Tuotehaku

Ruutunäkymän liikennevaloissa vihreä on heti saatavilla, punainen juuri nyt loppu varastosta, keltainen ei vielä ilmestynyt tai huutomerkin kera ei hyllyvalikoimaa, eli me tilaamme sitten, kun sinä olet tilannut meiltä. Saatavuusinfossa kerrotaan tarkemmin saatavuustiedoista.

Haun tulokset 25 - 48 / 361



5th Edition Adventures: Stains Upon the Green
5th Edition Adventures: Stains Upon the Green

Stains upon the Green thrusts the characters into the Tar Kiln, where the ruins of an old dwarven ring fort offers them refuge from the wilderness and its many dangers. Beyond the parapet’s walls and the ruined barbican that breaches them stands a keep, built on these borderlands long ago. Abandoned now to the wilderness, its secrets are ripe for the taking. But within it lies a secret portal that others wish to use, to bridge the gap between worlds.

The adventure is set upon the borderlands known as the Tar Kiln, a wilderness that lies beyond the northern marches of the Kingdom of Kayomar. Here the rolling hills and mixed pine and hardwood forests give refuge to creatures great and small; boars the size of ponies, giant wolves, and massive cave bears. There are also bull-headed men and long toothed tigers, grim faced giants, and trolls. They come for the hunt, for the elk and deer are plentiful and large. It is a broken country, littered with tar pits that lay in bleak silence like stains on a canvas.

It is designed to introduce characters to the Rings of Brass, magical portals that lead to dwarven roads carved through the planes. It is specifically designed for use in bridging the Lands of Ursal in Aihrde with the Free City of Eskadia in the Haunted Highlands. It is modular however, allowing its use in any setting of the Game Master’s choice. The plane travel aspects are not germane to the adventure and can be discarded if desired.

  !   tilattava tuote
13.20 €
Anime 5E (HC)
Anime 5E (HC)

In the myriad realms of imagination, there are many dungeons to explore, dragons to tame, and paths to find. Anime 5E helps you unlock the realms of fantasy to experience them all.

Welcome to Anime 5E – the fantasy role-playing game for all your anime and manga adventures, which builds upon the Fifth Edition rules of the world’s most popular storytelling game. Mark MacKinnon, creator of the critically acclaimed Big Eyes, Small Mouth anime role-playing game, brings a point-based balance to the standard Fifth Edition offerings – and then layers a wide selection of new Races, Classes, Skills, features, powers, game mechanics, and combat options on top of this foundation. Anime 5E is the beginning of a journey, so hold on tight as we welcome you to your next great fantasy adventure!

Published under the Open Game License, this single Anime 5E core role-playing game book contains everything you need to start creating and playing anime and manga RPG adventures. It works as an excellent expansion and companion to other Fifth Edition books as well, offering a unique perspective on traditional fantasy tabletop gaming. Whether you run with Anime 5E by itself or integrate it with other 5E resources, you'll be well prepared to unleash dynamic and dramatic action at your gaming table!

This gorgeous volume offers a solid 272 full-colour pages with over 100 beautiful illustrations from talented artist across the world. Anime 5E features a laminated hardcover with a durable Smyth-sewn binding that allows your book to easily lay flat and stay open to any page.

Inside the pages of Anime 5E, you'll find:
* A flexible, point-based approach to character features that lets you acquire the specific elements you envision for your character
* 14 new races that cover a wide range of anime archetypes
* Guidelines and rules for playing characters other then medium-size
* 14 new classes that offer incredible diversity in abilities and talents
* Rebalanced standard Fifth Edition classes to level out character abilities
* 70 wide-ranging character features (called Attributes), each with multiple ranks that expand their scope and utility
* 36 character flaws (called Defects) that return points to your character so they can power up in different ways to compensate
* 50 skill proficiencies that build upon the original Fifth Edition offerings and expand into numerous non-combat scenarios, talents, and trades
* A veritable treasure trove of combat enhancements and options, including called shots, critical hits and failures, tactical actions, range penalties, dramatic feats, and more
* An innovative approach to calculating the Challenge Rating of monsters that considers their full range of features, abilities, and talents – both in and out of combat
* Dozens of example adventuring gear, items of power, and fascinating daily devices
* Rebuilds of 14 standard fantasy monsters across the Challenge Rating spectrum

Hardcover book version.

      heti saatavilla
50.00 €
Crypt of the Devil Lich: 5E Edition (HC)
Crypt of the Devil Lich: 5E Edition (HC)

Goodman Games is proud to announce the Re-release of one of its most cherished Dungeon Crawl Classics: The Crypt of the Devil Lich!

Updated and converted for both 5E and the DCC RPG rules sets, this classic deathtrap dungeon was inspired by the dreaded Tomb of Horrors!

The heroes are sent into the Devil Lich’s crypt to destroy her before she can return to power, as foreseen in a prophecy. However, the unknowing heroes have actually been tricked into entering her crypt to free her from her prison. If they are truly heroes, they will uncover the deception and defeat the evil Devil Lich before she can unleash her dark designs on the surface world.

This adventure module is a fifth edition conversion of the classic dungeon module DCC #13: The Crypt of the Devil Lich, originally published in 2004 by Goodman Games. The Crypt of the Devil Lich was truly a unique design, an homage as the classic meatgrinder-style trap-filled dungeons popular in the late ’70s and early ’80s.

The adventure is designed for a group of four to six 15th level characters. The original adventure was designed for the 2004 1st Annual GenCon Dungeon Crawl Classics Team Tournament, a tradition that continues today. With some effort on the GMs part, the adventure can be used for campaign play.

* A hardcover saddle-stitched book.
* All-new cover art by Sanjulian, and the 5E conversion was performed by Chris Doyle, the original architect and project manager of The Crypt of the Devil Lich
* A detailed introduction chapter including notes on how to adjust the adventure for higher or lower levels, using it during campaign play, notes on how to run the adventure as a team tournament, and the devilish backstory of the Devil Lich and her dark machinations.
* 40+ FULL-COLOR Player Handouts, including at least one interior encounter illustration for each numbered encounter area, in the tradition of the classic modules Tomb of Horrors and Expedition to the Barrier Peaks.
* Six fully developed Player Characters based on the original tournament player characters.

  !   tilattava tuote
48.00 €
D&D 5: Acquisitions Incorporated (HC)
D&D 5: Acquisitions Incorporated (HC)

Acquisitions Incorporated is a different flavor of Dungeons & Dragons. A fifth edition D&D book created in partnership with Penny Arcade Inc. and inspired by the podcast and web series, this book is full of madcap heists, hilarious moments, and all the ingredients you need to include the adventurers of Acquisitions Incorporated in a fifth edition D&D campaign.

Explore a wealth of peril and personalities for the world’s greatest roleplaying game.

When you’re just starting out in the adventuring business, it might be nice to have a leg up. It can be a big help to have access to the powerful artifacts, expertise, and jobs that Acquisitions Incorporated (Acq Inc) has to offer a new franchise. Join Omin Dran, Jim Darkmagic, and Viari like never before with the new Acquisitions Incorporated campaign book for Dungeons & Dragons!

Set yourself up for success when pursuing your own fantasy-business endeavors, using all the ingredients you need to include Acquisitions Incorporated in your D&D campaign, to establish your own franchise, and take on specialized roles therein. Plus, there are always openings coming available... Just try not to think about why.

* Learn everything you ever wanted to know about starting your own fantasy business as you begin your career today, as a proud member of Acquisitions Incorporated.
* Acquisitions Incorporated has everything you need to play a D&D fifth edition game just as if you were on stage with the crew at PAX! New backgrounds, character options, franchise information, and more!
* Start up your own Acquisitions Incorporated franchise in the Forgotten Realms or anywhere in the multiverse.
* Acquisitions Incorporated is a different flavor of D&D full of madcap heists and hilarious moments, and it’s one of the new ways to tell fantastic D&D stories.
* Includes an adventure that will take characters from levels 1 through 6, establishing your party's claim on a world they've just begun to explore, and to strip-mine for profit.

      heti saatavilla
49.50 €
D&D 5: Arcana of the Ancients -Beasts of Flesh and Steel (HC)
D&D 5: Arcana of the Ancients -Beasts of Flesh and Steel (HC)

The lacaric courier single-mindedly delivers strange devices to ancient ruins, sometimes traveling great distances and facing incredible hardships to do so. Why? What’s the significance of the cargo or the destination? Nobody knows—but don’t get in its way!

Like a hermit crab seeking out empty shells, the kalyptein crab makes its home in ancient devices. It often gains unexpected and powerful abilities from its dwelling, making it an unpredictable foe.

The silvery liquid namnesis communicates by swapping memories—literally stealing those of its target while implanting its own startling thoughts. It changes form rapidly, even splitting into multiple attackers, and can sometimes steal a character’s abilities to use against them...

Add an element of the truly unexpected to your Fifth Edition game with this fantastic assortment of science-fantasy creatures born in the Ninth World—the award-winning, critically acclaimed setting created by legendary game designer Monte Cook.

Beasts of Flesh and Steel contains:
* 140 fascinating, dangerous new monsters that bring a science-fantasy element to your encounters. Beware the carnivorous color, a predator unlike anything from our dimension; the awakened ruin that breaks from its original location to prowl the landscape; and the shadowy clicker, which hunts any creature that makes sound.
* CRs ranging from 1 to 25, so you always have loads of challenges for parties at every level.
* Stunning artwork that shows off each of these weird and wondrous creatures, and a convenient layout that makes this book uniquely easy to use in prep and at the game table.
* A complete bestiary with everything you need to bring these monsters to your game table. These creatures complement Arcana of the Ancients, but you don’t need that book to use this one. Add these creatures to any 5e game!

This hardcover includes well over 100 new monsters based on or around the strange technology of the ancients. These science-fantasy monstrosities add a whole new level of weirdness and imagination to your existing game of Arcana of the Ancients.

  !   tilattava tuote
54.00 €

Hakusivu: 1 2 3 4 9 14 15 16

Uutuuksia