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Haun tulokset 193 - 216 / 331



Star Wars Imperial Assault: Dengar Villain Pack
Star Wars Imperial Assault: Dengar Villain Pack

As the Rebels attempt to escape from the grasp of the Empire, the Imperial leaders may turn to bounty hunters in order to track down and apprehend the missing Rebels. One of these unsavory guns-for-hire is Dengar – a bounty hunter renowned for his brutality. You can hire this hunter with the Dengar Villain Pack and inflict a host of punishment on your foes.

When you field Dengar among your warriors in the campaign game or the skirmish game, his powerful abilities ensure that you’ll inflict Harmful Conditions like Bleeding, Stunned, or Weakened on your opponents. A new three-card Agenda set, Punishing Tactics, invites you to use Dengar to conceal the location of a kidnapped Rebel operative even as you prey on the weakest heroes in every campaign mission.

This ruthless killer also fights for the highest bidder in the skirmish game, even as two new skirmish missions send you into a Hoth Battle Station to set explosives or carry out an inside job. Three new Command cards add to the punishing potential behind every attack, and you may even take a gamble and play Dangerous Bargains to grant three victory points to both you and your opponent. If you can score points faster, Dangerous Bargains helps you rush to victory, but if you must be cautious or your opponent may outpace you. In both the campaigns and skirmishes of Imperial Assault, Dengar can be a valuable asset for the Galactic Empire and the Mercenaries of the galaxy.

• A Mercenary faction figure pack for Star Wars: Imperial Assault
• Hire the cruel and deadly bounty hunter, Dengar, in your campaign or skirmish games
• Offers a sculpted plastic figure to replace the token found in the Return to Hoth expansion
• New Command cards and skirmish missions expand your skirmish game options
• Punish the heroes wherever they turn with a new three-card Agenda set for your campaigns

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15.70 €
Star Wars Imperial Assault: Emperor Palpatine Villain Pack
Star Wars Imperial Assault: Emperor Palpatine Villain Pack

Sith Master

The head of the Galactic Empire and the Sith Lord who cleverly orchestrated the downfall of the Jedi and the Old Republic, Emperor Palpatine is the single most powerful individual in the galaxy. He masterfully manipulates all those around him, he commands a military with sufficient size and strength to subjugate multiple star systems, and he wields the almost limitless power of the dark side of the Force.

With the Emperor Palpatine Villain Pack, you can bring this Sith Lord's awesome powers—and evil—to your games of Imperial Assault. Although he does most of his work behind the scenes, playing admirals and generals and politicians like puppets, you'll find Palpatine more than capable of taking to the streets and acting directly to advance his interests. No matter whether you have the Emperor navigate Coruscant and its intrigues in your campaign or lead his army into quickly fought skirmishes, his impressive melee skills and inherent Pierce 3 offer only the merest hints of his full range of power.

He can throw Force lightning, tempt others down the road to ruin, and spur others toward spontaneous violence. Most frightening of all—he can do all these things in a round in which he also makes an attack. And, as befits his status as master of the dark side of the Force and supreme ruler of the galaxy, the Emperor also comes with a full suite of Force-themed Command cards and an Agenda deck that allows you to explore his many plots.

• An Imperial faction figure pack for Imperial Assault
• Introduces a detailed plastic Emperor Palpatine figure for use in your campaign and skirmish games
• Unleash the power of the dark side with the galaxy’s most powerful Sith Lord
• Use the new agenda set to ensure that everything proceeds according to your design
• Comes with a deployment card, side mission, and five powerful command cards

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21.00 €
Star Wars Imperial Assault: General Weiss Villain Pack
Star Wars Imperial Assault: General Weiss Villain Pack

You can also turn to the dark side with Imperial Assault Villain Packs. Embrace the power of the Galactic Empire with the General Weiss Villain Pack. This pack contains the pieces to construct a standard AT-ST or General Weiss’s heavily modified assault walker, both of which tower above the battlefield and strike fear into the hears of the Rebels. New missions are also included within this expansion. During a campaign, you may lure the foolish heroes into a deadly forest ambush. While playing the Imperial Assault skirmish game, your missions might lead you to a derelict Imperial research lab in search of schematics, or you may be stranded on a planet and forced to use the facility’s communications array to reestablish contact with your allies. Meanwhile, new Command cards like Heavy Armor keep your Vehicles fully functional during an enemy attack.

Like the Luke Skywalker Ally Pack and the Darth Vader Villain Pack included in the Imperial Assault Core Set, these new figure packs contain detailed plastic figures to replace the tokens provided in the Core Set. These figures can be used in both the Imperial Assault campaign game and the skirmish game, and every Ally Pack and Villain Pack offers you new missions for both games.

Of course, every Ally Pack and Villain Pack offers far more than just a plastic figure. A new side mission that you can weave into any campaign is included in every figure pack, along with two new skirmish missions that share the same map. Villain Packs offer new Agenda cards for the Imperial player, Ally Packs introduce new Reward cards for the heroes to gain in a campaign, and all figure packs contain new Command cards for building your Command decks in a skirmish.

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24.00 €
Star Wars Imperial Assault: Grand Inquisitor Villain Pack
Star Wars Imperial Assault: Grand Inquisitor Villain Pack

First introduced by the Star Wars: Rebels TV show, The Grand Inquisitor is one of the most feared villains of the galaxy. This Pau’an Jedi Knight turned to the dark side after the fall of the Jedi Order, and he now serves the Emperor by fighting to eradicate every trace of the Jedi from the galaxy.

Whether you play with The Grand Inquisitor in a skirmish game or face him in the campaign, his prowess with the Force and mastery of lightsaber combat make him a deadly opponent. He has a high health and speed, strong attack dice and surge abilities, and the option to throw his lightsaber as a ranged attack if necessary. What’s more, The Grand Inquisitor can do what no other figure in the game has been able to do before now—cut through his opponent’s dodge by spending a surge on the Deadly ability!

Clearly, The Grand Inquisitor is enormously powerful, and you’ll be able to experience his dangerous fighting style face-to-face with a new campaign side mission and two new skirmish missions that share a map. You may corner the Rebel heroes on Ithor or unleash heavy firepower from a station on Kashyyyk—either way, The Grand Inquisitor is more than willing to help you destroy the Rebellion. With a new three-card Agenda set, a new Item card, and three new Command cards, The Grand Inquisitor Villain Pack propels the Empire forward in their quest for galactic domination.

• A new three-card Agenda set allows you to unleash the full combat potential of The Grand Inquisitor
• Lead your strike team with The Grand Inquisitor and take advantage of two new skirmish missions set in a station on Kashyyyk
• Features a stunningly sculpted plastic figure of The Grand Inquisitor

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15.60 €
Star Wars Imperial Assault: Han Solo Ally Pack
Star Wars Imperial Assault: Han Solo Ally Pack

Ally Packs invite you to battle alongside iconic heroes from the Star Wars universe. With the Han Solo Ally Pack, you gain access to a sculpted plastic figure of Han Solo, infamous scoundrel and smuggler. You now have the chance to work with Han Solo in any adventure. You’ll find yourself fighting to repel Imperial boarders from the Millennium Falcon in a new campaign side mission. Alternatively, you may enter the Corellian underground to engage in a skirmish, whether you’re rooting out local troublemakers or seizing control of an illicit Sabacc table. This Ally Pack also offers six new Command cards for your skirmish games: cards like I Make My Own Luck allow you to seize control of the initiative for a round.

Like the Luke Skywalker Ally Pack and the Darth Vader Villain Pack included in the Imperial Assault Core Set, these new figure packs contain detailed plastic figures to replace the tokens provided in the Core Set. These figures can be used in both the Imperial Assault campaign game and the skirmish game, and every Ally Pack and Villain Pack offers you new missions for both games.

Of course, every Ally Pack and Villain Pack offers far more than just a plastic figure. A new side mission that you can weave into any campaign is included in every figure pack, along with two new skirmish missions that share the same map. Villain Packs offer new Agenda cards for the Imperial player, Ally Packs introduce new Reward cards for the heroes to gain in a campaign, and all figure packs contain new Command cards for building your Command decks in a skirmish.

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15.60 €
Star Wars Imperial Assault: Hera Syndulla and C1-10P Ally Pack
Star Wars Imperial Assault: Hera Syndulla and C1-10P Ally Pack

Though 0-0-0 and BT-1 serve the malicious purposes of the Galactic Empire and Jawa Scavengers are only looking to make a profit, some beings in the galaxy fight for a cause larger than themselves. Hera Syndulla and her loyal astromech C1-10P are stoking the fires of resistance in a galaxy that’s choking under the heel of the Empire. With the Hera Syndulla and C1-10P Ally Pack, you can bring the will to rebel into your games of Imperial Assault.

In your campaigns, Hera may lead you to Tatooine in a desperate attempt to rescue Chopper from Imperial imprisonment. In any mission, Hera can quickly prove herself as an adept leader, calling the shots to keep your entire strike team on point. Chopper is also more than capable of handling himself in battle, using a variety of tricks and tools to knock your enemies back and keep you on top of any engagement.

Your skirmish games also benefit from this new Ally Pack. You’ll find a new skirmish map—Chopper Base, Atollon—that features two unique missions. You can even customize your Droids or Vehicles by strapping on some Scavenged Weaponry. This skirmish upgrade adds one damage to any attack, but more importantly, you can redeploy it to another unit if its current host is defeated. By passing the weaponry around, you may overpower your foes by sheer damage output over the course of the mission.

• A new Ally Pack for Imperial Assault
• Features beautifully sculpted plastic figures of Hera Syndulla and C1-10P 10P
• A new campaign mission challenges the heroes to rescue Chopper from Imperial imprisonment
• Two new skirmish missions bring you to Chopper Base, Atollon
• Includes all the Deployment cards and Command cards you need to join the Rebellion

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23.60 €
Star Wars Imperial Assault: Jabba the Hutt Villain Pack
Star Wars Imperial Assault: Jabba the Hutt Villain Pack

The Galactic Empire may technically control Tatooine, but on the planet’s surface, the rules are seldom determined by laws made light-years away. Crime is the closest thing to government that Tatooine has, and all crime on Tatooine feeds back to Jabba the Hutt. Jabba has spent decades establishing his criminal empire and crushing all competitors. Now, he can help to guide your Mercenaries strike team to victory with the Jabba the Hutt Villain Pack.

Three new Agenda cards invite you to spread the might of Jabba the Hutt across the Star Wars galaxy, even when the Rebel heroes venture beyond Tatooine itself. A new Agenda mission may draw the heroes into an unexpected conflict in Mos Eisley, but wherever they move in the Outer Rim, the heroes can never be certain that they’re safe from a group of Mercenaries acting On Jabba's Orders. Jabba’s word carries significant weight in the underworld, and you can be sure that any Mercenaries working for Jabba will fight even harder than usual.

Jabba the Hutt offers a formidable presence on the battlefield of your campaign or skirmish game. Though he prefers to stay out of direct combat and his great bulk makes it difficult for him to move quickly, Jabba excels at ordering his minions into battle and subtly undermining your enemy’s plans. With a total of five different special abilities, your options for using Jabba the Hutt to gain control of the crime world are nearly unmatched.

• A new Villain Pack for Imperial AssaultI
• introduces Jabba the Hutt to your campaigns and skirmishes
• Undermine the heroes’ plans in the campaign with a new set of agenda cards
• New skirmish missions offer a variety of new battlefields to base your games

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26.00 €
Star Wars Imperial Assault: Jabba's Realm Expansion
Star Wars Imperial Assault: Jabba's Realm Expansion

Imperial reprisals have swept the galaxy, targeting not just the Rebels, but their families and loved ones as well. In desperation, you and a team of other Rebel operatives have gathered as many refugees as you can in hopes of shepherding them to safety in the Outer Rim. Your escape is discovered, however, and you’ve been shot down on Tatooine. Here, the power of the Empire is not as strong as elsewhere—but that doesn’t mean you’re out of danger. This is the domain of Jabba the Hutt, and you’ll need to play by his rules if you want to survive.

Jabba’s Realm is a new expansion for Imperial Assault that offers a wealth of new content for your campaigns and skirmishes. You’ll find an entirely new full-length campaign that challenges you to survive among the desert wastes and criminal underworld of Tatooine, even as new skirmish missions invite you to battle in the Nal Hutta Borderlands or around the fabled Pit of Carkoon.

Eighteen new double-sided map tiles evoke the opening scenes of Return of the Jedi, giving you access for the first time to Jabba’s palace, his pleasure barge, and iconic locations like the sarlacc pit. Meanwhile, sixteen brand-new plastic figures offer new warriors and heroes for the Imperials, Rebels, and Mercenaries, even as new Command cards, Deployment cards, Agenda cards, and Class cards give you countless ways to customize your game. With characters like Jabba the Hutt, the Rancor, and Luke Skywalker as a Jedi Knight joining the game, this expansion draws you into the Star Wars saga like never before.

What’s more, four new Ally Packs and Villain Packs arrive corresponding with the Jabba’s Realm expansion, highlighting the expansion’s most famous characters and offering new cards and missions for your campaigns and skirmishes. Whether you learn the ways of the Force with Luke Skywalker, launch an unexpected ambush with the Alliance Rangers, lead Imperial forces with Captain Terro, or build a criminal empire with Jabba the Hutt, you’ll find the figures you need within these expansions. For more information on these figure packs, visit the announcement here!

Hero by Necessity
Your games of Imperial Assault gain an entirely new, full-length campaign with the addition of Jabba’s Realm, challenging a brave team of Rebel heroes to survive after they’re shot down on Tatooine. These heroes will soon learn that Jabba the Hutt may be willing to protect you from Imperial forces, but his protection comes at a price. You and your fellow heroes will need to decide just how far you’re willing to go in the service of an underhanded crime lord.

Three new heroes join the Rebellion in this expansion, each ready to fight the Empire in their own unique way. Shyla Varad is a Mandalorian warrior, renowned for her skill with blade and whip, and eager to practice her warrior traditions against the Empire. Vinto Hreeda, on the other hand, is a reckless vigilante and gunslinger—an expert sharpshooter who has plenty of grudges to bear against the Empire. Finally, the Rebels gain the allegiance of Onar Koma, a hulking Aqualish bodyguard with an almost unmatched strength in battle. The Imperial player will need to work his hardest to take out three heroes as well-equipped as these. Of course, each of these heroes comes with a completely unique deck of Class cards, and we’ll look at these heroes in much more detail in a future preview.

The Imperial player gains plenty of new campaign tricks as well. New sets of Agenda cards and two brand-new Imperial classes—one focused on villains and one featuring the Mercenaries faction—give you countless ways to customize your forces, ensuring that every campaign is different, no matter how many times you play. With an assortment of new Supply cards, new Reward cards, new Companion cards like the Pit Droid, and new Item cards such as the Hand Cannon, you can bring your games of Imperial Assault fully into the treacherous dealings and back-alley gunfights of the Tatooine underworld.

My Kind of Scum
You’d expect the Mercenaries of the galaxy to hold a strong foothold on a planet like Tatooine, and you wouldn’t be wrong—there are twelve new Deployment cards belonging to the Mercenaries faction in the Jabba’s Realm expansion. You may launch raids with Weequay Pirates, defend your holdings with Gamorrean Guards, or unleash the ferocity of a Rancor as you scheme behind the scenes with Jabba the Hutt. What’s more, although the three new heroes from Jabba’s Realm are Rebel-aligned during a campaign, their skirmish versions belong solely to the Mercenaries faction!

Naturally, there’s an Imperial detachment on Tatooine as well, and most recently, they’ve chosen to equip their Stormtroopers with jet packs. A new figure group— Jet Troopers —joins the Imperial faction in Jabba’s Realm. These fast and mobile warriors are experts at darting in for an attack and blasting away out of range, so Imperial commanders on Tatooine are sure to take advantage of these unique Troopers.

The new Command cards introduced in Jabba’s Realm also provide an exceptional starting point for customizing your skirmish strike team and gaining the upper hand in a tense battle of wits against another player. For instance, with On the Lam, you can interrupt your opponent’s attack to perform a move with your figure, potentially running out of range or ducking behind some protective cover! Either way, it’ll be much more difficult for your opponent to land a successful shot while you have On the Lam at your disposal.

With four brand-new skirmish missions on two distinct maps, including two missions that support up to four players, your skirmish games enter an entirely new range with a host of new figures, missions, maps, and Command cards. We’ll take a closer look at all of the new Mercenaries and Imperial units introduced in Jabba’s Realm in a future preview!

Where Loyalty Lies
With your ship shot down on Tatooine and your lives in danger at every turn, you have a choice to make. Will you work with Jabba the Hutt in exchange for his protection? Can you serve the Rebel Alliance and a crime lord at the same time? Whether you’re playing a campaign or a skirmish game, the Jabba’s Realm expansion will change your games forever.

• A new expansion for Imperial Assault
• Sixteen brand-new plastic figures offer new options for every campaign and skirmish
• An entirely new full-length campaign forces you to survive among Tatooine’s criminal underworld
• New skirmish missions offer a variety of new battlefields to base your games
• Iconic characters like Jabba the Hutt, the Rancor, and Luke Skywalker as a Jedi Knight enter the game

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96.90 €
Star Wars Imperial Assault: Leia Organa Ally Pack
Star Wars Imperial Assault: Leia Organa Ally Pack

Leia Organa has been a powerful political force in the galaxy, both as a member of the Galactic Senate and as a leader of the Rebel Alliance, where she fights to overthrow the tyranny of the Galactic Empire and restore freedom to the galaxy. With the Leia Organa Ally Pack, you can bring this Rebel diplomat to the front lines of combat.

In your campaigns, the Rebel heroes can help Leia Organa expand the Rebellion’s web of contacts and allies. In a new side mission, you’ll install a vital communication beacon on a far-flung planet with Leia’s help, but you can be sure the Empire’s forces are ready to oppose your efforts. As she joins your soldiers on the battlefield, Leia’s natural leadership can help her allies make concerted attacks against the enemy.

Leia Organa is no less dangerous in your skirmish games. A new skirmish upgrade card from this Ally Pack lets you send a Leader character on a diplomatic mission, forgoing combat in favor of peace. Two new skirmish missions force you to successfully navigate a Nelvaanian War Zone, while the Behind Enemy Lines Command card gives you vital knowledge about your opponent’s tricks and lets you determine which Command cards he receives next. Whether working as a diplomat or a fighter, Leia Organa can lead the Rebel forces in any battle.

• A Rebel figure pack for Star Wars: Imperial Assault
• Gain the political support of Leia Organa during your campaign or skirmish games
• Offers a sculpted plastic figure to replace the token found in the Return to Hoth expansion
• New Command cards and skirmish missions expand your skirmish game options
• Lead your heroes to help Leia Organa on a diplomatic mission with a new campaign side mission

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15.60 €
Star Wars Imperial Assault: Luke Skywalker, Jedi Knight Ally Pack
Star Wars Imperial Assault: Luke Skywalker, Jedi Knight Ally Pack

For centuries, the Jedi Order endured as a symbol of truth and justice in the galaxy, with hundreds of Jedi Knights working to protect the innocent and safeguard the galaxy. The Galactic Empire gutted the Jedi Order, however, and by the events of Return of the Jedi, Luke Skywalker may be all that remains of that once legendary order. With the Luke Skywalker, Jedi Knight Ally Pack, you can bring a new version of Luke Skywalker into your Imperial Assault campaigns and skirmishes.

A Jedi Knight with the skills of Luke Skywalker would be an undeniable boon to any Rebel strike team in a campaign. You might end up using Luke’s knowledge of his homeworld to infiltrate an Imperial base on Tatooine, or you may bring him into one of your other missions as an ally, whether you’re playing the new full-length campaign in Jabba’s Realm or any of your other adventures across the Star Wars galaxy.

It’s instantly apparent that Luke Skywalker is a formidable warrior as part of your skirmish strike team as well, with or without the new Dune Sea skirmish map. Luke’s lightsaber can pierce through most armor without difficulty, and his skills have progressed, allowing him to deflect blaster bolts back at your enemies. You may even use Parry to further increase your defensive power, perhaps preventing the last few points of damage that make the difference between victory and defeat.

• A new Ally Pack for Imperial Assault
• Introduces Luke Skywalker as a Jedi Knight to your campaigns and skirmishes
• Infiltrate an Imperial base on Tatooine in a brand-new campaign side mission
• New skirmish missions offer a variety of new battlefields to base your games

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18.80 €
Star Wars Imperial Assault: Maul Villain Pack
Star Wars Imperial Assault: Maul Villain Pack

Seeker of Vengeance

Formerly a Sith Lord, Maul failed his master and was replaced. And since the Rule of Two made it clear there was only ever room for two Sith—a master and an apprentice—Maul became something else—not a Sith, and certainly not a Jedi. He became a rogue Force user, a formidable warrior, and a mastermind schemer, driven by his hatred, his thirst for revenge, and his desire to reclaim the power he had lost.

With the Maul Villain Pack, you can bring this deadly villain to your games of Imperial Assault, either as a powerful piece in the Imperial player's greater campaign designs or as an independent member of the Mercenary faction, ready to join any skirmish army that might allow him to further his own interests.

In either case, you'll find Maul eager to claim vengeance. To that end, he may be willing to stick to the Coruscant shadows and skyrises for a short time, stalking his prey, but it won't be long before his rage and fury get the better of him. Then, when Maul leaps into the fray with his iconic dual-bladed lightsaber, you'll find him more than capable of cutting cleanly through the defenses of any who stand against him. And while much about this former Sith is shrouded in mystery, we know that he's Sustained by Rage and almost always Looking for a Fight.

• A Mercenary faction figure pack for Imperial Assault
• Includes a detailed plastic Maul figure for use in your campaign or skirmish games
• Maul poses a deadly threat with his double-bladed lightsaber and Force powers
• A new side-mission highlights Maul’s lethal talents and thirst for vengeance
• Comes with a deployment card, a complete agenda set, and five command cards

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23.60 €
Star Wars Imperial Assault: Obi-Wan Kenobi Ally Pack
Star Wars Imperial Assault: Obi-Wan Kenobi Ally Pack

One of the only Jedi Knights to survive the destruction of the Jedi Order at the end of the Clone Wars, Obi-Wan Kenobi has been in hiding on Tatooine for nearly eighteen years. In that time, he guarded Luke Skywalker, keeping him safe from the servants of the Empire, but Luke has now left Tatooine to play a greater part in the galactic drama. Now, with the Obi-Wan Kenobi Ally Pack, you can bring Obi-Wan out of the shadows to aid the Rebel Alliance.

Obi-Wan Kenobi is a powerful Jedi Knight, and his mastery of the Force can be quite the boon for your Imperial Assault campaigns. Not only can Obi-Wan use the Force to trick your enemies into looking the other way, his figure pack brings a new Item card to include in your games: the Ancient Lightsaber . This weapon from a more civilized age may turn the tide of a battle in your favor, but you’ll need more than brute force to distract an Imperial patrol from finding Obi-Wan Kenobi in a new campaign side mission.

Your skirmish games can also benefit from the knowledge and defense offered by Obi-Wan Kenobi. Two new skirmish missions set in an Anchorhead Bar test the mettle of any strike team, and with three new Command cards to boost the powers of your Force Users during a skirmish, it’s plain to see that Obi-Wan Kenobi has a power that any dark side player would fear to oppose.

• A new campaign side mission challenges the Rebels to distract an Imperial patrol from locating Obi-Wan Kenobi
• Two new skirmish missions set in an Anchorhead Bar and three new Command cards invite your Force Users to dominate the skirmish game
• Features a beautifully sculpted plastic figure of Obi-Wan Kenobi

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15.60 €
Star Wars Imperial Assault: Rebel Troopers Ally Pack
Star Wars Imperial Assault: Rebel Troopers Ally Pack

In the Rebel Troopers Ally Pack, you’ll find three sculpted plastic Rebel Trooper figures for use in any campaign and skirmish missions. These fearless soldiers of the Rebellion are ready to lay down their lives to defend its ideals, and the new missions included in this figure pack give you the chance to join the fight for freedom. Journey to a Geonosis foundry for two skirmish missions that challenge you to attack your opponent’s power generators or capture a powerful, experimental weapon. Or, play a new campaign side mission that forces you to download critical data before Imperial Stormtroopers overrun the Rebel Troopers’ position. Six new Command cards bring new options to your skirmish missions with incendiary specializations like Grenadier.

Like the Luke Skywalker Ally Pack and the Darth Vader Villain Pack included in the Imperial Assault Core Set, these new figure packs contain detailed plastic figures to replace the tokens provided in the Core Set. These figures can be used in both the Imperial Assault campaign game and the skirmish game, and every Ally Pack and Villain Pack offers you new missions for both games.

Of course, every Ally Pack and Villain Pack offers far more than just a plastic figure. A new side mission that you can weave into any campaign is included in every figure pack, along with two new skirmish missions that share the same map. Villain Packs offer new Agenda cards for the Imperial player, Ally Packs introduce new Reward cards for the heroes to gain in a campaign, and all figure packs contain new Command cards for building your Command decks in a skirmish.

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21.70 €
Star Wars Imperial Assault: Wookie Warriors Ally Pack
Star Wars Imperial Assault: Wookie Warriors Ally Pack

Two Wookiee Warriors join the Rebel Alliance with the Wookiee Warriors Ally Pack, and they’re prepared to destroy any who stand between them and the freedom of their species.

A new campaign side mission gives you the chance to demonstrate the foolishness of angering a Wookiee, and invites you to call upon the Wookiee Warriors in later campaigns. Your skirmish strike teams can also reap the benefits of an alliance with the Wookiees. These trained warriors are fearsome in a brawl, and the addition of a new skirmish map only offers more opportunities to vanquish your foes. With the addiiton of new Command cards to support your strike team, the Wookiee Warriors Ally Pack is a worthy addition to any skrimish list.

As a slave race under the Galactic Empire, the Wookiees are understandably eager to aid the Rebel Alliance and throw off the shackles of oppression. Natural strength and stamina, combined with combat skills, make every Wookiee a deadly opponent. Two Wookiee Warriors join the Rebel Alliance with the Wookiee Warriors Ally Pack, and they’re prepared to destroy any who stand between them and the freedom of their species.

Your skirmish strike teams can certainly reap the benefits of an alliance with the Wookiees. These trained warriors are fearsome in a brawl, and damaging them only enrages them further. The fury of a Wookiee can easily turn the tide of battle, and the addition of the Development Facility skirmish map just gives you more opportunities to demonstrate the foolishness of angering a Wookiee. You’ll also find new Command cards to support your strike team. Some of these cards directly benefit your Brawlers and Wookiees, while other cards like Improvised Weapons offer a tangible edge to any figure.

These Wookiee Warriors can also aid the Rebel heroes during an Imperial Assault campaign game. The Brute Force side mission gives you the chance to assault an unethical Imperial facility on Kashyyyk. Then, if your mission was successful, you can call upon the Wookiee Warriors in future missions! Given their prowess in combat, the aid of two Wookiee Warriors may well make the difference between victory and defeat in a later campaign mission.

• This Ally Pack features two sculpted plastic Wookiee Warrior figures so you can bring a Wookiee’s fury to any mission
• A new campaign side mission allows you to attack an Imperial monitoring post on Kashyyyk
• Two new skirmish missions invite you to fight for freedom in an Imperial development facility
• Four new Command cards unleash the power of the Wookiees during a skirmish game

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23.60 €
Star Wars Legion: Imperial Bunker Battlefield Expansion
Star Wars Legion: Imperial Bunker Battlefield Expansion

As outposts and data centers, Imperial bunkers play a pivotal role in securing the Empire’s reign over the galaxy. Found on Imperial-controlled planets such as Scarif and the forest moon of Endor, these bunkers keep some of the Empire’s most vital military secrets and command centers safe. Soon, one of these bunkers can be a flashpoint in your own battles across the Star Wars galaxy. Fantasy Flight Games is proud to announce the Imperial Bunker Battlefield Expansion for Star Wars: Legion!

Whether protecting what lies within, or fighting to extract vital information, any battle fought over a bunker could stand as a turning point in the war and the Imperial bunker miniature and six modular computer terminal miniatures you find in this expansion are sure to become a focal point of your battles. Not only does this unpainted, finely detailed miniature enhance any battlefield with a piece of thematic Star Wars terrain, six new battle cards can make it the centerpiece of an epic, two-act scenario that sees one side desperately attempting to disable the bunker while the other mounts a valiant defense.

Heavy Fortifications
The Empire has many secrets to protect and—no matter where in the galaxy they are kept—they are usually found sealed behind the doors of a fortified Imperial bunker. This makes these bunkers ripe targets for Rebel raids and the Imperial bunker in this Battlefield Expansion is sure to play a large role in any battle that takes place in the area surrounding it.

Whatever your objective, the bunker is more than just another piece of terrain. Not only can the its door be turned around to display an alternate design, it can be removed altogether, allowing your battles to spill into the interior. Once there, your troops can fight amongst six modular computer terminals that can be arranged however you see fit. Alternatively, these terminals can be placed in the bunker or anywhere on the battlefield to bring your objectives to life.

While the Imperial bunker can be easily incorporated into the fabric of any Star Wars: Legion battle, the secrets it contains are likely to be of value to both sides and the Imperial Bunker Battlefield Expansion gives you the power to make it the central focus of a new, two part battle. Six battle cards put the bunker at the very center of the battlefield, setting the stage with unique deployments, objectives, and conditions that give both sides different objectives to complete.

This scenario begins with the red player embarking on a valiant Rescue Mission to free some of their captured comrades-in-arms held inside the bunker. The Prisoners are well defended behind the bunker's heavy blast door and the barricades that guard its entrance, but the red player does have an advantage: The total points of their army can equal up to 900 points. What's more, they have the element of surprise and can quickly move towards the bunker.

This advantage quickly dissipates as the second act opens, however. Alerted to the enemy presence, the blue player has the bunker Surrounded and secured. With their prisoners recovered, it is now up to the red player to find a way to somehow Disable the Bunker by planting and detonating objective tokens inside it. But this will be no easy task. The bunker is a heavily Defended Fortification and the red player no longer has the element of surprise. As a result, trooper units the blue player has inside the bunker can spend their activation broadcasting tactical information to friendly units.

With a beautiful new miniature to add to your battlefields and a unique new scenario, the Imperial Bunker Battlefield Expansion adds even more variety to your games of Star Wars: Legion!

Breach the Bunker
There's no telling what secrets could be hidden away in an Imperial bunker. You can battle for control of these secrets when the Imperial Bunker Battlefield Expansion is released in the fourth quarter of 2019!

  !   tilattava tuote
108.50 €
Star Wars Legion: Imperial Scout Troopers Unit Expansion
Star Wars Legion: Imperial Scout Troopers Unit Expansion

While Stormtroopers form the bulk of the Galactic Empire’s infantry forces, elite troopers are sometimes needed. These soldiers are capable of both working in large groups and smaller teams, with their specialized training making them particularly dangerous. Soon, these special forces will roam the battlefields of your games of Star Wars: Legion.

Within the Scout Troopers Unit Expansion, you’ll find a squad of seven unpainted, easily assembled Scout Trooper miniatures that can be used to field two different special forces units: a standard squad or a two-miniature strike team. Employing a variety of special-issue weapons, either of these units are ready to locate and secure key points on the battlefield, paving the way for more Imperial troops. Additionally, the five upgrade cards included with this expansion can be added to the Scout Troopers or another unit, giving you more options for outfitting your Star Wars: Legion armies.

Special Operations
Scout Troopers bring a dose of much-needed versatility to Imperial forces. As a standard unit, Scout Troopers can easily be deployed ahead of other infantry, navigating dense terrain to eliminate opposing squads before enemy forces can react. When they operate as independent pairs, however, Scout Trooper strike teams can be deadly at either very close or very long range, depending on the needs of the battle and the conditions of the battlefield itself.

This versatility should be expected from a special forces unit, and the Scout Troopers operate differently than other Imperial infantry units. Rather than the standard-issue E-11 Blaster Rifles carried by Stormtroopers and Snowtroopers, Scout Troopers are equipped with much more accurate EC-17 Hold-out Blaster. These weapons might not have the range of the E-11, but they make up for it in sheer firepower, with each miniature in the unit contributing two black dice to the attack pool.

Where standard Scout Troopers operate best at medium range from enemy units, two heavy weapons miniatures can be added to your squads that greatly vary their operating effectiveness. You could add a Sonic Charge Saboteur who can disrupt enemy movement by seeding the battlefield with deadly charges. Alternatively, a DLT-19x Sniper can launch attacks against practically any enemy it can catch in its sights.

On top of their weapons, Scout Troopers’ training in advanced reconnaissance has made them adept at using difficult terrain to their advantage. These troopers carry the Scout 1 ability, letting them perform a speed-1 move immediately after being deployed. This could give your Scout Troopers a head start toward any objectives that might be on the battlefield, or it could allow them to immediately enter cover and become a much harder target for enemy units.

The Tip of the Spear
Scout Troopers are the first Imperial troops on the ground, gaining a foothold on a planet’s surface long before other troops arrive. When combined with an elite warrior like Boba Fett, no Rebel force will be able to stand against you.

      loppu varastosta
39.50 €

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