Cthulhu's Vault
x
39.00 €
 
Saatavuus: noin 2 viikkoa +/-maailmantilanne (tilauksesta)
Voit varata tuotteen ostoskorin kautta.
Tuotteen toimitus alkaen 3 eur. Huomaa alemmat kulut 40 euron ostoksesta alkaen. Postikululaskuri
 

Co-designed by Richard Launius (Arkham Horror) and Jim Dietz (The Cthulhu Rainy-Day Activity Book), Cthulhu's Vault is a story-telling card game inspired by Lovecraft's horror writing of the 1920s and 1930s. Collaborative in nature, players work to tell the story of the monster's defeat, but unlike many storytelling games, the ending is not set. Within the storytelling are mechanisms for unexpected turns of events...

HOW TO PLAY:
At the start of the game players are given 1 Investigator Token, 1 Cultist token, 7 Story cards, and 1 Ancient One card. The players will keep their cards and tokens hidden from the other players.

After the cards are dealt, one card from the deck is turned up in the center of the playing area as the story start card and the remaining cards are returned to the game box which results in very different stories being told each game as only a fraction of the cards are used. The first player will now using the original card tell a 1 – 3 sentence story using the word on the card or the picture on the card and then play 1 card from their hand to continue the story.

When they play the new card they once again tell a brief story and then gain the type of tokens identified on the card, drawing them from the appropriate pools. Each card already on the story line shows the next type of desired card to best further the story. The player can play any card onto the story line but if they play the story card identified by the last card in the story line, they gain the bonus on their card which may enable them to draw another token, exchange a specific token for mystery tokens, swipe or trade a token with another player, etc...

After playing a card and collecting tokens, a player’s turn is over and play moves to the next player and this continues until one player at the start of their turn has accumulated enough cultists to awaken the Ancient One card they hold. When this occurs, the game transitions into a semi-cooperative game where everyone other than the player who awakened the Great Evil become specific Investigators fighting the last player who represents the Ancient One and his cultists.

Prior to starting the final battle, the investigator players reveal their Investigator totals and the player with the most Investigator tokens gets to choose their Investigator character first, then the next and so on until each has an investigator. Players then decide which tokens to keep as their Health tokens, discarding down to the Health level of the Investigator they choose.

This is important because Investigator Battle cards become more powerful if Health tokens are expended when they are played. The Ancient One player gains Cultist tokens if they have less total tokens than the health of the Ancient One. These tokens add to the power of the Ancient One's cards.

All players now also draw Battle cards - each Investigator drawing Battle cards equal to the ability of their chosen Investigator from the Investigator Battle deck. The Ancient One draws 3 cards from his deck and the final epic story I about to unfold. The Order of battle is determined by the Order of Battle Deck in which 1 card representing each Investigator and 1 - 3 cards representing the Ancient One (the number of investigators determine how many Ancient One Cards are added to this deck) and the cards are shuffled, then the Ancient One player draws the top card. The player identified then plays a Battle card, tells a brief story of the attack and inflicts wounds. The process is repeated until the Ancient One is victorious or vanquished, allowing the victor to provide an epilogue to the story.

The game includes:
* 8 Ancient Ones
* 65 Story Cards
* 5 Climactic Battle Investigator Cards
* Ancient One Player Aid Card
* 32 Investigator Battle Cards (half-size)
* 16 Ancient One Battle Cards (half-size)
* 8 Battle Order Cards
* 34 Cultist Tokens
* 35 Investigator Tokens
* Dice
* Rules

The game is meant to be played by 2-6 players, lasting less than an hour.

viivakoodi 9780990807803

valmistaja
Jolly Roger Games
luokka
lautapeli/seurapeli
pakkaus
laatikko
tuotekoodi
JOL 1920
sarja
tyyppi
peli
kieli
englanniksi
tullut Fantasiapeleihin
2015-07-07

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