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Mutants & Masterminds 3rd Edition: Deluxe Gamemaster's Guide (HC)
Mutants & Masterminds 3rd Edition: Deluxe Gamemaster's Guide (HC)

THE GM'S BEST FRIEND!

The Deluxe Gamemaster’s Guide is an expanded resource creating exciting campaigns and worlds for the Mutants & Masterminds Superhero Roleplaying Game. In this book you’ll find a collection of useful tools and references for the M&M Gamemaster, including:

* Villains! Detailed information on how to create, design, and run villainous foes for your M&M series, plus an entire chapter of evil plots, and more than a dozen ready-made and detailed villain archetypes of different themes and power levels, including the cold-blooded Assassin, the workaday Jobber, and the rampaging Robot.

* Archetypes! More than villains, you’ll also find archetypes for minions, monsters, and supporting cast characters. Need a scientist, crook, robot, zombie, or dinosaur for your next adventure? They’re already detailed for you!

* Challenges! Not just foes to fight, but challenges for heroes to overcome, from disasters to deathtraps. The detailed challenge system allows you to describe endless perils for your heroes!

* Worlds! A look at how to create your own superheroic settings from scratch, including history, cosmology, power sources, origins, and much more, including the different comic book genres and styles of play.

* Scenes! The new adventure design chapter provides examples for how to use the Mutants & Masterminds rules to pull off all the strange shenanigans you see in comics, from high-speed chases to shrinking your heroes to the size of mice! Drop them into your own adventures or cannibalize the rules for your own nefarious schemes!

* Options! New rules options and systems, including how to modify the M&M system for other styles of play, mass combat, and more.

* Adventures! The Deluxe Gamemaster’s Guide contains two complete Mutants & Masterminds adventures to get you started! Battle a brutal crime syndicate seizing control of the city’s underbelly, or battle human-animal hybrids on a mad scientist’s private island!

...plus nine fully detailed and ready-to-use Lairs, complete with maps and game information! With the M&M Deluxe Gamemaster’s Guide, running your own Mutants & Masterminds series has never been easier.

GET READY TO MASTER THE WORLD!

Authors: Steve Kenson, with Crystal Frasier and Lyz Liddell
Cover Artist: Udon Studios
Format: 292-page, full-color, hardback sourcebook

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48.00 €
Mutants & Masterminds 3rd Edition: Emerald City Campaign Setting
Mutants & Masterminds 3rd Edition: Emerald City Campaign Setting

Emerald City Needs Heroes!

Emerald City opens up a wider world for Third Edition of the World’s Greatest Superhero RPG,Mutants & Masterminds! Set on the “Earth-Prime” of the award-winning Freedom City, Emerald City provides a home base for your heroes and all new places for adventure and excitement!

This book describes a growing Pacific Northwest metropolis where life was quiet and routine. It didn't have alien armadas filling the sky, or mad gods trying to turn it into a Hell on Earth. Things were stable… until the Silver Storm tore through the city and unleashed a flood of new superpowers—and threats!

Included in this 336-page hardback book are:
* The 96-page Player’s Guide to Emerald City, providing M&M players with all they need to know about the city and its history, geography, and culture, and how to fit their own heroes into the unique elements of its setting, from the Silver Storm to the Cryptid Clans. It also includes the Sentinels, a complete group of ready-to-play M&M heroes.
* The 128-page Secrets of Emerald City for Gamemasters, offering a wealth of adventure hooks, behind-the-scenes information, and villainous adversaries.
* The 112-page adventure Emerald City Knights, a complete introductory story arc that takes the heroes from the origins of super-powers in the city to a world-spanning threat that has been hidden there throughout history!
* A full-color poster map showing Emerald City and the surrounding area.

In the wake of the Silver Storm, super-criminals have cast aside years of fragile peace, ready to go to war to settle old scores and claim the throne of the city's underworld. Emerald City has no established super-team to call on in this crisis; it is a city that needs heroes.

Answer the call!

Revised Format: Hardback book with a poster map
A Setting for Mutants & Masterminds Third Edition

Authors: Darren Bulmer, Steve Kenson, Christopher McGlothlin, and Aaron Sullivan
Cover Artist: Imaginary Friends Studios

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72.00 €

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