to help bind groups together. Find notable personalities, key locations, and a system for generating details of the urban landscape on the fly. With the city’s crime and punishment, underworld, and high culture detailed, the tools provided help the Keeper gain an understanding of what makes Berlin unique, and dangerous.

Three scenarios, spanning the history of Berlin between the end of the Great War and the rise of Adolf Hitler and the Nazi Party, contain colorful details of Berlin and its inhabitants, and may be run as stand-alone adventures or linked together to form a mini-campaign.

In The Devil Eats Flies, Germany teeters on the brink of economic ruin and political chaos. The ghost of a madman stalks the city, turning its own citizenry against itself. To stop a demonic spirit and save a Russian princess in exile, the investigators must strike a bargain with other sinister forces and ask themselves: who else are we prepared to see die in order to save the city?

Dances of Vice, Horror, and Ecstasy takes place in the city’s golden years, when Berlin becomes superficially stable and prosperous again. A bungling sorcerer, a debauched dancer, and a strange cult of gnostic Saturn-worshippers threaten to put all of that to an end and turn Berlin into a pit of madness and depravity.

Schreckfilm sees Berlin racing toward its grim future. The investigators come face to face with a shadowy cabal of the city’s movers and shakers, determined to turn the city’s world-famous film industry toward ill ends. Trapped in a labyrinth of their own making and hounded relentlessly by dark forces beyond their ken, the investigators must confront the fundamental question of what is real and what is illusion.

For Mature Readers
This book deals with mature themes, including drugs and sex, and is intended for mature players.

This supplement is best used with the CALL OF CTHULHU (7th Edition) roleplaying game and optionally PULP CTHULHU, both available separately.

Hardcover, 272 pages
By David Larkins with Mike Mason & Lynne Hardy

      heti saatavilla
54.00 €
Book of Ants -An Investigator's Guide to the Dreamlands
Book of Ants -An Investigator's Guide to the Dreamlands

Osta tämä peli Fantasiapeleistä ja saa välittömästi sen PDF -versio kaupan päälle!
Lue lisää täältä

From City of Lights to Palaces of Dream

Evocative, enigmatic, and haunted by airborne polyps, The Book of Ants, a.k.a Livre des Fourmis, gives Trail of Cthulhu Keepers and players an essential window into Paris of the 20s and 30s, and into the Dreamlands beyond.

From November 1918 to September 1929, the young poet Henri Salem fell in with the surrealists of Paris. Swept up by the imperious charisma of group leader André Breton, he rapidly found himself sharing cafe tables with the key figures of this most influential and fractious art movement of the pre-war period. According to this, his diary of the era, he traded quips with Marcel Duchamp, feared the madness of Antonin Artaud, and served as model for the famous shot of ants crawling from a hole in a man’s hand in Salvador Dalí and Luis Buñuel’s scandalous film Un Chien Andalou.

If his tale can be fully believed, he stepped with them from waking Paris to an ancient yet surprisingly malleable realm of dream. (Save for Breton, who could never make the leap.) There he walked alongside such Mythos figures as Randolph Carter, King Kuranes and the ghoul once known as Richard Pickman.

As such his diary serves as an indispensable guide to anyone wishing to explore the dangerous demimonde of the Parisian art scene, where disagreements over aesthetics are often settled with knife wounds and broken bones. Even more, it provides a rare look into the ever-shifting shores of the Dreamlands, just as its air of the fantastical gives way to horrific reflections of a world spinning into chaos and death.

  !   tilattava tuote
24.00 €
Book of the New Jerusalem
Book of the New Jerusalem

Buy this game from Fantasiapelit and get a free PDF to accompany it!
Read more about our free PDF program

The Secret War is coming to England. Will you be ready?

It is 1927. As Britain continues her slow recovery, August Darcy, a young journalist, is seized with a strange obsession. He must recover the very essence of England – her traditions, customs, and legends – and he must do that even at the cost of his livelihood; even if he loses the woman who is to be his wife.

Then, in the early 1930s, England experiences the first portents of a magical war. Darcy’s mythic sites are the hidden battle fields; and that forbidden knowledge, the esoteric ordnance of the forthcoming conflict.

The Book is replete with mythic sites, occult rumours, and clues which will guide you on your quest for forbidden knowledge.

Within these covers are the never-before-published early writings of the author of the The Book of the Smoke. Sketches of English life, in his unique style, are interspersed with private letters and diary extracts to offer an extraordinary insight into the victim of England’s most notorious occult crime. These are not romantic yearnings for a golden age long gone, but a timely reminder that the terrors of our forefathers still linger on the fringe of modernity.

Written as the companion volume to Fearful Symmetries for Trail of Cthulhu, The Book of the New Jerusalem can be used as a Keeper’s resource as well as an in-game artefact for players in any Mythos game, and it stands alone as an entertaining guide to English folklore.

Authors: Paula Dempsey
Cover Artists: Sarah Wroot
Interior Artists: Sarah Wroot

Pages: 264

      loppu varastosta
30.00 €
Book of the Smoke -Investigator's Guide to Occult London
Book of the Smoke -Investigator's Guide to Occult London

Osta tämä peli Fantasiapeleistä ja saa välittömästi sen PDF -versio kaupan päälle!
Lue lisää täältä

aka Liber Fumo de Frater Vigilio: Augustus Darcy's Guide to Occult London

This work is a primer for players of Lovecraftian roleplaying games set in the dismal streets of 1930s London. It is replete with contacts, rumours and clues which will guide you on your quest for forbidden knowledge.

Written as the companion volume to Bookhounds of London for Trail of Cthulhu, it can be used as a Keeper's resource as well as an in-game artefact for players in any Mythos game.

In 1933 a mysterious secret society commissioned Augustus Darcy to compile a guide to occult London. By the end of that year, Darcy was dead. Within these tales of The Smoke's legendary past are scattered clues to its future. Was a magical war brewing? Were forces from other dimensions breaking through into our own? Who were the mysterious Brotherhood? Who killed Augustus Darcy and why?

After eighty years Darcy's book is here for you to make up your own mind. Use it as a guide as you venture into Darcy's world and may your gods be with you in the days ahead. It is a work of fiction, an autobiography, an occult miscellany and a murder mystery, a book which should not be read, and yet cannot be cast aside. It is all these things and more, but most of all it is a guide for your own journey through the streets of the Big Smoke.

  !   tilattava tuote
24.00 €
Bookhounds of London (HC)
Bookhounds of London (HC)

Osta tämä peli Fantasiapeleistä ja saa sen PDF -versio kaupan päälle!
Lue lisää täältä

Forbidden Tomes
Bookhounds of London is a brand new campaign setting for Trail of Cthulhu, packed with period detail, where the Investigators seek out books about horror and strangeness and become, seemingly inevitably, drawn into the horror themselves. It provides in-depth material on London in the 1930s, carefully slanted towards Mythos investigators.

An Ancient City
Bookhounds’ London is a city of cinemas, electric lights, global power and the height of fashion. It’s about the horrors – the cancers – that lurk in the capital, in the very beating heart of human civilization. A Templar altar might well crouch, mostly forgotten, in the dreary Hackney Marshes, but altars to false gods tower over the metaphorical swamps of Fleet Street and Whitehall. And as for lost, prehuman ruins … who’s to say what lies under London, if you dig deep enough?

Terrible Choices
The PCs aren’t stalwart G-men or tweedy scholars exploring forbidden frontiers. Instead, they acquire maps (and maybe guidebooks) to those forbidden frontiers from fusty libraries and prestigious auction houses. They are Book-Hounds, looking for profit in mouldy vellum and leather bindings, balancing their own books by finding first editions for Satanists and would-be sorcerers. They may not quite know what they traffic in, or they may know rather better than their clientele, but needs must when the bills come in.

This volume includes:
* 32 authentic full-colour maps with unique new street index of London in the 1930s, and plans of major buildings.
* A Mythos take on London in the 1930s, packed with contacts, locations and rumours.
* New abilities such as Document Analysis, Auction and Forgery, as well as new occupations and drives.
* Full statistics for a host of new and horrible Mythos creatures to pit against the Bookhounds.
* Whitechapel Black-Letter, a brand new adventure which takes Bookhounds through the bleak East End of London on the trail of a powerful 15th century grimoire.

With Bookhounds, Kenneth Hite creates a rich sandbox full of dusty tomes, crooked dealers and dark alleys, a perfect setting for any Mythos investigation.

A Detailed Guide to London in the 1930s
Bookhounds of London also features a complete, indexed street map of London, recreated and adapted from original sources, packed with over 200 locations essential to Investigators. Whatever system you play, this is an essential resource for Mythos roleplayers.

  !   tilattava tuote
42.00 €
Borellus Connection (HC)
Borellus Connection (HC)

Full colour, 400-page hardback book.

In 1968, in response to sinister influences that threatened to corrupt America from within and without, the Federal Government established a new agency – one that quickly acquired a reputation for ambitious operations overseas, for covert action, and for doing what had to be done, no matter the cost.

This new agency was the Bureau of Narcotics and Dangerous Drugs, the BNDD.
And within it – the forces of DELTA GREEN.

Trail of the White Powder
Hunt the Unnatural across the world! From the opium fields of Laos to the skies above the Pacific, from Turkish smuggling routes to the secret heroin labs of Marseilles, follow the trade in misery and fight the horrors along the way. Expose the criminal underworld – and discover that it’s inextricably linked with other secret realms.

Eight Thrilling Operations!
Eight linked operations for The Fall of DELTA GREEN, each one playable as a standalone investigation or as part of an epic hunt for an infamous enemy! That is not dead which can eternal lie, and with strange aeons, even death may die...

JADE PHOENIX * ALONSO * HORUS HOURS
DE PROFUNDIS * SECOND LOOK
PURITAN * MISTRAL
NEPENTHE

The Borellus Connection is a campaign for Fall of Delta Green, using the heroin trade and the United States Bureau of Narcotics and Dangerous Drugs as a narrative spine. The campaign runs from South-East Asia to the Middle East to Europe, as the Agents uncover the sinister machinations of a necromantic cult.

Operation JADE PHOENIX (North-Eastern Burma): The CIA wants the Chinese-backed Shan warlord Li Bao Lung assassinated, and the Agents are tasked to escort a Marine sniper, Sergeant Adolph Lepus, to Li’s headquarters in the Wa state of northeast Burma, with orders to eliminate Li and return with proof of Li’s (and therefore Peking’s involvement in the opium trade. DELTA GREEN has identified one of Li’s advisers, Ming Yuan, as a Kuen-Yuin sorcerer; Li’s compound is a target-rich environment. The team must travel into Burma, avoiding detection en route, and penetrate the defences around Li’s compound to ensure Lepus has a clear shot on both targets.

Operation ALONSO (Saigon, Vietnam): The NBDD assigns the Agents to surveil a drug summit at the Continental Palace hotel between Unione Corse bosses and emissaries from Marseille. While there, DELTA GREEN wants them to ascertain the status of the Cthulhu cult in the Rung Sat region south-east of the city.

Operation HORUS HOURS (Hong Kong to Los Angeles, by air): Clues uncovered during ALONSO point to the existence of a heroin smuggling route running from Hong Kong to Los Angeles. The Agents have to hastily follow the couriers on the trans-Pacific flight via numerous stops and layovers, watching for the critical moment of the handover.

Operation DE PROFUNDIS (Bozuktepe, Turkey): Using a BNDD investigation into opium smuggling as cover, DELTA GREEN sends the Agents to investigate the suicide and disappearance of archaeologist Charles Whiteman. He was excavating a ceremonial site at Bozuktepe before mysteriously killing himself; his body vanished en route back to England. What did he bring up from the depths before he died?

Operation SECOND LOOK (Beirut, Lebanon): The Agents are sent in to surveil another drug deal and gather evidence; this time, an unreliable DELTA GREEN informant, Francois Genoud, is in the mix, and the Agents are ordered to remind him where his loyalties lie – but there’s more at stake here than they know, as sinister powers make a second attempt to uncover secrets of the Mythos…

Operation PURITAN (Munich, Germany to Prague, Czechoslovakia): The Agents follow Unione Corse heroin shipments into Munich, but while there, another DELTA GREEN case officer tasks them to investigate unnatural contamination of the CIA’s QK-ACTIVE propaganda broadcasts into the Soviet Union. Who is broadcasting elements of the Necronomicon from a CIA-backed radio station? Finding the truth sends the Agents on a desperate race into Prague.

Operation MISTRAL (Marseille, France): During the May ’68 riots, the Agents are sent to Marseille to investigate gang conflicts – and possible Unnatural activity in the troubled city.

and the mysterious Operation NEPENTHE...

Sinister Alchemy
Discover the essential truths of life and death. Face sorcerers with strange powers, or plunge through realms beyond comprehension. Choose your allies carefully, and trust no-one – not even yourself.

“I say to you againe, doe not call up Any that you can not put downe; by the Which I meane, Any that can in Turne call up somewhat against you, whereby your Powerfullest Devices may not be of use. Ask of the Lesser, lest the Greater shall not wish to Answer, and shall commande more than you.”

Designed by Kenneth Hite, written by Gareth Ryder-Hanrahan, the team that brought you the ZALOZHNIY QUARTET and the DRACULA DOSSIER are called up again to create a tale of sordid intrigue, cosmic horror, and desperate action against the Mythos!

Authors: Kenneth Hite, Gareth Ryder-Hanrahan

      ei vielä ilmestynyt
72.00 €
Call Of Cthulhu Keepers Decks
Call Of Cthulhu Keepers Decks

Osta tämä peli Fantasiapeleistä ja saa sen PDF -versio kaupan päälle!
Lue lisää täältä

Set of Four Card Decks for Call of Cthulhu

Four decks of cards for use with the Call of Cthulhu tabletop roleplaying game. Each deck provides the Keeper and players with handy references and information for use in games. Each card is unique and provides detailed information of an in-game artifact, character, event, or episode of madness, as well as representational artwork or period imagery.

The Phobia Deck
48 cards, each card details the effects and coonsequences of a phobia, mania, or episode of madness. Keepers may use these cards to advise and guide players on the effects of insanity upon their investigator characters’ bouts of madness.

The Curious Characters Deck
48 cards, each providing game characteristics, skills, and backstories for a range of non-player characters who might be encountered during a game of Call of Cthulhu. The characters in this deck also serve to provide ready-made player investigators for those needing a quick replacement character.

The Unfortunate Events Deck
48 cards, with all manner of strange, ill-fated, and disastrous situations that can land the players in deep water in the middle of a Call of Cthulhu game. Each card details an event, situation, or effect that can add drama, intrigue, and trouble to the game.

The Weapons and Artifacts Deck
48 cards, each detailing a hand-to-hand, firearm, or Mythos artifact, which may be found during a game. Each card provides statistics and a profile, as well as some historical text about the weapon or artifact described. May be used during games for quick reference.

Call of Cthulhu Keepers may use these four card decks to supplement their scenarios: as inspiration when designing new encounters and scenarios, for passing a player a secret or important note during a game, and as a handy and quick way to impart information in the middle of a scenario. Use these card decks to enhance story, advance plot, and to introduce friendly or villainous characters. The decks provide a library of events, items, and characters so that the Keeper is never at a loss when running Call of Cthulhu.

      heti saatavilla
36.00 €

Hakusivu: 1 2 3 5 6 7

Uutuuksia